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-rw-r--r--docs/style-guide.txt262
1 files changed, 204 insertions, 58 deletions
diff --git a/docs/style-guide.txt b/docs/style-guide.txt
index 36974d7f5..9ea236024 100644
--- a/docs/style-guide.txt
+++ b/docs/style-guide.txt
@@ -16,6 +16,7 @@ right formatting rules to your file. Please _do_not_ run this on all the files
in the directory, just your own.
+
Declaration Order
-----------------
@@ -31,15 +32,16 @@ Here is the order in which code should be laid out in a file:
- function implementations
-Whitespace
-----------
+
+Whitespace and Formatting
+-------------------------
This is everybody's favorite flame topic so let's get it out of the way right
up front.
Tabs vs. Spaces in Line Indentation
-~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The preference in Busybox is to indent lines with tabs. Do not indent lines
with spaces and do not indents lines using a mixture of tabs and spaces. (The
@@ -172,6 +174,7 @@ block. Example:
}
+
Variable and Function Names
---------------------------
@@ -192,78 +195,195 @@ that can go through and convert files -- left as an exercise to the reader for
now.
-Tip and Pointers
-----------------
-The following are simple coding guidelines that should be followed:
+Avoid The Preprocessor
+----------------------
- - When in doubt about the proper behavior of a Busybox program (output,
- formatting, options, etc.), model it after the equivalent GNU program.
- Doesn't matter how that program behaves on some other flavor of *NIX;
- doesn't matter what the POSIX standard says or doesn't say, just model
- Busybox programs after their GNU counterparts and nobody has to get hurt.
+At best, the preprocessor is a necessary evil, helping us account for platform
+and architecture differences. Using the preprocessor unnecessarily is just
+plain evil.
- - Don't use a '#define var 80' when you can use 'static const int var 80'
- instead. This makes the compiler do type checking for you (rather than
- relying on the more error-prone preprocessor) and it makes debugging
- programs much easier since the value of the variable can be easily
- displayed.
- - If a const variable is used in only one function, do not make it global to
- the file. Instead, declare it inside the function body.
+The Folly of #define
+~~~~~~~~~~~~~~~~~~~~
- - Inside applet files, all functions should be declared static so as to keep
- the global name space clean. The only exception to this rule is the
- "applet_main" function which must be declared extern.
+Use 'const <type> var' for declaring constants.
- - If you write a function that performs a task that could be useful outside
- the immediate file, turn it into a general-purpose function with no ties to
- any applet and put it in the utility.c file instead.
+ Don't do this:
- - Put all help/usage messages in usage.c. Put other strings in messages.c.
- Putting these strings into their own file is a calculated decision designed
- to confine spelling errors to a single place and aid internationalization
- efforts, if needed. (Side Note: we might want to use a single file instead
- of two, food for thought).
+ #define var 80
- - There's a right way and a wrong way to test for sting equivalence with
- strcmp:
+ Do this instead, when the variable is in a header file and will be used in
+ several source files:
- The wrong way:
+ const int var = 80;
- if (!strcmp(string, "foo")) {
- ...
+ Or do this when the variable is used only in a single source file:
- The right way:
+ static const int var = 80;
- if (strcmp(string, "foo") == 0){
- ...
+Declaring variables as '[static] const' gives variables an actual type and
+makes the compiler do type checking for you; the preprocessor does _no_ type
+checking whatsoever, making it much more error prone. Declaring variables with
+'[static] const' also makes debugging programs much easier since the value of
+the variable can be easily queried and displayed.
- The use of the "equals" (==) operator in the latter example makes it much
- more obvious that you are testing for equivalence. The former example with
- the "not" (!) operator makes it look like you are testing for an error. In
- a more perfect world, we would have a streq() function in the string
- library, but that ain't the world we're living in.
- - Do not use old-style function declarations that declare variable types
- between the parameter list and opening bracket. Example:
+The Folly of Macros
+~~~~~~~~~~~~~~~~~~~
+
+Use 'static inline' instead of a macro.
Don't do this:
- int foo(parm1, parm2)
- char parm1;
- float parm2;
- {
- ....
+ #define mini_func(param1, param2) (param1 << param2)
Do this instead:
- int foo(char parm1, float parm2)
+ static inline int mini_func(int param1, param2)
{
- ....
+ return (param1 << param2);
+ }
+
+Static inline functions are greatly preferred over macros. They provide type
+safety, have no length limitations, no formatting limitations, and under gcc
+they are as cheap as macros. Besides, really long macros with backslashes at
+the end of each line are ugly as sin.
+
- - Please use brackets on all if and else statements, even if it is only one
- line. Example:
+The Folly of #ifdef
+~~~~~~~~~~~~~~~~~~~
+
+Code cluttered with ifdefs is difficult to read and maintain. Don't do it.
+Instead, put your ifdefs in a header, and conditionally define 'static inline'
+functions, (or *maybe* macros), which are used in the code.
+
+ Don't do this:
+
+ ret = my_func(bar, baz);
+ if (!ret)
+ return -1;
+ #ifdef BB_FEATURE_FUNKY
+ maybe_do_funky_stuff(bar, baz);
+ #endif
+
+ Do this instead:
+
+ (in .h header file)
+
+ #ifndef BB_FEATURE_FUNKY
+ static inline void maybe_do_funky_stuff (int bar, int baz) {}
+ #endif
+
+ (in the .c source file)
+
+ ret = my_func(bar, baz);
+ if (!ret)
+ return -1;
+ maybe_do_funky_stuff(bar, baz);
+
+The great thing about this approach is that the compiler will optimize away
+the "no-op" case when the feature is turned off.
+
+Note also the use of the word 'maybe' in the function name to indicate
+conditional execution.
+
+
+
+Notes on Strings
+----------------
+
+Strings in C can get a little thorny. Here's some guidelines for dealing with
+strings in Busybox. (There is surely more that could be added to this
+section.)
+
+
+String Files
+~~~~~~~~~~~~
+
+Put all help/usage messages in usage.c. Put other strings in messages.c.
+Putting these strings into their own file is a calculated decision designed to
+confine spelling errors to a single place and aid internationalization
+efforts, if needed. (Side Note: we might want to use a single file - maybe
+called 'strings.c' - instead of two, food for thought).
+
+
+Testing String Equivalence
+~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+There's a right way and a wrong way to test for sting equivalence with
+strcmp():
+
+ The wrong way:
+
+ if (!strcmp(string, "foo")) {
+ ...
+
+ The right way:
+
+ if (strcmp(string, "foo") == 0){
+ ...
+
+The use of the "equals" (==) operator in the latter example makes it much more
+obvious that you are testing for equivalence. The former example with the
+"not" (!) operator makes it look like you are testing for an error. In a more
+perfect world, we would have a streq() function in the string library, but
+that ain't the world we're living in.
+
+
+
+Miscellaneous Coding Guidelines
+-------------------------------
+
+The following are important items that don't fit into any of the above
+sections.
+
+
+Model Busybox Applets After GNU Counterparts
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+When in doubt about the proper behavior of a Busybox program (output,
+formatting, options, etc.), model it after the equivalent GNU program.
+Doesn't matter how that program behaves on some other flavor of *NIX; doesn't
+matter what the POSIX standard says or doesn't say, just model Busybox
+programs after their GNU counterparts and nobody has to get hurt.
+
+The only time we deviate from emulating the GNU behavior is when:
+
+ - We are deliberately not supporting a feature (such as a command line
+ switch)
+ - Emulating the GNU behavior is prohibitively expensive (lots more code
+ would be required, lots more memory would be used, etc.)
+ - The differce is minor or cosmetic
+
+A note on the 'cosmetic' case: Output differences might be considered
+cosmetic, but if the output is significant enough to break other scripts that
+use the output, it should really be fixed.
+
+
+Scope
+~~~~~
+
+If a const variable is used only in a single source file, put it in the source
+file and not in a header file. Likewise, if a const variable is used in only
+one function, do not make it global to the file. Instead, declare it inside
+the function body. Bottom line: Make a concious effort to limit declarations
+to the smallest scope possible.
+
+Inside applet files, all functions should be declared static so as to keep the
+global name space clean. The only exception to this rule is the "applet_main"
+function which must be declared extern.
+
+If you write a function that performs a task that could be useful outside the
+immediate file, turn it into a general-purpose function with no ties to any
+applet and put it in the utility.c file instead.
+
+
+Brackets Are Your Friends
+~~~~~~~~~~~~~~~~~~~~~~~~~
+
+Please use brackets on all if and else statements, even if it is only one
+line. Example:
Don't do this:
@@ -280,8 +400,8 @@ The following are simple coding guidelines that should be followed:
stmt;
}
- The "bracketless" approach is error prone because someday you might add a
- line like this:
+The "bracketless" approach is error prone because someday you might add a line
+like this:
if (foo)
stmt;
@@ -289,6 +409,32 @@ The following are simple coding guidelines that should be followed:
else
stmt;
- And the resulting behavior of your program would totally bewilder you.
- (Don't laugh, it happens to us all.) Remember folks, this is C, not
- Python.
+And the resulting behavior of your program would totally bewilder you. (Don't
+laugh, it happens to us all.) Remember folks, this is C, not Python.
+
+
+Function Declarations
+~~~~~~~~~~~~~~~~~~~~~
+
+Do not use old-style function declarations that declare variable types between
+the parameter list and opening bracket. Example:
+
+ Don't do this:
+
+ int foo(parm1, parm2)
+ char parm1;
+ float parm2;
+ {
+ ....
+
+ Do this instead:
+
+ int foo(char parm1, float parm2)
+ {
+ ....
+
+The only time you would ever need to use the old declaration syntax is to
+support ancient, antedeluvian compilers. To our good fortune, we have access
+to more modern compilers and the old declaration syntax is neither necessary
+nor desired.
+