Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-10-05 | build system overhaul | Denis Vlasenko | |
2006-05-13 | pull Rules.mak from top_srcdir as pointed out by Robert P. J. Day on the ↵ | Mike Frysinger | |
mailing list | |||
2006-03-02 | - use absolute path for top_builddir and top_srcdir. | Bernhard Reutner-Fischer | |
Fixes make trying to include the very same file in an endless loop. | |||
2005-09-24 | use the shorter license header | Mike Frysinger | |
2004-10-08 | egor duda writes: | Eric Andersen | |
Hi! I've created a patch to busybox' build system to allow building it in separate tree in a manner similar to kbuild from kernel version 2.6. That is, one runs command like 'make O=/build/some/where/for/specific/target/and/options' and everything is built in this exact directory, provided that it exists. I understand that applyingc such invasive changes during 'release candidates' stage of development is at best unwise. So, i'm currently asking for comments about this patch, starting from whether such thing is needed at all to whether it coded properly. 'make check' should work now, and one make creates Makefile in build directory, so one can run 'make' in build directory after that. One possible caveat is that if we build in some directory other than source one, the source directory should be 'distclean'ed first. egor | |||
2004-03-15 | Remove trailing whitespace. Update copyright to include 2004. | Eric Andersen | |
2003-07-14 | Update a bunch of docs. Run a script to update my email addr. | Eric Andersen | |
2002-04-12 | Completely rework the config system so that it no longer annoys me to work on | Eric Andersen | |
the busybox development tree. This eliminates the use of recursive make, and once again allows us to run 'make' in a subdirectory with the expected result. And things are now much faster too. Greatly improved IMHO... -Erik | |||
2001-10-31 | Run parts applet by Emanuele Aina <faina.mail@tiscalinet.it> | Eric Andersen | |
2001-10-24 | Major rework of the directory structure and the entire build system. | Eric Andersen | |
-Erik |