/* * bzip2 is written by Julian Seward . * Adapted for busybox by Denys Vlasenko . * See README and LICENSE files in this directory for more information. */ /*-------------------------------------------------------------*/ /*--- Compression machinery (not incl block sorting) ---*/ /*--- compress.c ---*/ /*-------------------------------------------------------------*/ /* ------------------------------------------------------------------ This file is part of bzip2/libbzip2, a program and library for lossless, block-sorting data compression. bzip2/libbzip2 version 1.0.4 of 20 December 2006 Copyright (C) 1996-2006 Julian Seward Please read the WARNING, DISCLAIMER and PATENTS sections in the README file. This program is released under the terms of the license contained in the file LICENSE. ------------------------------------------------------------------ */ /* CHANGES * 0.9.0 -- original version. * 0.9.0a/b -- no changes in this file. * 0.9.0c -- changed setting of nGroups in sendMTFValues() * so as to do a bit better on small files */ /* #include "bzlib_private.h" */ #if BZIP2_SPEED >= 5 # define ALWAYS_INLINE_5 ALWAYS_INLINE #else # define ALWAYS_INLINE_5 /*nothing*/ #endif /*---------------------------------------------------*/ /*--- Bit stream I/O ---*/ /*---------------------------------------------------*/ /*---------------------------------------------------*/ static void BZ2_bsInitWrite(EState* s) { s->bsLive = 0; s->bsBuff = 0; } /*---------------------------------------------------*/ static NOINLINE void bsFinishWrite(EState* s) { while (s->bsLive > 0) { *s->posZ++ = (uint8_t)(s->bsBuff >> 24); s->bsBuff <<= 8; s->bsLive -= 8; } } /*---------------------------------------------------*/ static /* Helps only on level 5, on other levels hurts. ? */ ALWAYS_INLINE_5 void bsW(EState* s, int32_t n, uint32_t v) { while (s->bsLive >= 8) { *s->posZ++ = (uint8_t)(s->bsBuff >> 24); s->bsBuff <<= 8; s->bsLive -= 8; } s->bsBuff |= (v << (32 - s->bsLive - n)); s->bsLive += n; } /* Same with n == 16: */ static ALWAYS_INLINE_5 void bsW16(EState* s, uint32_t v) { while (s->bsLive >= 8) { *s->posZ++ = (uint8_t)(s->bsBuff >> 24); s->bsBuff <<= 8; s->bsLive -= 8; } s->bsBuff |= (v << (16 - s->bsLive)); s->bsLive += 16; } /* Same with n == 1: */ static ALWAYS_INLINE /* one callsite */ void bsW1_1(EState* s) { /* need space for only 1 bit, no need for loop freeing > 8 bits */ if (s->bsLive >= 8) { *s->posZ++ = (uint8_t)(s->bsBuff >> 24); s->bsBuff <<= 8; s->bsLive -= 8; } s->bsBuff |= (1 << (31 - s->bsLive)); s->bsLive += 1; } static ALWAYS_INLINE_5 void bsW1_0(EState* s) { /* need space for only 1 bit, no need for loop freeing > 8 bits */ if (s->bsLive >= 8) { *s->posZ++ = (uint8_t)(s->bsBuff >> 24); s->bsBuff <<= 8; s->bsLive -= 8; } //s->bsBuff |= (0 << (31 - s->bsLive)); s->bsLive += 1; } /*---------------------------------------------------*/ static ALWAYS_INLINE void bsPutU16(EState* s, unsigned u) { bsW16(s, u); } /*---------------------------------------------------*/ static void bsPutU32(EState* s, unsigned u) { //bsW(s, 32, u); // can't use: may try "uint32 << -n" bsW16(s, (u >> 16) & 0xffff); bsW16(s, u & 0xffff); } /*---------------------------------------------------*/ /*--- The back end proper ---*/ /*---------------------------------------------------*/ /*---------------------------------------------------*/ static void makeMaps_e(EState* s) { int i; unsigned cnt = 0; for (i = 0; i < 256; i++) { if (s->inUse[i]) { s->unseqToSeq[i] = cnt; cnt++; } } s->nInUse = cnt; } /*---------------------------------------------------*/ /* * This bit of code is performance-critical. * On 32bit x86, gcc-6.3.0 was observed to spill ryy_j to stack, * resulting in abysmal performance (x3 slowdown). * Forcing it into a separate function alleviates register pressure, * and spillage no longer happens. * Other versions of gcc do not exhibit this problem, but out-of-line code * seems to be helping them too (code is both smaller and faster). * Therefore NOINLINE is enabled for the entire 32bit x86 arch for now, * without a check for gcc version. */ static #if defined __i386__ NOINLINE #endif int inner_loop(uint8_t *yy, uint8_t ll_i) { register uint8_t rtmp; register uint8_t* ryy_j; rtmp = yy[1]; yy[1] = yy[0]; ryy_j = &(yy[1]); while (ll_i != rtmp) { register uint8_t rtmp2; ryy_j++; rtmp2 = rtmp; rtmp = *ryy_j; *ryy_j = rtmp2; } yy[0] = rtmp; return ryy_j - &(yy[0]); } static NOINLINE void generateMTFValues(EState* s) { uint8_t yy[256]; int i; int zPend; int32_t wr; /* * After sorting (eg, here), * s->arr1[0 .. s->nblock-1] holds sorted order, * and * ((uint8_t*)s->arr2)[0 .. s->nblock-1] * holds the original block data. * * The first thing to do is generate the MTF values, * and put them in ((uint16_t*)s->arr1)[0 .. s->nblock-1]. * * Because there are strictly fewer or equal MTF values * than block values, ptr values in this area are overwritten * with MTF values only when they are no longer needed. * * The final compressed bitstream is generated into the * area starting at &((uint8_t*)s->arr2)[s->nblock] * * These storage aliases are set up in bzCompressInit(), * except for the last one, which is arranged in * compressBlock(). */ uint32_t* ptr = s->ptr; makeMaps_e(s); wr = 0; zPend = 0; for (i = 0; i <= s->nInUse+1; i++) s->mtfFreq[i] = 0; for (i = 0; i < s->nInUse; i++) yy[i] = (uint8_t) i; for (i = 0; i < s->nblock; i++) { uint8_t ll_i = ll_i; /* gcc 4.3.1 thinks it may be used w/o init */ int32_t j; AssertD(wr <= i, "generateMTFValues(1)"); j = ptr[i] - 1; if (j < 0) j += s->nblock; ll_i = s->unseqToSeq[s->block[j]]; AssertD(ll_i < s->nInUse, "generateMTFValues(2a)"); if (yy[0] == ll_i) { zPend++; continue; } if (zPend > 0) { process_zPend: zPend--; while (1) { #if 0 if (zPend & 1) { s->mtfv[wr] = BZ_RUNB; wr++; s->mtfFreq[BZ_RUNB]++; } else { s->mtfv[wr] = BZ_RUNA; wr++; s->mtfFreq[BZ_RUNA]++; } #else /* same as above, since BZ_RUNA is 0 and BZ_RUNB is 1 */ unsigned run = zPend & 1; s->mtfv[wr] = run; wr++; s->mtfFreq[run]++; #endif zPend -= 2; if (zPend < 0) break; zPend = (unsigned)zPend / 2; /* bbox: unsigned div is easier */ } if (i < 0) /* came via "goto process_zPend"? exit */ goto end; zPend = 0; } j = inner_loop(yy, ll_i); s->mtfv[wr] = j+1; wr++; s->mtfFreq[j+1]++; } i = -1; if (zPend > 0) goto process_zPend; /* "process it and come back here" */ end: s->mtfv[wr] = s->nInUse+1; wr++; s->mtfFreq[s->nInUse+1]++; s->nMTF = wr; } /*---------------------------------------------------*/ #define BZ_LESSER_ICOST 0 #define BZ_GREATER_ICOST 15 static NOINLINE void sendMTFValues(EState* s) { int32_t t, i; unsigned iter; unsigned gs; int32_t alphaSize; unsigned nSelectors, selCtr; int32_t nGroups; /* * uint8_t len[BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE]; * is a global since the decoder also needs it. * * int32_t code[BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE]; * int32_t rfreq[BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE]; * are also globals only used in this proc. * Made global to keep stack frame size small. */ #define code sendMTFValues__code #define rfreq sendMTFValues__rfreq #define len_pack sendMTFValues__len_pack unsigned /*uint16_t*/ cost[BZ_N_GROUPS]; uint16_t* mtfv = s->mtfv; alphaSize = s->nInUse + 2; for (t = 0; t < BZ_N_GROUPS; t++) { unsigned v; for (v = 0; v < alphaSize; v++) s->len[t][v] = BZ_GREATER_ICOST; } /*--- Decide how many coding tables to use ---*/ AssertH(s->nMTF > 0, 3001); // 1..199 = 2 // 200..599 = 3 // 600..1199 = 4 // 1200..2399 = 5 // 2400..99999 = 6 nGroups = 2; nGroups += (s->nMTF >= 200); nGroups += (s->nMTF >= 600); nGroups += (s->nMTF >= 1200); nGroups += (s->nMTF >= 2400); /*--- Generate an initial set of coding tables ---*/ { unsigned nPart, remF; nPart = nGroups; remF = s->nMTF; gs = 0; while (nPart > 0) { unsigned v; unsigned ge; unsigned tFreq, aFreq; tFreq = remF / nPart; ge = gs; aFreq = 0; while (aFreq < tFreq && ge < alphaSize) { aFreq += s->mtfFreq[ge++]; } ge--; if (ge > gs && nPart != nGroups && nPart != 1 && ((nGroups - nPart) % 2 == 1) /* bbox: can this be replaced by x & 1? */ ) { aFreq -= s->mtfFreq[ge]; ge--; } for (v = 0; v < alphaSize; v++) if (v >= gs && v <= ge) s->len[nPart-1][v] = BZ_LESSER_ICOST; else s->len[nPart-1][v] = BZ_GREATER_ICOST; nPart--; gs = ge + 1; remF -= aFreq; } } /* * Iterate up to BZ_N_ITERS times to improve the tables. */ for (iter = 0; iter < BZ_N_ITERS; iter++) { for (t = 0; t < nGroups; t++) { unsigned v; for (v = 0; v < alphaSize; v++) s->rfreq[t][v] = 0; } #if BZIP2_SPEED >= 5 /* * Set up an auxiliary length table which is used to fast-track * the common case (nGroups == 6). */ if (nGroups == 6) { unsigned v; for (v = 0; v < alphaSize; v++) { s->len_pack[v][0] = (s->len[1][v] << 16) | s->len[0][v]; s->len_pack[v][1] = (s->len[3][v] << 16) | s->len[2][v]; s->len_pack[v][2] = (s->len[5][v] << 16) | s->len[4][v]; } } #endif nSelectors = 0; gs = 0; while (1) { unsigned ge; unsigned bt, bc; /*--- Set group start & end marks. --*/ if (gs >= s->nMTF) break; ge = gs + BZ_G_SIZE - 1; if (ge >= s->nMTF) ge = s->nMTF-1; /* * Calculate the cost of this group as coded * by each of the coding tables. */ for (t = 0; t < nGroups; t++) cost[t] = 0; #if BZIP2_SPEED >= 5 if (nGroups == 6 && 50 == ge-gs+1) { /*--- fast track the common case ---*/ register uint32_t cost01, cost23, cost45; register uint16_t icv; cost01 = cost23 = cost45 = 0; #define BZ_ITER(nn) \ icv = mtfv[gs+(nn)]; \ cost01 += s->len_pack[icv][0]; \ cost23 += s->len_pack[icv][1]; \ cost45 += s->len_pack[icv][2]; BZ_ITER(0); BZ_ITER(1); BZ_ITER(2); BZ_ITER(3); BZ_ITER(4); BZ_ITER(5); BZ_ITER(6); BZ_ITER(7); BZ_ITER(8); BZ_ITER(9); BZ_ITER(10); BZ_ITER(11); BZ_ITER(12); BZ_ITER(13); BZ_ITER(14); BZ_ITER(15); BZ_ITER(16); BZ_ITER(17); BZ_ITER(18); BZ_ITER(19); BZ_ITER(20); BZ_ITER(21); BZ_ITER(22); BZ_ITER(23); BZ_ITER(24); BZ_ITER(25); BZ_ITER(26); BZ_ITER(27); BZ_ITER(28); BZ_ITER(29); BZ_ITER(30); BZ_ITER(31); BZ_ITER(32); BZ_ITER(33); BZ_ITER(34); BZ_ITER(35); BZ_ITER(36); BZ_ITER(37); BZ_ITER(38); BZ_ITER(39); BZ_ITER(40); BZ_ITER(41); BZ_ITER(42); BZ_ITER(43); BZ_ITER(44); BZ_ITER(45); BZ_ITER(46); BZ_ITER(47); BZ_ITER(48); BZ_ITER(49); #undef BZ_ITER cost[0] = cost01 & 0xffff; cost[1] = cost01 >> 16; cost[2] = cost23 & 0xffff; cost[3] = cost23 >> 16; cost[4] = cost45 & 0xffff; cost[5] = cost45 >> 16; } else #endif { /*--- slow version which correctly handles all situations ---*/ for (i = gs; i <= ge; i++) { unsigned /*uint16_t*/ icv = mtfv[i]; for (t = 0; t < nGroups; t++) cost[t] += s->len[t][icv]; } } /* * Find the coding table which is best for this group, * and record its identity in the selector table. */ /*bc = 999999999;*/ /*bt = -1;*/ bc = cost[0]; bt = 0; for (t = 1 /*0*/; t < nGroups; t++) { if (cost[t] < bc) { bc = cost[t]; bt = t; } } s->selector[nSelectors] = bt; nSelectors++; /* * Increment the symbol frequencies for the selected table. */ /* 1% faster compress. +800 bytes */ #if BZIP2_SPEED >= 4 if (nGroups == 6 && 50 == ge-gs+1) { /*--- fast track the common case ---*/ #define BZ_ITUR(nn) s->rfreq[bt][mtfv[gs + (nn)]]++ BZ_ITUR(0); BZ_ITUR(1); BZ_ITUR(2); BZ_ITUR(3); BZ_ITUR(4); BZ_ITUR(5); BZ_ITUR(6); BZ_ITUR(7); BZ_ITUR(8); BZ_ITUR(9); BZ_ITUR(10); BZ_ITUR(11); BZ_ITUR(12); BZ_ITUR(13); BZ_ITUR(14); BZ_ITUR(15); BZ_ITUR(16); BZ_ITUR(17); BZ_ITUR(18); BZ_ITUR(19); BZ_ITUR(20); BZ_ITUR(21); BZ_ITUR(22); BZ_ITUR(23); BZ_ITUR(24); BZ_ITUR(25); BZ_ITUR(26); BZ_ITUR(27); BZ_ITUR(28); BZ_ITUR(29); BZ_ITUR(30); BZ_ITUR(31); BZ_ITUR(32); BZ_ITUR(33); BZ_ITUR(34); BZ_ITUR(35); BZ_ITUR(36); BZ_ITUR(37); BZ_ITUR(38); BZ_ITUR(39); BZ_ITUR(40); BZ_ITUR(41); BZ_ITUR(42); BZ_ITUR(43); BZ_ITUR(44); BZ_ITUR(45); BZ_ITUR(46); BZ_ITUR(47); BZ_ITUR(48); BZ_ITUR(49); #undef BZ_ITUR gs = ge + 1; } else #endif { /*--- slow version which correctly handles all situations ---*/ while (gs <= ge) { s->rfreq[bt][mtfv[gs]]++; gs++; } /* already is: gs = ge + 1; */ } } /* * Recompute the tables based on the accumulated frequencies. */ /* maxLen was changed from 20 to 17 in bzip2-1.0.3. See * comment in huffman.c for details. */ for (t = 0; t < nGroups; t++) BZ2_hbMakeCodeLengths(s, &(s->len[t][0]), &(s->rfreq[t][0]), alphaSize, 17 /*20*/); } AssertH(nGroups < 8, 3002); AssertH(nSelectors < 32768 && nSelectors <= (2 + (900000 / BZ_G_SIZE)), 3003); /*--- Compute MTF values for the selectors. ---*/ { uint8_t pos[BZ_N_GROUPS], ll_i, tmp2, tmp; for (i = 0; i < nGroups; i++) pos[i] = i; for (i = 0; i < nSelectors; i++) { unsigned j; ll_i = s->selector[i]; j = 0; tmp = pos[j]; while (ll_i != tmp) { j++; tmp2 = tmp; tmp = pos[j]; pos[j] = tmp2; } pos[0] = tmp; s->selectorMtf[i] = j; } } /*--- Assign actual codes for the tables. --*/ for (t = 0; t < nGroups; t++) { unsigned minLen = 32; //todo: s->len[t][0]; unsigned maxLen = 0; //todo: s->len[t][0]; for (i = 0; i < alphaSize; i++) { if (s->len[t][i] > maxLen) maxLen = s->len[t][i]; if (s->len[t][i] < minLen) minLen = s->len[t][i]; } AssertH(!(maxLen > 17 /*20*/), 3004); AssertH(!(minLen < 1), 3005); BZ2_hbAssignCodes(&(s->code[t][0]), &(s->len[t][0]), minLen, maxLen, alphaSize); } /*--- Transmit the mapping table. ---*/ { /* bbox: optimized a bit more than in bzip2 */ int inUse16 = 0; for (i = 0; i < 16; i++) { if (sizeof(long) <= 4) { inUse16 = inUse16*2 + ((*(bb__aliased_uint32_t*)&(s->inUse[i * 16 + 0]) | *(bb__aliased_uint32_t*)&(s->inUse[i * 16 + 4]) | *(bb__aliased_uint32_t*)&(s->inUse[i * 16 + 8]) | *(bb__aliased_uint32_t*)&(s->inUse[i * 16 + 12])) != 0); } else { /* Our CPU can do better */ inUse16 = inUse16*2 + ((*(bb__aliased_uint64_t*)&(s->inUse[i * 16 + 0]) | *(bb__aliased_uint64_t*)&(s->inUse[i * 16 + 8])) != 0); } } bsW16(s, inUse16); inUse16 <<= (sizeof(int)*8 - 16); /* move 15th bit into sign bit */ for (i = 0; i < 16; i++) { if (inUse16 < 0) { unsigned v16 = 0; unsigned j; for (j = 0; j < 16; j++) v16 = v16*2 + s->inUse[i * 16 + j]; bsW16(s, v16); } inUse16 <<= 1; } } /*--- Now the selectors. ---*/ bsW(s, 3, nGroups); bsW(s, 15, nSelectors); for (i = 0; i < nSelectors; i++) { unsigned j; for (j = 0; j < s->selectorMtf[i]; j++) bsW1_1(s); bsW1_0(s); } /*--- Now the coding tables. ---*/ for (t = 0; t < nGroups; t++) { unsigned curr = s->len[t][0]; bsW(s, 5, curr); for (i = 0; i < alphaSize; i++) { while (curr < s->len[t][i]) { bsW(s, 2, 2); curr++; /* 10 */ } while (curr > s->len[t][i]) { bsW(s, 2, 3); curr--; /* 11 */ } bsW1_0(s); } } /*--- And finally, the block data proper ---*/ selCtr = 0; gs = 0; while (1) { unsigned ge; if (gs >= s->nMTF) break; ge = gs + BZ_G_SIZE - 1; if (ge >= s->nMTF) ge = s->nMTF-1; AssertH(s->selector[selCtr] < nGroups, 3006); /* Costs 1300 bytes and is _slower_ (on Intel Core 2) */ #if 0 if (nGroups == 6 && 50 == ge-gs+1) { /*--- fast track the common case ---*/ uint16_t mtfv_i; uint8_t* s_len_sel_selCtr = &(s->len[s->selector[selCtr]][0]); int32_t* s_code_sel_selCtr = &(s->code[s->selector[selCtr]][0]); #define BZ_ITAH(nn) \ mtfv_i = mtfv[gs+(nn)]; \ bsW(s, s_len_sel_selCtr[mtfv_i], s_code_sel_selCtr[mtfv_i]) BZ_ITAH(0); BZ_ITAH(1); BZ_ITAH(2); BZ_ITAH(3); BZ_ITAH(4); BZ_ITAH(5); BZ_ITAH(6); BZ_ITAH(7); BZ_ITAH(8); BZ_ITAH(9); BZ_ITAH(10); BZ_ITAH(11); BZ_ITAH(12); BZ_ITAH(13); BZ_ITAH(14); BZ_ITAH(15); BZ_ITAH(16); BZ_ITAH(17); BZ_ITAH(18); BZ_ITAH(19); BZ_ITAH(20); BZ_ITAH(21); BZ_ITAH(22); BZ_ITAH(23); BZ_ITAH(24); BZ_ITAH(25); BZ_ITAH(26); BZ_ITAH(27); BZ_ITAH(28); BZ_ITAH(29); BZ_ITAH(30); BZ_ITAH(31); BZ_ITAH(32); BZ_ITAH(33); BZ_ITAH(34); BZ_ITAH(35); BZ_ITAH(36); BZ_ITAH(37); BZ_ITAH(38); BZ_ITAH(39); BZ_ITAH(40); BZ_ITAH(41); BZ_ITAH(42); BZ_ITAH(43); BZ_ITAH(44); BZ_ITAH(45); BZ_ITAH(46); BZ_ITAH(47); BZ_ITAH(48); BZ_ITAH(49); #undef BZ_ITAH gs = ge+1; } else #endif { /*--- slow version which correctly handles all situations ---*/ /* code is bit bigger, but moves multiply out of the loop */ uint8_t* s_len_sel_selCtr = &(s->len [s->selector[selCtr]][0]); int32_t* s_code_sel_selCtr = &(s->code[s->selector[selCtr]][0]); while (gs <= ge) { bsW(s, s_len_sel_selCtr[mtfv[gs]], s_code_sel_selCtr[mtfv[gs]] ); gs++; } /* already is: gs = ge+1; */ } selCtr++; } AssertH(selCtr == nSelectors, 3007); #undef code #undef rfreq #undef len_pack } /*---------------------------------------------------*/ static void BZ2_compressBlock(EState* s, int is_last_block) { int32_t origPtr = origPtr; if (s->nblock > 0) { BZ_FINALISE_CRC(s->blockCRC); s->combinedCRC = (s->combinedCRC << 1) | (s->combinedCRC >> 31); s->combinedCRC ^= s->blockCRC; if (s->blockNo > 1) s->posZ = s->zbits; // was: s->numZ = 0; origPtr = BZ2_blockSort(s); } s->zbits = &((uint8_t*)s->arr2)[s->nblock]; s->posZ = s->zbits; s->state_out_pos = s->zbits; /*-- If this is the first block, create the stream header. --*/ if (s->blockNo == 1) { BZ2_bsInitWrite(s); /*bsPutU8(s, BZ_HDR_B);*/ /*bsPutU8(s, BZ_HDR_Z);*/ /*bsPutU8(s, BZ_HDR_h);*/ /*bsPutU8(s, BZ_HDR_0 + s->blockSize100k);*/ bsPutU32(s, BZ_HDR_BZh0 + s->blockSize100k); } if (s->nblock > 0) { /*bsPutU8(s, 0x31);*/ /*bsPutU8(s, 0x41);*/ /*bsPutU8(s, 0x59);*/ /*bsPutU8(s, 0x26);*/ bsPutU32(s, 0x31415926); /*bsPutU8(s, 0x53);*/ /*bsPutU8(s, 0x59);*/ bsPutU16(s, 0x5359); /*-- Now the block's CRC, so it is in a known place. --*/ bsPutU32(s, s->blockCRC); /* * Now a single bit indicating (non-)randomisation. * As of version 0.9.5, we use a better sorting algorithm * which makes randomisation unnecessary. So always set * the randomised bit to 'no'. Of course, the decoder * still needs to be able to handle randomised blocks * so as to maintain backwards compatibility with * older versions of bzip2. */ bsW1_0(s); bsW(s, 24, origPtr); generateMTFValues(s); sendMTFValues(s); } /*-- If this is the last block, add the stream trailer. --*/ if (is_last_block) { /*bsPutU8(s, 0x17);*/ /*bsPutU8(s, 0x72);*/ /*bsPutU8(s, 0x45);*/ /*bsPutU8(s, 0x38);*/ bsPutU32(s, 0x17724538); /*bsPutU8(s, 0x50);*/ /*bsPutU8(s, 0x90);*/ bsPutU16(s, 0x5090); bsPutU32(s, s->combinedCRC); bsFinishWrite(s); } } /*-------------------------------------------------------------*/ /*--- end compress.c ---*/ /*-------------------------------------------------------------*/