/* * dev.c - allocation/initialization/free routines for dev * * Copyright (C) 2001 Andreas Dilger * Copyright (C) 2003 Theodore Ts'o * * %Begin-Header% * This file may be redistributed under the terms of the * GNU Lesser General Public License. * %End-Header% */ #include #include #include "blkidP.h" blkid_dev blkid_new_dev(void) { blkid_dev dev; if (!(dev = (blkid_dev) calloc(1, sizeof(struct blkid_struct_dev)))) return NULL; INIT_LIST_HEAD(&dev->bid_devs); INIT_LIST_HEAD(&dev->bid_tags); return dev; } void blkid_free_dev(blkid_dev dev) { if (!dev) return; DBG(DEBUG_DEV, printf(" freeing dev %s (%s)\n", dev->bid_name, dev->bid_type)); DEB_DUMP_DEV(DEBUG_DEV, dev); list_del(&dev->bid_devs); while (!list_empty(&dev->bid_tags)) { blkid_tag tag = list_entry(dev->bid_tags.next, struct blkid_struct_tag, bit_tags); blkid_free_tag(tag); } if (dev->bid_name) free(dev->bid_name); free(dev); } /* * Given a blkid device, return its name */ extern const char *blkid_dev_devname(blkid_dev dev) { return dev->bid_name; } /* * dev iteration routines for the public libblkid interface. * * These routines do not expose the list.h implementation, which are a * contamination of the namespace, and which force us to reveal far, far * too much of our internal implemenation. I'm not convinced I want * to keep list.h in the long term, anyway. It's fine for kernel * programming, but performance is not the #1 priority for this * library, and I really don't like the tradeoff of type-safety for * performance for this application. [tytso:20030125.2007EST] */ /* * This series of functions iterate over all devices in a blkid cache */ #define DEV_ITERATE_MAGIC 0x01a5284c struct blkid_struct_dev_iterate { int magic; blkid_cache cache; struct list_head *p; }; extern blkid_dev_iterate blkid_dev_iterate_begin(blkid_cache cache) { blkid_dev_iterate iter; iter = xmalloc(sizeof(struct blkid_struct_dev_iterate)); iter->magic = DEV_ITERATE_MAGIC; iter->cache = cache; iter->p = cache->bic_devs.next; return (iter); } /* * Return 0 on success, -1 on error */ extern int blkid_dev_next(blkid_dev_iterate iter, blkid_dev *dev) { *dev = 0; if (!iter || iter->magic != DEV_ITERATE_MAGIC || iter->p == &iter->cache->bic_devs) return -1; *dev = list_entry(iter->p, struct blkid_struct_dev, bid_devs); iter->p = iter->p->next; return 0; } extern void blkid_dev_iterate_end(blkid_dev_iterate iter) { if (!iter || iter->magic != DEV_ITERATE_MAGIC) return; iter->magic = 0; free(iter); }