/* vi: set sw=4 ts=4: */ /* * Utility routines. * * Copyright (C) 1999-2004 by Erik Andersen <andersen@codepoet.org> * * Licensed under GPLv2 or later, see file LICENSE in this tarball for details. */ #include "libbb.h" #undef DEBUG_RECURS_ACTION /* * Walk down all the directories under the specified * location, and do something (something specified * by the fileAction and dirAction function pointers). * * Unfortunately, while nftw(3) could replace this and reduce * code size a bit, nftw() wasn't supported before GNU libc 2.1, * and so isn't sufficiently portable to take over since glibc2.1 * is so stinking huge. */ static int FAST_FUNC true_action(const char *fileName UNUSED_PARAM, struct stat *statbuf UNUSED_PARAM, void* userData UNUSED_PARAM, int depth UNUSED_PARAM) { return TRUE; } /* fileAction return value of 0 on any file in directory will make * recursive_action() return 0, but it doesn't stop directory traversal * (fileAction/dirAction will be called on each file). * * If !ACTION_RECURSE, dirAction is called on the directory and its * return value is returned from recursive_action(). No recursion. * * If ACTION_RECURSE, recursive_action() is called on each directory. * If any one of these calls returns 0, current recursive_action() returns 0. * * If ACTION_DEPTHFIRST, dirAction is called after recurse. * If it returns 0, the warning is printed and recursive_action() returns 0. * * If !ACTION_DEPTHFIRST, dirAction is called before we recurse. * Return value of 0 (FALSE) or 2 (SKIP) prevents recursion * into that directory, instead recursive_action() returns 0 (if FALSE) * or 1 (if SKIP) * * followLinks=0/1 differs mainly in handling of links to dirs. * 0: lstat(statbuf). Calls fileAction on link name even if points to dir. * 1: stat(statbuf). Calls dirAction and optionally recurse on link to dir. */ int FAST_FUNC recursive_action(const char *fileName, unsigned flags, int FAST_FUNC (*fileAction)(const char *fileName, struct stat *statbuf, void* userData, int depth), int FAST_FUNC (*dirAction)(const char *fileName, struct stat *statbuf, void* userData, int depth), void* userData, unsigned depth) { struct stat statbuf; int status; DIR *dir; struct dirent *next; if (!fileAction) fileAction = true_action; if (!dirAction) dirAction = true_action; status = ACTION_FOLLOWLINKS; /* hijack a variable for bitmask... */ if (!depth) status = ACTION_FOLLOWLINKS | ACTION_FOLLOWLINKS_L0; status = ((flags & status) ? stat : lstat)(fileName, &statbuf); if (status < 0) { #ifdef DEBUG_RECURS_ACTION bb_error_msg("status=%d flags=%x", status, flags); #endif goto done_nak_warn; } /* If S_ISLNK(m), then we know that !S_ISDIR(m). * Then we can skip checking first part: if it is true, then * (!dir) is also true! */ if ( /* (!(flags & ACTION_FOLLOWLINKS) && S_ISLNK(statbuf.st_mode)) || */ !S_ISDIR(statbuf.st_mode) ) { return fileAction(fileName, &statbuf, userData, depth); } /* It's a directory (or a link to one, and followLinks is set) */ if (!(flags & ACTION_RECURSE)) { return dirAction(fileName, &statbuf, userData, depth); } if (!(flags & ACTION_DEPTHFIRST)) { status = dirAction(fileName, &statbuf, userData, depth); if (!status) goto done_nak_warn; if (status == SKIP) return TRUE; } dir = opendir(fileName); if (!dir) { /* findutils-4.1.20 reports this */ /* (i.e. it doesn't silently return with exit code 1) */ /* To trigger: "find -exec rm -rf {} \;" */ goto done_nak_warn; } status = TRUE; while ((next = readdir(dir)) != NULL) { char *nextFile; nextFile = concat_subpath_file(fileName, next->d_name); if (nextFile == NULL) continue; /* process every file (NB: ACTION_RECURSE is set in flags) */ if (!recursive_action(nextFile, flags, fileAction, dirAction, userData, depth + 1)) status = FALSE; // s = recursive_action(nextFile, flags, fileAction, dirAction, // userData, depth + 1); free(nextFile); //#define RECURSE_RESULT_ABORT 3 // if (s == RECURSE_RESULT_ABORT) { // closedir(dir); // return s; // } // if (s == FALSE) // status = FALSE; } closedir(dir); if (flags & ACTION_DEPTHFIRST) { if (!dirAction(fileName, &statbuf, userData, depth)) goto done_nak_warn; } return status; done_nak_warn: if (!(flags & ACTION_QUIET)) bb_simple_perror_msg(fileName); return FALSE; }