/* userver.c - simple server for Unix domain sockets */ /* Waits for a connection on the ./sample-socket Unix domain socket. Once a connection has been established, copy data from the socket to stdout until the other end closes the connection, and then wait for another connection to the socket. */ #include #include #include #include #define _PATH_LOG "/dev/log" /* issue an error message via perror() and terminate the program */ void die(char * message) { perror(message); exit(1); } /* Copies data from file descriptor 'from' to file descriptor 'to' until nothing is left to be copied. Exits if an error occurs. */ void copyData(int from, int to) { char buf[1024]; int amount; while ((amount = read(from, buf, sizeof(buf))) > 0) { if (write(to, buf, amount) != amount) { die("write"); return; } } if (amount < 0) die("read"); } int main(void) { struct sockaddr_un address; int fd, conn; size_t addrLength; /* Remove any preexisting socket (or other file) */ unlink(_PATH_LOG); memset(&address, 0, sizeof(address)); address.sun_family = AF_UNIX; /* Unix domain socket */ strncpy(address.sun_path, _PATH_LOG, sizeof(address.sun_path)); if ((fd = socket(PF_UNIX, SOCK_STREAM, 0)) < 0) die("socket"); /* The total length of the address includes the sun_family element */ addrLength = sizeof(address.sun_family) + strlen(address.sun_path); if (bind(fd, (struct sockaddr *) &address, addrLength)) die("bind"); if (chmod(_PATH_LOG, 0666) < 0) die("chmod"); if (listen(fd, 5)) die("listen"); while ((conn = accept(fd, (struct sockaddr *) &address, &addrLength)) >= 0) { printf("---- getting data\n"); copyData(conn, fileno(stdout)); printf("---- done\n"); close(conn); } if (conn < 0) die("accept"); close(fd); return 0; }