Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-11-12 | Fix crash 0 when max texture dimensions = 0 | Harry Jeffery | |
In software rendering mode SDL sets the maximum dimensions to 0. In this case, switch back to 4096 pixel maximum chunk sizes as a reasonable default. | |||
2015-11-12 | Relicence imv to GPLv2+ | Harry Jeffery | |
2015-11-11 | Move SDL_RenderClear and SDL_RenderPresent back to main | Harry Jeffery | |
2015-11-11 | Update makefile to use a build directory | Harry Jeffery | |