#include #include int main(int argc, char** argv) { if(argc < 2) { fprintf(stderr, "Usage: %s <...>\n", argv[0]); exit(1); } if(SDL_Init(SDL_INIT_VIDEO) != 0) { fprintf(stderr, "SDL Failed to Init: %s\n", SDL_GetError()); exit(1); } const int width = 1280; const int height = 720; SDL_Window *window = SDL_CreateWindow( "imv", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, width, height, SDL_WINDOW_RESIZABLE); SDL_Renderer *renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED); int quit = 0; int redraw = 1; while(!quit) { SDL_Event e; while(!quit && SDL_PollEvent(&e)) { switch(e.type) { case SDL_QUIT: quit = 1; break; case SDL_KEYDOWN: if(e.key.keysym.sym == SDLK_q) { quit = 1; } break; case SDL_WINDOWEVENT: if(e.window.event == SDL_WINDOWEVENT_SIZE_CHANGED || e.window.event == SDL_WINDOWEVENT_RESIZED) { redraw = 1; } break; } } if(quit) { break; } if(redraw) { SDL_RenderClear(renderer); //SDL_RenderCopy(renderer, tex, srcrect, dstrect); SDL_RenderPresent(renderer); redraw = 0; } SDL_Delay(10); } SDL_DestroyRenderer(renderer); SDL_DestroyWindow(window); SDL_Quit(); return 0; }