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#include "canvas.h"
#include "image.h"
#include "log.h"
#include <GL/gl.h>
#include <assert.h>
#include <cairo/cairo.h>
#include <pango/pangocairo.h>
#include <stdarg.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#ifdef IMV_BACKEND_LIBRSVG
#include <librsvg/rsvg.h>
#endif
struct imv_canvas {
cairo_surface_t *surface;
cairo_t *cairo;
PangoFontDescription *font;
GLuint texture;
int width;
int height;
struct {
struct imv_bitmap *bitmap;
GLuint texture;
} cache;
};
struct imv_canvas *imv_canvas_create(int width, int height)
{
struct imv_canvas *canvas = calloc(1, sizeof *canvas);
canvas->surface = cairo_image_surface_create(CAIRO_FORMAT_ARGB32,
width, height);
assert(canvas->surface);
canvas->cairo = cairo_create(canvas->surface);
assert(canvas->cairo);
canvas->font = pango_font_description_new();
assert(canvas->font);
glGenTextures(1, &canvas->texture);
assert(canvas->texture);
canvas->width = width;
canvas->height = height;
return canvas;
}
void imv_canvas_free(struct imv_canvas *canvas)
{
if (!canvas) {
return;
}
pango_font_description_free(canvas->font);
canvas->font = NULL;
cairo_destroy(canvas->cairo);
canvas->cairo = NULL;
cairo_surface_destroy(canvas->surface);
canvas->surface = NULL;
glDeleteTextures(1, &canvas->texture);
if (canvas->cache.texture) {
glDeleteTextures(1, &canvas->cache.texture);
}
free(canvas);
}
void imv_canvas_resize(struct imv_canvas *canvas, int width, int height)
{
cairo_destroy(canvas->cairo);
cairo_surface_destroy(canvas->surface);
canvas->width = width;
canvas->height = height;
canvas->surface = cairo_image_surface_create(CAIRO_FORMAT_ARGB32,
canvas->width, canvas->height);
assert(canvas->surface);
canvas->cairo = cairo_create(canvas->surface);
assert(canvas->cairo);
}
void imv_canvas_clear(struct imv_canvas *canvas)
{
cairo_save(canvas->cairo);
cairo_set_source_rgba(canvas->cairo, 0, 0, 0, 0);
cairo_set_operator(canvas->cairo, CAIRO_OPERATOR_SOURCE);
cairo_paint(canvas->cairo);
cairo_restore(canvas->cairo);
}
void imv_canvas_color(struct imv_canvas *canvas, float r, float g, float b, float a)
{
cairo_set_source_rgba(canvas->cairo, r, g, b, a);
}
void imv_canvas_fill_rectangle(struct imv_canvas *canvas, int x, int y, int width, int height)
{
cairo_rectangle(canvas->cairo, x, y, width, height);
cairo_fill(canvas->cairo);
}
void imv_canvas_fill(struct imv_canvas *canvas)
{
cairo_rectangle(canvas->cairo, 0, 0, canvas->width, canvas->height);
cairo_fill(canvas->cairo);
}
void imv_canvas_fill_checkers(struct imv_canvas *canvas, int size)
{
for (int x = 0; x < canvas->width; x += size) {
for (int y = 0; y < canvas->height; y += size) {
float color = ((x/size + y/size) % 2 == 0) ? 0.25 : 0.75;
cairo_set_source_rgba(canvas->cairo, color, color, color, 1);
cairo_rectangle(canvas->cairo, x, y, size, size);
cairo_fill(canvas->cairo);
}
}
}
void imv_canvas_font(struct imv_canvas *canvas, const char *name, int size)
{
pango_font_description_set_family(canvas->font, name);
pango_font_description_set_weight(canvas->font, PANGO_WEIGHT_NORMAL);
pango_font_description_set_absolute_size(canvas->font, size * PANGO_SCALE);
}
int imv_canvas_printf(struct imv_canvas *canvas, int x, int y, const char *fmt, ...)
{
char line[1024];
va_list args;
va_start(args, fmt);
vsnprintf(line, sizeof line, fmt, args);
PangoLayout *layout = pango_cairo_create_layout(canvas->cairo);
pango_layout_set_font_description(layout, canvas->font);
pango_layout_set_text(layout, line, -1);
cairo_move_to(canvas->cairo, x, y);
pango_cairo_show_layout(canvas->cairo, layout);
PangoRectangle extents;
pango_layout_get_pixel_extents(layout, NULL, &extents);
g_object_unref(layout);
va_end(args);
return extents.width;
}
void imv_canvas_draw(struct imv_canvas *canvas)
{
GLint viewport[4];
glGetIntegerv(GL_VIEWPORT, viewport);
glPushMatrix();
glOrtho(0.0, 1.0, 1.0, 0.0, 0.0, 10.0);
void *data = cairo_image_surface_get_data(canvas->surface);
glEnable(GL_TEXTURE_RECTANGLE);
glBindTexture(GL_TEXTURE_RECTANGLE, canvas->texture);
glPixelStorei(GL_UNPACK_ROW_LENGTH, canvas->width);
glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
glTexImage2D(GL_TEXTURE_RECTANGLE, 0, GL_RGBA8, canvas->width, canvas->height,
0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, data);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glBegin(GL_TRIANGLE_FAN);
glTexCoord2i(0, 0); glVertex2i(0.0, 0.0);
glTexCoord2i(canvas->width, 0); glVertex2i(1.0, 0.0);
glTexCoord2i(canvas->width, canvas->height); glVertex2i(1.0, 1.0);
glTexCoord2i(0, canvas->height); glVertex2i(0.0, 1.0);
glEnd();
glDisable(GL_BLEND);
glBindTexture(GL_TEXTURE_RECTANGLE, 0);
glDisable(GL_TEXTURE_RECTANGLE);
glPopMatrix();
}
struct imv_bitmap *imv_image_get_bitmap(const struct imv_image *image);
static int convert_pixelformat(enum imv_pixelformat fmt)
{
/* opengl uses RGBA order, not ARGB, so we get it to
* flip the bytes around so ARGB -> BGRA
*/
if (fmt == IMV_ARGB) {
return GL_BGRA;
} else if (fmt == IMV_ABGR) {
return GL_RGBA;
} else {
imv_log(IMV_WARNING, "Unknown pixel format. Defaulting to ARGB\n");
return GL_BGRA;
}
}
static void draw_bitmap(struct imv_canvas *canvas,
struct imv_bitmap *bitmap,
int bx, int by, double scale,
double rotation, bool mirrored,
enum upscaling_method upscaling_method,
bool cache_invalidated)
{
GLint viewport[4];
glGetIntegerv(GL_VIEWPORT, viewport);
glPushMatrix();
glOrtho(0.0, viewport[2], viewport[3], 0.0, 0.0, 10.0);
if (!canvas->cache.texture) {
glGenTextures(1, &canvas->cache.texture);
}
const int format = convert_pixelformat(bitmap->format);
glBindTexture(GL_TEXTURE_RECTANGLE, canvas->cache.texture);
GLint upscaling = 0;
if (upscaling_method == UPSCALING_LINEAR) {
upscaling = GL_LINEAR;
} else if (upscaling_method == UPSCALING_NEAREST_NEIGHBOUR) {
upscaling = GL_NEAREST;
} else {
imv_log(IMV_ERROR, "Unknown upscaling method: %d\n", upscaling_method);
abort();
}
if (canvas->cache.bitmap != bitmap || cache_invalidated) {
glTexParameteri(GL_TEXTURE_RECTANGLE, GL_TEXTURE_MIN_FILTER, upscaling);
glTexParameteri(GL_TEXTURE_RECTANGLE, GL_TEXTURE_MAG_FILTER, upscaling);
glPixelStorei(GL_UNPACK_ROW_LENGTH, bitmap->width);
glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
glTexImage2D(GL_TEXTURE_RECTANGLE, 0, GL_RGBA8, bitmap->width, bitmap->height,
0, format, GL_UNSIGNED_INT_8_8_8_8_REV, bitmap->data);
}
canvas->cache.bitmap = bitmap;
glEnable(GL_TEXTURE_RECTANGLE);
glTexParameteri(GL_TEXTURE_RECTANGLE, GL_TEXTURE_MAG_FILTER, upscaling);
const int left = bx;
const int top = by;
const int right = left + bitmap->width * scale;
const int bottom = top + bitmap->height * scale;
const int center_x = left + bitmap->width * scale / 2;
const int center_y = top + bitmap->height * scale / 2;
glTranslated(center_x, center_y, 0);
if (mirrored) {
glScaled(-1, 1, 1);
}
glRotated(rotation, 0, 0, 1);
glTranslated(-center_x, -center_y, 0);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glBegin(GL_TRIANGLE_FAN);
glTexCoord2i(0, 0); glVertex2i(left, top);
glTexCoord2i(bitmap->width, 0); glVertex2i(right, top);
glTexCoord2i(bitmap->width, bitmap->height); glVertex2i(right, bottom);
glTexCoord2i(0, bitmap->height); glVertex2i(left, bottom);
glEnd();
glDisable(GL_BLEND);
glBindTexture(GL_TEXTURE_RECTANGLE, 0);
glDisable(GL_TEXTURE_RECTANGLE);
glPopMatrix();
}
#ifdef IMV_BACKEND_LIBRSVG
RsvgHandle *imv_image_get_svg(const struct imv_image *image);
#endif
void imv_canvas_draw_image(struct imv_canvas *canvas, struct imv_image *image,
int x, int y, double scale,
double rotation, bool mirrored,
enum upscaling_method upscaling_method,
bool cache_invalidated)
{
struct imv_bitmap *bitmap = imv_image_get_bitmap(image);
if (bitmap) {
draw_bitmap(canvas, bitmap, x, y, scale, rotation, mirrored,
upscaling_method, cache_invalidated);
return;
}
#ifdef IMV_BACKEND_LIBRSVG
RsvgHandle *svg = imv_image_get_svg(image);
if (svg) {
imv_canvas_clear(canvas);
cairo_translate(canvas->cairo, x, y);
cairo_scale(canvas->cairo, scale, scale);
rsvg_handle_render_cairo(svg, canvas->cairo);
cairo_identity_matrix(canvas->cairo);
imv_canvas_draw(canvas);
return;
}
#endif
}
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