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author | Rob Landley <rob@landley.net> | 2017-09-09 21:35:19 -0500 |
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committer | Rob Landley <rob@landley.net> | 2017-09-09 21:35:19 -0500 |
commit | 7f2b0ceabdf5121bb2f502e93e1ed6c738493d51 (patch) | |
tree | d79eee6d2d6659c815bab9d742ae2c5f20561fbf /lib/toyflags.h | |
parent | 5f6850fa5eccca80cd446593a21edc462a1dfad1 (diff) | |
download | toybox-7f2b0ceabdf5121bb2f502e93e1ed6c738493d51.tar.gz |
Redo/add seq precision logic.
Josh Gao hit a case where "seq 1000000 1000001" output 1e+06, and while he
was there changed several things to work like existing seq implementations.
I changed a couple back (commenting out the test cases) until somebody
came come up with a reason (or existing use case) to do it that way.
Diffstat (limited to 'lib/toyflags.h')
0 files changed, 0 insertions, 0 deletions