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authorRob Landley <rob@landley.net>2017-09-09 21:35:19 -0500
committerRob Landley <rob@landley.net>2017-09-09 21:35:19 -0500
commit7f2b0ceabdf5121bb2f502e93e1ed6c738493d51 (patch)
treed79eee6d2d6659c815bab9d742ae2c5f20561fbf /lib/toyflags.h
parent5f6850fa5eccca80cd446593a21edc462a1dfad1 (diff)
downloadtoybox-7f2b0ceabdf5121bb2f502e93e1ed6c738493d51.tar.gz
Redo/add seq precision logic.
Josh Gao hit a case where "seq 1000000 1000001" output 1e+06, and while he was there changed several things to work like existing seq implementations. I changed a couple back (commenting out the test cases) until somebody came come up with a reason (or existing use case) to do it that way.
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