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author | Rob Landley <rob@landley.net> | 2008-01-20 17:25:44 -0600 |
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committer | Rob Landley <rob@landley.net> | 2008-01-20 17:25:44 -0600 |
commit | b1aaba1fc8176ac0b7c202a664d2554aa0967116 (patch) | |
tree | 7bbd14f5dd2413a6b913ea04b0bdf746a2d5b1fb /scripts/install.c | |
parent | eb9b8da0698aacd14f5aa0879d2a8e390c0c6c13 (diff) | |
download | toybox-b1aaba1fc8176ac0b7c202a664d2554aa0967116.tar.gz |
Zap toylist.h, moving contents of global structures into DEFINE_GLOBALS()
macros in each C file, and making generated/globals.h from that. Rename
"toy" to "this" along the way to avoid toy/toys confusion.
Diffstat (limited to 'scripts/install.c')
-rw-r--r-- | scripts/install.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scripts/install.c b/scripts/install.c index 5564fa50..317b180c 100644 --- a/scripts/install.c +++ b/scripts/install.c @@ -14,7 +14,7 @@ // Populate toy_list[]. struct toy_list toy_list[] = { -#include "toys/toylist.h" +#include "generated/newtoys.h" }; #define TOY_LIST_LEN (sizeof(toy_list)/sizeof(struct toy_list)) |