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authorElliott Hughes <enh@google.com>2021-04-22 18:54:41 -0700
committerRob Landley <rob@landley.net>2021-04-24 04:50:25 -0500
commitdbd7a975ec64dc52af704970109f8c637600b088 (patch)
treeb6753f7a1ee517241287cfa4e3d484cb7c57c74c /toys.h
parent35c484489b06134fb1ac56801c621020b935b2a7 (diff)
downloadtoybox-dbd7a975ec64dc52af704970109f8c637600b088.tar.gz
telnetd: handle TIME_WAIT better.
After a network outage, a long-running telnetd was spinning trying to read from a socket that was in TIME_WAIT. It's easy to reproduce this by using the regular telnet client and typing ^]^D to exit abruptly. I don't think these sockets should ever have been non-blocking, and we want to give up on the client if we hit EOF. All of this needs rewriting to be less complicated (and not use select(2)), but this seems to be a minimal fix for the spin without harming normal usage (where by "usage" I mean "testing the telnet client").
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