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authorRob Landley <rob@landley.net>2012-11-13 17:14:08 -0600
committerRob Landley <rob@landley.net>2012-11-13 17:14:08 -0600
commit7aa651a6a4496d848f86de9b1e6b3a003256a01f (patch)
tree6995fb4b7cc2e90a6706b0239ebaf95d9dbab530 /toys/other/hello.c
parent571b0706cce45716126776d0ad0f6ac65f4586e3 (diff)
downloadtoybox-7aa651a6a4496d848f86de9b1e6b3a003256a01f.tar.gz
Reindent to two spaces per level. Remove vi: directives that haven't worked right in years (ubuntu broke its' vim implementation). Remove trailing spaces. Add/remove blank lines. Re-wordwrap in places. Update documentation with new coding style.
The actual code should be the same afterward, this is just cosmetic refactoring.
Diffstat (limited to 'toys/other/hello.c')
-rw-r--r--toys/other/hello.c52
1 files changed, 25 insertions, 27 deletions
diff --git a/toys/other/hello.c b/toys/other/hello.c
index 2b469591..aa256155 100644
--- a/toys/other/hello.c
+++ b/toys/other/hello.c
@@ -1,6 +1,4 @@
-/* vi: set sw=4 ts=4:
- *
- * hello.c - A hello world program. (Template for new commands.)
+/* hello.c - A hello world program. (Template for new commands.)
*
* Copyright 2012 Rob Landley <rob@landley.net>
*
@@ -10,15 +8,15 @@
USE_HELLO(NEWTOY(hello, "e@d*c#b:a", TOYFLAG_USR|TOYFLAG_BIN))
config HELLO
- bool "hello"
- default n
- help
- usage: hello [-a] [-b string] [-c number] [-d list] [-e count] [...]
+ bool "hello"
+ default n
+ help
+ usage: hello [-a] [-b string] [-c number] [-d list] [-e count] [...]
- A hello world program. You don't need this.
+ A hello world program. You don't need this.
- Mostly used as an example/skeleton file for adding new commands,
- occasionally nice to test kernel booting via "init=/bin/hello".
+ Mostly used as an example/skeleton file for adding new commands,
+ occasionally nice to test kernel booting via "init=/bin/hello".
*/
#define FOR_hello
@@ -27,26 +25,26 @@ config HELLO
// Hello doesn't use these globals, they're here for example/skeleton purposes.
GLOBALS(
- char *b_string;
- long c_number;
- struct arg_list *d_list;
- long e_count;
+ char *b_string;
+ long c_number;
+ struct arg_list *d_list;
+ long e_count;
- int more_globals;
+ int more_globals;
)
void hello_main(void)
{
- printf("Hello world\n");
-
- if (toys.optflags & FLAG_a) printf("Saw a\n");
- if (toys.optflags & FLAG_b) printf("b=%s\n", TT.b_string);
- if (toys.optflags & FLAG_c) printf("c=%ld\n", TT.c_number);
- while (TT.d_list) {
- printf("d=%s\n", TT.d_list->arg);
- TT.d_list = TT.d_list->next;
- }
- if (TT.e_count) printf("e was seen %ld times", TT.e_count);
-
- while (*toys.optargs) printf("optarg=%s\n", *(toys.optargs++));
+ printf("Hello world\n");
+
+ if (toys.optflags & FLAG_a) printf("Saw a\n");
+ if (toys.optflags & FLAG_b) printf("b=%s\n", TT.b_string);
+ if (toys.optflags & FLAG_c) printf("c=%ld\n", TT.c_number);
+ while (TT.d_list) {
+ printf("d=%s\n", TT.d_list->arg);
+ TT.d_list = TT.d_list->next;
+ }
+ if (TT.e_count) printf("e was seen %ld times", TT.e_count);
+
+ while (*toys.optargs) printf("optarg=%s\n", *(toys.optargs++));
}