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author | Rob Landley <rob@landley.net> | 2019-01-18 08:32:15 -0600 |
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committer | Rob Landley <rob@landley.net> | 2019-01-18 08:32:15 -0600 |
commit | 63c01d35853b377adc9f6b31a407348ef63946e3 (patch) | |
tree | 130aae1f146d74a555b096a67d92ae00c1b47b89 /toys | |
parent | d5becb1a234d56fb107be7411d3692b572086733 (diff) | |
download | toybox-63c01d35853b377adc9f6b31a407348ef63946e3.tar.gz |
First chunk of sntp code.
Diffstat (limited to 'toys')
-rw-r--r-- | toys/pending/sntp.c | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/toys/pending/sntp.c b/toys/pending/sntp.c new file mode 100644 index 00000000..f34c3da2 --- /dev/null +++ b/toys/pending/sntp.c @@ -0,0 +1,65 @@ +/* sntp.c - sntp client and server + * + * Copyright 2019 Rob Landley <rob@landley.net> + * + * See https://www.ietf.org/rfc/rfc4330.txt + +USE_SNTP(NEWTOY(sntp, "<1", TOYFLAG_USR|TOYFLAG_BIN)) + +config SNTP + bool "sntp" + default n + help + usage: sntp SERVER... + + Simple Network Time Protocol client, set system clock from a server. +*/ + +#define FOR_sntp +#include "toys.h" + +GLOBALS( + int unused; +) + +union socksaddr { + struct sockaddr_in in; + struct sockaddr_in6 in6; +}; + +// timeout in milliseconds +int xrecvwait(int fd, char *buf, int len, union socksaddr *sa, int timeout) +{ + socklen_t sl = sizeof(*sa); + + if (timeout >= 0) { + struct pollfd pfd; + + pfd.fd = fd; + pfd.events = POLLIN; + if (!xpoll(&pfd, 1, timeout)) return 0; + } + + len = recvfrom(fd, buf, len, 0, (void *)sa, &sl); + if (len<0) perror_exit("recvfrom"); + + return len; +} + +void sntp_main(void) +{ + struct addrinfo *ai; + union socksaddr sa; + int fd, len; + + ai = xgetaddrinfo(*toys.optargs, 0, AF_UNSPEC, SOCK_DGRAM, IPPROTO_UDP, 0); + // When root, bind to local server address + if (!getuid()) + fd = xbind(xgetaddrinfo("", "123", AF_UNSPEC, SOCK_DGRAM, IPPROTO_UDP, 0)); + else fd = xsocket(ai->ai_family, SOCK_DGRAM, IPPROTO_UDP); + + xsendto(fd, toybuf, 48, ai->ai_addr); + len = xrecvwait(fd, toybuf, sizeof(toybuf), &sa, 5000); + printf("%d\n", len); + if (len>0) write(1, toybuf, len); +} |