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Diffstat (limited to 'toys/net')
-rw-r--r--toys/net/netcat.c65
1 files changed, 53 insertions, 12 deletions
diff --git a/toys/net/netcat.c b/toys/net/netcat.c
index 833d32ae..65c41ace 100644
--- a/toys/net/netcat.c
+++ b/toys/net/netcat.c
@@ -7,13 +7,13 @@
* netcat -L zombies
USE_NETCAT(OLDTOY(nc, netcat, TOYFLAG_USR|TOYFLAG_BIN))
-USE_NETCAT(NEWTOY(netcat, USE_NETCAT_LISTEN("^tlL")"w#<1W#<1p#<1>65535q#<1s:f:46u"USE_NETCAT_LISTEN("[!tlL][!Lw]")"[!46]", TOYFLAG_BIN))
+USE_NETCAT(NEWTOY(netcat, USE_NETCAT_LISTEN("^tlL")"w#<1W#<1p#<1>65535q#<1s:f:46uU"USE_NETCAT_LISTEN("[!tlL][!Lw]")"[!46U]", TOYFLAG_BIN))
config NETCAT
bool "netcat"
default y
help
- usage: netcat [-46] [-u] [-wpq #] [-s addr] {IPADDR PORTNUM|-f FILENAME}
+ usage: netcat [-46U] [-u] [-wpq #] [-s addr] {IPADDR PORTNUM|-f FILENAME}
Forward stdin/stdout to a file or network connection.
@@ -24,6 +24,7 @@ config NETCAT
-q Quit SECONDS after EOF on stdin, even if stdout hasn't closed yet
-s Local source address
-u Use UDP
+ -U Use a UNIX domain socket
-w SECONDS timeout to establish connection
-W SECONDS timeout for more data on an idle connection
@@ -85,11 +86,13 @@ void netcat_main(void)
// The argument parsing logic can't make "<2" conditional on other
// arguments like -f and -l, so do it by hand here.
if ((toys.optflags&FLAG_f) ? toys.optc :
- (!(toys.optflags&(FLAG_l|FLAG_L)) && toys.optc!=2))
+ (!(toys.optflags&(FLAG_l|FLAG_L)) &&
+ toys.optc!=(toys.optflags&FLAG_U?1:2)))
help_exit("bad argument count");
if (toys.optflags&FLAG_4) family = AF_INET;
else if (toys.optflags&FLAG_6) family = AF_INET6;
+ else if (toys.optflags&FLAG_U) family = AF_UNIX;
if (toys.optflags&FLAG_u) type = SOCK_DGRAM;
@@ -97,9 +100,28 @@ void netcat_main(void)
else {
// Setup socket
if (!(toys.optflags&(FLAG_L|FLAG_l))) {
- struct addrinfo *addr = xgetaddrinfo(toys.optargs[0], toys.optargs[1],
- family, type, 0, 0);
- sockfd = xconnect(addr);
+ if (toys.optflags&FLAG_U) {
+ struct sockaddr_un sockaddr;
+
+ memset(&sockaddr, 0, sizeof(struct sockaddr_un));
+
+ if (strlen(toys.optargs[0]) + 1 > sizeof(sockaddr.sun_path))
+ error_exit("socket path too long %s", toys.optargs[0]);
+ strcpy(sockaddr.sun_path, toys.optargs[0]);
+ sockaddr.sun_family = AF_UNIX;
+
+ sockfd = xsocket(AF_UNIX, type | SOCK_CLOEXEC, 0);
+ if (connect(sockfd, (struct sockaddr*)&sockaddr,
+ sizeof(sockaddr)) != 0) {
+ perror_exit("could not bind to unix domain socket");
+ }
+
+ } else {
+ struct addrinfo *addr = xgetaddrinfo(toys.optargs[0], toys.optargs[1],
+ family, type, 0, 0);
+
+ sockfd = xconnect(addr);
+ }
// We have a connection. Disarm timeout.
set_alarm(0);
@@ -109,14 +131,33 @@ void netcat_main(void)
pollinate(in1, in2, out1, out2, TT.W, TT.q);
} else {
// Listen for incoming connections
- struct sockaddr* address = (void*)toybuf;
- socklen_t len = sizeof(struct sockaddr_storage);
+ if (toys.optflags&FLAG_U) {
+ struct sockaddr_un sockaddr;
+
+ memset(&sockaddr, 0, sizeof(struct sockaddr_un));
+
+ if (!(toys.optflags&FLAG_s))
+ error_exit("-s must be provided if using -U with -L/-l");
- sprintf(toybuf, "%ld", TT.p);
- sockfd = xbind(xgetaddrinfo(TT.s, toybuf, family, type, 0, 0));
+ if (strlen(TT.s) + 1 > sizeof(sockaddr.sun_path))
+ error_exit("socket path too long %s", TT.s);
+ strcpy(sockaddr.sun_path, TT.s);
+ sockaddr.sun_family = AF_UNIX;
+
+ sockfd = xsocket(AF_UNIX, type | SOCK_CLOEXEC, 0);
+ if (bind(sockfd, (struct sockaddr*)&sockaddr,
+ sizeof(struct sockaddr_un)) != 0) {
+ perror_exit("unable to bind to UNIX domain socket");
+ }
+ } else {
+ sprintf(toybuf, "%ld", TT.p);
+ sockfd = xbind(xgetaddrinfo(TT.s, toybuf, family, type, 0, 0));
+ }
if (listen(sockfd, 5)) error_exit("listen");
- if (!TT.p) {
+ if (!TT.p && !(toys.optflags&FLAG_U)) {
+ struct sockaddr* address = (void*)toybuf;
+ socklen_t len = sizeof(struct sockaddr_storage);
short port_be;
getsockname(sockfd, address, &len);
@@ -136,7 +177,7 @@ void netcat_main(void)
do {
child = 0;
- in1 = out2 = accept(sockfd, (struct sockaddr *)address, &len);
+ in1 = out2 = accept(sockfd, NULL, NULL);
if (in1<0) perror_exit("accept");
// We have a connection. Disarm timeout.