/* dirtree.c - Functions for dealing with directory trees. * * Copyright 2007 Rob Landley */ #include "toys.h" int isdotdot(char *name) { if (name[0]=='.' && (!name[1] || (name[1]=='.' && !name[2]))) return 1; return 0; } // Default callback, filters out "." and ".." except at top level. int dirtree_notdotdot(struct dirtree *catch) { // Should we skip "." and ".."? return (!catch->parent||!isdotdot(catch->name)) *(DIRTREE_SAVE|DIRTREE_RECURSE); } // Create a dirtree node from a path, with stat and symlink info. // (This doesn't open directory filehandles yet so as not to exhaust the // filehandle space on large trees, dirtree_handle_callback() does that.) struct dirtree *dirtree_add_node(struct dirtree *parent, char *name, int flags) { struct dirtree *dt = NULL; struct stat st; int len = 0, linklen = 0; if (name) { // open code this because haven't got node to call dirtree_parentfd() on yet int fd = parent ? parent->dirfd : AT_FDCWD; if (fstatat(fd, name, &st, AT_SYMLINK_NOFOLLOW*!(flags&DIRTREE_SYMFOLLOW))) goto error; if (S_ISLNK(st.st_mode)) { if (0>(linklen = readlinkat(fd, name, libbuf, 4095))) goto error; libbuf[linklen++]=0; } len = strlen(name); } dt = xzalloc((len = sizeof(struct dirtree)+len+1)+linklen); dt->parent = parent; if (name) { memcpy(&(dt->st), &st, sizeof(struct stat)); strcpy(dt->name, name); if (linklen) dt->symlink = memcpy(len+(char *)dt, libbuf, linklen); } return dt; error: if (!(flags&DIRTREE_SHUTUP) && !isdotdot(name)) { char *path = parent ? dirtree_path(parent, 0) : ""; perror_msg("%s%s%s", path, parent ? "/" : "", name); if (parent) free(path); } if (parent) parent->symlink = (char *)1; free(dt); return 0; } // Return path to this node, assembled recursively. // Initial call can pass in NULL to plen, or point to an int initialized to 0 // to return the length of the path, or a value greater than 0 to allocate // extra space if you want to append your own text to the string. char *dirtree_path(struct dirtree *node, int *plen) { char *path; int len; if (!node) { path = xmalloc(*plen); *plen = 0; return path; } len = (plen ? *plen : 0)+strlen(node->name)+1; path = dirtree_path(node->parent, &len); if (len && path[len-1] != '/') path[len++]='/'; len = (stpcpy(path+len, node->name) - path); if (plen) *plen = len; return path; } int dirtree_parentfd(struct dirtree *node) { return node->parent ? node->parent->dirfd : AT_FDCWD; } // Handle callback for a node in the tree. Returns saved node(s) if // callback returns DIRTREE_SAVE, otherwise frees consumed nodes and // returns NULL. If !callback return top node unchanged. // If !new return DIRTREE_ABORTVAL struct dirtree *dirtree_handle_callback(struct dirtree *new, int (*callback)(struct dirtree *node)) { int flags; if (!new) return DIRTREE_ABORTVAL; if (!callback) return new; flags = callback(new); if (S_ISDIR(new->st.st_mode) && (flags & (DIRTREE_RECURSE|DIRTREE_COMEAGAIN))) flags = dirtree_recurse(new, callback, openat(dirtree_parentfd(new), new->name, O_CLOEXEC), flags); // If this had children, it was callback's job to free them already. if (!(flags & DIRTREE_SAVE)) { free(new); new = NULL; } return (flags & DIRTREE_ABORT)==DIRTREE_ABORT ? DIRTREE_ABORTVAL : new; } // Recursively read/process children of directory node, filtering through // callback(). Uses and closes supplied ->dirfd. int dirtree_recurse(struct dirtree *node, int (*callback)(struct dirtree *node), int dirfd, int flags) { struct dirtree *new, **ddt = &(node->child); struct dirent *entry; DIR *dir; node->dirfd = dirfd; if (node->dirfd == -1 || !(dir = fdopendir(node->dirfd))) { if (!(flags & DIRTREE_SHUTUP)) { char *path = dirtree_path(node, 0); perror_msg_raw(path); free(path); } close(node->dirfd); return flags; } // according to the fddir() man page, the filehandle in the DIR * can still // be externally used by things that don't lseek() it. // The extra parentheses are to shut the stupid compiler up. while ((entry = readdir(dir))) { if ((flags&DIRTREE_PROC) && !isdigit(*entry->d_name)) continue; if (!(new = dirtree_add_node(node, entry->d_name, flags))) continue; new = dirtree_handle_callback(new, callback); if (new == DIRTREE_ABORTVAL) break; if (new) { *ddt = new; ddt = &((*ddt)->next); } } if (flags & DIRTREE_COMEAGAIN) { node->again++; flags = callback(node); } // This closes filehandle as well, so note it closedir(dir); node->dirfd = -1; return flags; } // Create dirtree from path, using callback to filter nodes. If !callback // return just the top node. Use dirtree_notdotdot callback to allocate a // tree of struct dirtree nodes and return pointer to root node for later // processing. // Returns DIRTREE_ABORTVAL if path didn't exist (use DIRTREE_SHUTUP to handle // error message yourself). struct dirtree *dirtree_flagread(char *path, int flags, int (*callback)(struct dirtree *node)) { return dirtree_handle_callback(dirtree_add_node(0, path, flags), callback); } // Common case struct dirtree *dirtree_read(char *path, int (*callback)(struct dirtree *node)) { return dirtree_flagread(path, 0, callback); }