/* vi: set sw=4 ts=4: * * clear.c - clear the screen * * Copyright 2012 Rob Landley * * Not in SUSv4. USE_CLEAR(NEWTOY(clear, NULL, TOYFLAG_USR|TOYFLAG_BIN)) config CLEAR bool "clear" default y help Clear the screen. */ #include "toys.h" void clear_main(void) { write(1, "\e[2J\e[H", 7); }