/* vi: set sw=4 ts=4: * * mkdir.c - Make directories * * Copyright 2012 Georgi Chorbadzhiyski * * See http://pubs.opengroup.org/onlinepubs/009695399/utilities/mkdir.html * * TODO: Add -m USE_MKDIR(NEWTOY(mkdir, "<1p", TOYFLAG_BIN)) config MKDIR bool "mkdir" default y help usage: mkdir [-p] [dirname...] Create one or more directories. -p make parent directories as needed. */ #include "toys.h" DEFINE_GLOBALS( long mode; ) #define TT this.mkdir static int do_mkdir(char *dir) { struct stat buf; char *s; // mkdir -p one/two/three is not an error if the path already exists, // but is if "three" is a file. The others we dereference and catch // not-a-directory along the way, but the last one we must explicitly // test for. Might as well do it up front. if (!stat(dir, &buf) && !S_ISDIR(buf.st_mode)) { errno = EEXIST; return 1; } for (s=dir; ; s++) { char save=0; // Skip leading / of absolute paths. if (s!=dir && *s == '/' && toys.optflags) { save = *s; *s = 0; } else if (*s) continue; if (mkdir(dir, TT.mode)<0 && (!toys.optflags || errno != EEXIST)) return 1; if (!(*s = save)) break; } return 0; } void mkdir_main(void) { char **s; TT.mode = 0777; for (s=toys.optargs; *s; s++) { if (do_mkdir(*s)) { perror_msg("cannot create directory '%s'", *s); toys.exitval = 1; } } }