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authorCem Keylan <cem@ckyln.com>2020-05-18 18:26:08 +0300
committerCem Keylan <cem@ckyln.com>2020-05-18 18:26:08 +0300
commit345c43bd6c7ddff26d3db804008f4bc72e12a546 (patch)
tree6c80756961a2c54522735326ca00f87c1745ac8a /i686/musl/files
parentc57f2c6f133c5409b9c67c874cf6aee4c5010693 (diff)
downloadrepository-345c43bd6c7ddff26d3db804008f4bc72e12a546.tar.gz
i686: add new repository
Diffstat (limited to 'i686/musl/files')
-rwxr-xr-xi686/musl/files/cdefs.h26
-rw-r--r--i686/musl/files/getconf.c338
-rwxr-xr-xi686/musl/files/queue.h846
-rwxr-xr-xi686/musl/files/tree.h761
4 files changed, 1971 insertions, 0 deletions
diff --git a/i686/musl/files/cdefs.h b/i686/musl/files/cdefs.h
new file mode 100755
index 00000000..209a623c
--- /dev/null
+++ b/i686/musl/files/cdefs.h
@@ -0,0 +1,26 @@
+#warning usage of non-standard #include <sys/cdefs.h> is deprecated
+
+#undef __P
+#undef __PMT
+
+#define __P(args) args
+#define __PMT(args) args
+
+#define __CONCAT(x,y) x ## y
+#define __STRING(x) #x
+
+#ifdef __cplusplus
+# define __BEGIN_DECLS extern "C" {
+# define __END_DECLS }
+#else
+# define __BEGIN_DECLS
+# define __END_DECLS
+#endif
+
+#if defined(__GNUC__) && !defined(__cplusplus)
+# define __THROW __attribute__ ((__nothrow__))
+# define __NTH(fct) __attribute__ ((__nothrow__)) fct
+#else
+# define __THROW
+# define __NTH(fct) fct
+#endif
diff --git a/i686/musl/files/getconf.c b/i686/musl/files/getconf.c
new file mode 100644
index 00000000..c4235242
--- /dev/null
+++ b/i686/musl/files/getconf.c
@@ -0,0 +1,338 @@
+/*-
+ * Copyright (c) 1996, 1998 The NetBSD Foundation, Inc.
+ * All rights reserved.
+ *
+ * This code is derived from software contributed to The NetBSD Foundation
+ * by J.T. Conklin.
+ *
+ * Mostly rewritten to be used in Alpine Linux (with musl c-library)
+ * by Timo Teräs.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
+ * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
+ * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include <err.h>
+#include <errno.h>
+#include <values.h>
+#include <limits.h>
+#include <locale.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <unistd.h>
+#include <string.h>
+
+struct conf_variable {
+ const char *name;
+ enum { SYSCONF, CONFSTR, PATHCONF, CONSTANT, UCONSTANT, NUM_TYPES } type;
+ long value;
+};
+
+static const struct conf_variable conf_table[] = {
+{ "PATH", CONFSTR, _CS_PATH },
+
+/* Utility Limit Minimum Values */
+{ "POSIX2_BC_BASE_MAX", CONSTANT, _POSIX2_BC_BASE_MAX },
+{ "POSIX2_BC_DIM_MAX", CONSTANT, _POSIX2_BC_DIM_MAX },
+{ "POSIX2_BC_SCALE_MAX", CONSTANT, _POSIX2_BC_SCALE_MAX },
+{ "POSIX2_BC_STRING_MAX", CONSTANT, _POSIX2_BC_STRING_MAX },
+{ "POSIX2_COLL_WEIGHTS_MAX", CONSTANT, _POSIX2_COLL_WEIGHTS_MAX },
+{ "POSIX2_EXPR_NEST_MAX", CONSTANT, _POSIX2_EXPR_NEST_MAX },
+{ "POSIX2_LINE_MAX", CONSTANT, _POSIX2_LINE_MAX },
+{ "POSIX2_RE_DUP_MAX", CONSTANT, _POSIX2_RE_DUP_MAX },
+{ "POSIX2_VERSION", CONSTANT, _POSIX2_VERSION },
+
+/* POSIX.1 Minimum Values */
+{ "_POSIX_AIO_LISTIO_MAX", CONSTANT, _POSIX_AIO_LISTIO_MAX },
+{ "_POSIX_AIO_MAX", CONSTANT, _POSIX_AIO_MAX },
+{ "_POSIX_ARG_MAX", CONSTANT, _POSIX_ARG_MAX },
+{ "_POSIX_CHILD_MAX", CONSTANT, _POSIX_CHILD_MAX },
+{ "_POSIX_LINK_MAX", CONSTANT, _POSIX_LINK_MAX },
+{ "_POSIX_MAX_CANON", CONSTANT, _POSIX_MAX_CANON },
+{ "_POSIX_MAX_INPUT", CONSTANT, _POSIX_MAX_INPUT },
+{ "_POSIX_MQ_OPEN_MAX", CONSTANT, _POSIX_MQ_OPEN_MAX },
+{ "_POSIX_MQ_PRIO_MAX", CONSTANT, _POSIX_MQ_PRIO_MAX },
+{ "_POSIX_NAME_MAX", CONSTANT, _POSIX_NAME_MAX },
+{ "_POSIX_NGROUPS_MAX", CONSTANT, _POSIX_NGROUPS_MAX },
+{ "_POSIX_OPEN_MAX", CONSTANT, _POSIX_OPEN_MAX },
+{ "_POSIX_PATH_MAX", CONSTANT, _POSIX_PATH_MAX },
+{ "_POSIX_PIPE_BUF", CONSTANT, _POSIX_PIPE_BUF },
+{ "_POSIX_SSIZE_MAX", CONSTANT, _POSIX_SSIZE_MAX },
+{ "_POSIX_STREAM_MAX", CONSTANT, _POSIX_STREAM_MAX },
+{ "_POSIX_TZNAME_MAX", CONSTANT, _POSIX_TZNAME_MAX },
+
+/* Symbolic Utility Limits */
+{ "BC_BASE_MAX", SYSCONF, _SC_BC_BASE_MAX },
+{ "BC_DIM_MAX", SYSCONF, _SC_BC_DIM_MAX },
+{ "BC_SCALE_MAX", SYSCONF, _SC_BC_SCALE_MAX },
+{ "BC_STRING_MAX", SYSCONF, _SC_BC_STRING_MAX },
+{ "COLL_WEIGHTS_MAX", SYSCONF, _SC_COLL_WEIGHTS_MAX },
+{ "EXPR_NEST_MAX", SYSCONF, _SC_EXPR_NEST_MAX },
+{ "LINE_MAX", SYSCONF, _SC_LINE_MAX },
+{ "RE_DUP_MAX", SYSCONF, _SC_RE_DUP_MAX },
+
+/* Optional Facility Configuration Values */
+{ "_POSIX2_C_BIND", SYSCONF, _SC_2_C_BIND },
+{ "POSIX2_C_DEV", SYSCONF, _SC_2_C_DEV },
+{ "POSIX2_CHAR_TERM", SYSCONF, _SC_2_CHAR_TERM },
+{ "POSIX2_FORT_DEV", SYSCONF, _SC_2_FORT_DEV },
+{ "POSIX2_FORT_RUN", SYSCONF, _SC_2_FORT_RUN },
+{ "POSIX2_LOCALEDEF", SYSCONF, _SC_2_LOCALEDEF },
+{ "POSIX2_SW_DEV", SYSCONF, _SC_2_SW_DEV },
+{ "POSIX2_UPE", SYSCONF, _SC_2_UPE },
+
+/* POSIX.1 Configurable System Variables */
+{ "AIO_LISTIO_MAX", SYSCONF, _SC_AIO_LISTIO_MAX },
+{ "AIO_MAX", SYSCONF, _SC_AIO_MAX },
+{ "ARG_MAX", SYSCONF, _SC_ARG_MAX },
+{ "CHILD_MAX", SYSCONF, _SC_CHILD_MAX },
+{ "CLK_TCK", SYSCONF, _SC_CLK_TCK },
+{ "MQ_OPEN_MAX", SYSCONF, _SC_MQ_OPEN_MAX },
+{ "MQ_PRIO_MAX", SYSCONF, _SC_MQ_PRIO_MAX },
+{ "NGROUPS_MAX", SYSCONF, _SC_NGROUPS_MAX },
+{ "OPEN_MAX", SYSCONF, _SC_OPEN_MAX },
+{ "STREAM_MAX", SYSCONF, _SC_STREAM_MAX },
+{ "TZNAME_MAX", SYSCONF, _SC_TZNAME_MAX },
+{ "_POSIX_JOB_CONTROL", SYSCONF, _SC_JOB_CONTROL },
+{ "_POSIX_SAVED_IDS", SYSCONF, _SC_SAVED_IDS },
+{ "_POSIX_VERSION", SYSCONF, _SC_VERSION },
+
+{ "LINK_MAX", PATHCONF, _PC_LINK_MAX },
+{ "MAX_CANON", PATHCONF, _PC_MAX_CANON },
+{ "MAX_INPUT", PATHCONF, _PC_MAX_INPUT },
+{ "NAME_MAX", PATHCONF, _PC_NAME_MAX },
+{ "PATH_MAX", PATHCONF, _PC_PATH_MAX },
+{ "PIPE_BUF", PATHCONF, _PC_PIPE_BUF },
+{ "_POSIX_CHOWN_RESTRICTED", PATHCONF, _PC_CHOWN_RESTRICTED },
+{ "_POSIX_NO_TRUNC", PATHCONF, _PC_NO_TRUNC },
+{ "_POSIX_VDISABLE", PATHCONF, _PC_VDISABLE },
+
+/* POSIX.1b Configurable System Variables */
+{ "PAGESIZE", SYSCONF, _SC_PAGESIZE },
+{ "_POSIX_ASYNCHRONOUS_IO", SYSCONF, _SC_ASYNCHRONOUS_IO },
+{ "_POSIX_FSYNC", SYSCONF, _SC_FSYNC },
+{ "_POSIX_MAPPED_FILES", SYSCONF, _SC_MAPPED_FILES },
+{ "_POSIX_MEMLOCK", SYSCONF, _SC_MEMLOCK },
+{ "_POSIX_MEMLOCK_RANGE", SYSCONF, _SC_MEMLOCK_RANGE },
+{ "_POSIX_MEMORY_PROTECTION", SYSCONF, _SC_MEMORY_PROTECTION },
+{ "_POSIX_MESSAGE_PASSING", SYSCONF, _SC_MESSAGE_PASSING },
+{ "_POSIX_MONOTONIC_CLOCK", SYSCONF, _SC_MONOTONIC_CLOCK },
+{ "_POSIX_PRIORITY_SCHEDULING", SYSCONF, _SC_PRIORITY_SCHEDULING },
+{ "_POSIX_SEMAPHORES", SYSCONF, _SC_SEMAPHORES },
+{ "_POSIX_SHARED_MEMORY_OBJECTS", SYSCONF, _SC_SHARED_MEMORY_OBJECTS },
+{ "_POSIX_SYNCHRONIZED_IO", SYSCONF, _SC_SYNCHRONIZED_IO },
+{ "_POSIX_TIMERS", SYSCONF, _SC_TIMERS },
+
+{ "_POSIX_SYNC_IO", PATHCONF, _PC_SYNC_IO },
+
+/* POSIX.1c Configurable System Variables */
+{ "LOGIN_NAME_MAX", SYSCONF, _SC_LOGIN_NAME_MAX },
+{ "_POSIX_THREADS", SYSCONF, _SC_THREADS },
+
+/* POSIX.1j Configurable System Variables */
+{ "_POSIX_BARRIERS", SYSCONF, _SC_BARRIERS },
+{ "_POSIX_READER_WRITER_LOCKS", SYSCONF, _SC_READER_WRITER_LOCKS },
+{ "_POSIX_SPIN_LOCKS", SYSCONF, _SC_SPIN_LOCKS },
+
+/* XPG4.2 Configurable System Variables */
+{ "IOV_MAX", SYSCONF, _SC_IOV_MAX },
+{ "PAGE_SIZE", SYSCONF, _SC_PAGE_SIZE },
+{ "_XOPEN_SHM", SYSCONF, _SC_XOPEN_SHM },
+
+/* X/Open CAE Spec. Issue 5 Version 2 Configurable System Variables */
+{ "FILESIZEBITS", PATHCONF, _PC_FILESIZEBITS },
+
+/* POSIX.1-2001 XSI Option Group Configurable System Variables */
+{ "ATEXIT_MAX", SYSCONF, _SC_ATEXIT_MAX },
+
+/* POSIX.1-2001 TSF Configurable System Variables */
+{ "GETGR_R_SIZE_MAX", SYSCONF, _SC_GETGR_R_SIZE_MAX },
+{ "GETPW_R_SIZE_MAX", SYSCONF, _SC_GETPW_R_SIZE_MAX },
+
+/* Commonly provided extensions */
+{ "_PHYS_PAGES", SYSCONF, _SC_PHYS_PAGES },
+{ "_AVPHYS_PAGES", SYSCONF, _SC_AVPHYS_PAGES },
+{ "_NPROCESSORS_CONF", SYSCONF, _SC_NPROCESSORS_CONF },
+{ "_NPROCESSORS_ONLN", SYSCONF, _SC_NPROCESSORS_ONLN },
+
+/* Data type related extensions */
+{ "CHAR_BIT", CONSTANT, CHAR_BIT },
+{ "CHAR_MAX", CONSTANT, CHAR_MAX },
+{ "CHAR_MIN", CONSTANT, CHAR_MIN },
+{ "INT_MAX", CONSTANT, INT_MAX },
+{ "INT_MIN", CONSTANT, INT_MIN },
+{ "LONG_BIT", CONSTANT, LONG_BIT },
+{ "LONG_MAX", CONSTANT, LONG_MAX },
+{ "LONG_MIN", CONSTANT, LONG_MIN },
+{ "SCHAR_MAX", CONSTANT, SCHAR_MAX },
+{ "SCHAR_MIN", CONSTANT, SCHAR_MIN },
+{ "SHRT_MAX", CONSTANT, SHRT_MAX },
+{ "SHRT_MIN", CONSTANT, SHRT_MIN },
+{ "SSIZE_MAX", CONSTANT, SSIZE_MAX },
+{ "UCHAR_MAX", UCONSTANT, (long) UCHAR_MAX },
+{ "UINT_MAX", UCONSTANT, (long) UINT_MAX },
+{ "ULONG_MAX", UCONSTANT, (long) ULONG_MAX },
+{ "USHRT_MAX", UCONSTANT, (long) USHRT_MAX },
+{ "WORD_BIT", CONSTANT, WORD_BIT },
+
+{ NULL, CONSTANT, 0L }
+};
+
+static int all = 0;
+
+static void usage(const char *p)
+{
+ (void)fprintf(stderr, "Usage: %s system_var\n\t%s -a\n"
+ "\t%s path_var pathname\n\t%s -a pathname\n", p, p, p, p);
+ exit(EXIT_FAILURE);
+}
+
+static void print_long(const char *name, long val)
+{
+ if (all) printf("%s = %ld\n", name, val);
+ else printf("%ld\n", val);
+}
+
+static void print_ulong(const char *name, unsigned long val)
+{
+ if (all) printf("%s = %lu\n", name, val);
+ else printf("%lu\n", val);
+}
+
+static void print_string(const char *name, const char *val)
+{
+ if (all) printf("%s = %s\n", name, val);
+ else printf("%s\n", val);
+}
+
+static int print_constant(const struct conf_variable *cp, const char *pathname)
+{
+ print_long(cp->name, cp->value);
+ return 0;
+}
+
+static int print_uconstant(const struct conf_variable *cp, const char *pathname)
+{
+ print_ulong(cp->name, (unsigned long) cp->value);
+ return 0;
+}
+
+static int print_sysconf(const struct conf_variable *cp, const char *pathname)
+{
+ long val;
+
+ errno = 0;
+ if ((val = sysconf((int)cp->value)) == -1) {
+ if (errno != 0) err(EXIT_FAILURE, "sysconf(%ld)", cp->value);
+ return -1;
+ }
+ print_long(cp->name, val);
+ return 0;
+}
+
+static int print_confstr(const struct conf_variable *cp, const char *pathname)
+{
+ size_t len;
+ char *val;
+
+ errno = 0;
+ if ((len = confstr((int)cp->value, NULL, 0)) == 0) goto error;
+ if ((val = malloc(len)) == NULL) err(EXIT_FAILURE, "Can't allocate %zu bytes", len);
+ errno = 0;
+ if (confstr((int)cp->value, val, len) == 0) goto error;
+ print_string(cp->name, val);
+ free(val);
+ return 0;
+error:
+ if (errno != EINVAL) err(EXIT_FAILURE, "confstr(%ld)", cp->value);
+ return -1;
+}
+
+static int print_pathconf(const struct conf_variable *cp, const char *pathname)
+{
+ long val;
+
+ errno = 0;
+ if ((val = pathconf(pathname, (int)cp->value)) == -1) {
+ if (all && errno == EINVAL) return 0;
+ if (errno != 0) err(EXIT_FAILURE, "pathconf(%s, %ld)", pathname, cp->value);
+ return -1;
+ }
+ print_long(cp->name, val);
+ return 0;
+}
+
+typedef int (*handler_t)(const struct conf_variable *cp, const char *pathname);
+static const handler_t type_handlers[NUM_TYPES] = {
+ [SYSCONF] = print_sysconf,
+ [CONFSTR] = print_confstr,
+ [PATHCONF] = print_pathconf,
+ [CONSTANT] = print_constant,
+ [UCONSTANT] = print_uconstant,
+};
+
+int main(int argc, char **argv)
+{
+ const char *progname = argv[0];
+ const struct conf_variable *cp;
+ const char *varname, *pathname;
+ int ch, found = 0;
+
+ (void)setlocale(LC_ALL, "");
+ while ((ch = getopt(argc, argv, "a")) != -1) {
+ switch (ch) {
+ case 'a':
+ all = 1;
+ break;
+ case '?':
+ default:
+ usage(progname);
+ }
+ }
+ argc -= optind;
+ argv += optind;
+
+ if (!all) {
+ if (argc == 0)
+ usage(progname);
+ varname = argv[0];
+ argc--;
+ argv++;
+ } else
+ varname = NULL;
+
+ if (argc > 1)
+ usage(progname);
+ pathname = argv[0]; /* may be NULL */
+
+ for (cp = conf_table; cp->name != NULL; cp++) {
+ if (!all && strcmp(varname, cp->name) != 0) continue;
+ if ((cp->type == PATHCONF) == (pathname != NULL)) {
+ if (type_handlers[cp->type](cp, pathname) < 0)
+ print_string(cp->name, "undefined");
+ found = 1;
+ } else if (!all)
+ errx(EXIT_FAILURE, "%s: invalid variable type", cp->name);
+ }
+ if (!all && !found) errx(EXIT_FAILURE, "%s: unknown variable", varname);
+ (void)fflush(stdout);
+ return ferror(stdout) ? EXIT_FAILURE : EXIT_SUCCESS;
+}
diff --git a/i686/musl/files/queue.h b/i686/musl/files/queue.h
new file mode 100755
index 00000000..a38499a2
--- /dev/null
+++ b/i686/musl/files/queue.h
@@ -0,0 +1,846 @@
+/* $NetBSD: queue.h,v 1.70 2015/11/02 15:21:23 christos Exp $ */
+
+/*
+ * Copyright (c) 1991, 1993
+ * The Regents of the University of California. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. Neither the name of the University nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ *
+ * @(#)queue.h 8.5 (Berkeley) 8/20/94
+ */
+
+#ifndef _SYS_QUEUE_H_
+#define _SYS_QUEUE_H_
+
+/*
+ * This file defines five types of data structures: singly-linked lists,
+ * lists, simple queues, tail queues, and circular queues.
+ *
+ * A singly-linked list is headed by a single forward pointer. The
+ * elements are singly linked for minimum space and pointer manipulation
+ * overhead at the expense of O(n) removal for arbitrary elements. New
+ * elements can be added to the list after an existing element or at the
+ * head of the list. Elements being removed from the head of the list
+ * should use the explicit macro for this purpose for optimum
+ * efficiency. A singly-linked list may only be traversed in the forward
+ * direction. Singly-linked lists are ideal for applications with large
+ * datasets and few or no removals or for implementing a LIFO queue.
+ *
+ * A list is headed by a single forward pointer (or an array of forward
+ * pointers for a hash table header). The elements are doubly linked
+ * so that an arbitrary element can be removed without a need to
+ * traverse the list. New elements can be added to the list before
+ * or after an existing element or at the head of the list. A list
+ * may only be traversed in the forward direction.
+ *
+ * A simple queue is headed by a pair of pointers, one the head of the
+ * list and the other to the tail of the list. The elements are singly
+ * linked to save space, so elements can only be removed from the
+ * head of the list. New elements can be added to the list after
+ * an existing element, at the head of the list, or at the end of the
+ * list. A simple queue may only be traversed in the forward direction.
+ *
+ * A tail queue is headed by a pair of pointers, one to the head of the
+ * list and the other to the tail of the list. The elements are doubly
+ * linked so that an arbitrary element can be removed without a need to
+ * traverse the list. New elements can be added to the list before or
+ * after an existing element, at the head of the list, or at the end of
+ * the list. A tail queue may be traversed in either direction.
+ *
+ * A circle queue is headed by a pair of pointers, one to the head of the
+ * list and the other to the tail of the list. The elements are doubly
+ * linked so that an arbitrary element can be removed without a need to
+ * traverse the list. New elements can be added to the list before or after
+ * an existing element, at the head of the list, or at the end of the list.
+ * A circle queue may be traversed in either direction, but has a more
+ * complex end of list detection.
+ *
+ * For details on the use of these macros, see the queue(3) manual page.
+ */
+
+/*
+ * Include the definition of NULL only on NetBSD because sys/null.h
+ * is not available elsewhere. This conditional makes the header
+ * portable and it can simply be dropped verbatim into any system.
+ * The caveat is that on other systems some other header
+ * must provide NULL before the macros can be used.
+ */
+#ifdef __NetBSD__
+#include <sys/null.h>
+#endif
+
+#if defined(QUEUEDEBUG)
+# if defined(_KERNEL)
+# define QUEUEDEBUG_ABORT(...) panic(__VA_ARGS__)
+# else
+# include <err.h>
+# define QUEUEDEBUG_ABORT(...) err(1, __VA_ARGS__)
+# endif
+#endif
+
+/*
+ * Singly-linked List definitions.
+ */
+#define SLIST_HEAD(name, type) \
+struct name { \
+ struct type *slh_first; /* first element */ \
+}
+
+#define SLIST_HEAD_INITIALIZER(head) \
+ { NULL }
+
+#define SLIST_ENTRY(type) \
+struct { \
+ struct type *sle_next; /* next element */ \
+}
+
+/*
+ * Singly-linked List access methods.
+ */
+#define SLIST_FIRST(head) ((head)->slh_first)
+#define SLIST_END(head) NULL
+#define SLIST_EMPTY(head) ((head)->slh_first == NULL)
+#define SLIST_NEXT(elm, field) ((elm)->field.sle_next)
+
+#define SLIST_FOREACH(var, head, field) \
+ for((var) = (head)->slh_first; \
+ (var) != SLIST_END(head); \
+ (var) = (var)->field.sle_next)
+
+#define SLIST_FOREACH_SAFE(var, head, field, tvar) \
+ for ((var) = SLIST_FIRST((head)); \
+ (var) != SLIST_END(head) && \
+ ((tvar) = SLIST_NEXT((var), field), 1); \
+ (var) = (tvar))
+
+/*
+ * Singly-linked List functions.
+ */
+#define SLIST_INIT(head) do { \
+ (head)->slh_first = SLIST_END(head); \
+} while (/*CONSTCOND*/0)
+
+#define SLIST_INSERT_AFTER(slistelm, elm, field) do { \
+ (elm)->field.sle_next = (slistelm)->field.sle_next; \
+ (slistelm)->field.sle_next = (elm); \
+} while (/*CONSTCOND*/0)
+
+#define SLIST_INSERT_HEAD(head, elm, field) do { \
+ (elm)->field.sle_next = (head)->slh_first; \
+ (head)->slh_first = (elm); \
+} while (/*CONSTCOND*/0)
+
+#define SLIST_REMOVE_AFTER(slistelm, field) do { \
+ (slistelm)->field.sle_next = \
+ SLIST_NEXT(SLIST_NEXT((slistelm), field), field); \
+} while (/*CONSTCOND*/0)
+
+#define SLIST_REMOVE_HEAD(head, field) do { \
+ (head)->slh_first = (head)->slh_first->field.sle_next; \
+} while (/*CONSTCOND*/0)
+
+#define SLIST_REMOVE(head, elm, type, field) do { \
+ if ((head)->slh_first == (elm)) { \
+ SLIST_REMOVE_HEAD((head), field); \
+ } \
+ else { \
+ struct type *curelm = (head)->slh_first; \
+ while(curelm->field.sle_next != (elm)) \
+ curelm = curelm->field.sle_next; \
+ curelm->field.sle_next = \
+ curelm->field.sle_next->field.sle_next; \
+ } \
+} while (/*CONSTCOND*/0)
+
+
+/*
+ * List definitions.
+ */
+#define LIST_HEAD(name, type) \
+struct name { \
+ struct type *lh_first; /* first element */ \
+}
+
+#define LIST_HEAD_INITIALIZER(head) \
+ { NULL }
+
+#define LIST_ENTRY(type) \
+struct { \
+ struct type *le_next; /* next element */ \
+ struct type **le_prev; /* address of previous next element */ \
+}
+
+/*
+ * List access methods.
+ */
+#define LIST_FIRST(head) ((head)->lh_first)
+#define LIST_END(head) NULL
+#define LIST_EMPTY(head) ((head)->lh_first == LIST_END(head))
+#define LIST_NEXT(elm, field) ((elm)->field.le_next)
+
+#define LIST_FOREACH(var, head, field) \
+ for ((var) = ((head)->lh_first); \
+ (var) != LIST_END(head); \
+ (var) = ((var)->field.le_next))
+
+#define LIST_FOREACH_SAFE(var, head, field, tvar) \
+ for ((var) = LIST_FIRST((head)); \
+ (var) != LIST_END(head) && \
+ ((tvar) = LIST_NEXT((var), field), 1); \
+ (var) = (tvar))
+
+#define LIST_MOVE(head1, head2) do { \
+ LIST_INIT((head2)); \
+ if (!LIST_EMPTY((head1))) { \
+ (head2)->lh_first = (head1)->lh_first; \
+ LIST_INIT((head1)); \
+ } \
+} while (/*CONSTCOND*/0)
+
+/*
+ * List functions.
+ */
+#if defined(QUEUEDEBUG)
+#define QUEUEDEBUG_LIST_INSERT_HEAD(head, elm, field) \
+ if ((head)->lh_first && \
+ (head)->lh_first->field.le_prev != &(head)->lh_first) \
+ QUEUEDEBUG_ABORT("LIST_INSERT_HEAD %p %s:%d", (head), \
+ __FILE__, __LINE__);
+#define QUEUEDEBUG_LIST_OP(elm, field) \
+ if ((elm)->field.le_next && \
+ (elm)->field.le_next->field.le_prev != \
+ &(elm)->field.le_next) \
+ QUEUEDEBUG_ABORT("LIST_* forw %p %s:%d", (elm), \
+ __FILE__, __LINE__); \
+ if (*(elm)->field.le_prev != (elm)) \
+ QUEUEDEBUG_ABORT("LIST_* back %p %s:%d", (elm), \
+ __FILE__, __LINE__);
+#define QUEUEDEBUG_LIST_POSTREMOVE(elm, field) \
+ (elm)->field.le_next = (void *)1L; \
+ (elm)->field.le_prev = (void *)1L;
+#else
+#define QUEUEDEBUG_LIST_INSERT_HEAD(head, elm, field)
+#define QUEUEDEBUG_LIST_OP(elm, field)
+#define QUEUEDEBUG_LIST_POSTREMOVE(elm, field)
+#endif
+
+#define LIST_INIT(head) do { \
+ (head)->lh_first = LIST_END(head); \
+} while (/*CONSTCOND*/0)
+
+#define LIST_INSERT_AFTER(listelm, elm, field) do { \
+ QUEUEDEBUG_LIST_OP((listelm), field) \
+ if (((elm)->field.le_next = (listelm)->field.le_next) != \
+ LIST_END(head)) \
+ (listelm)->field.le_next->field.le_prev = \
+ &(elm)->field.le_next; \
+ (listelm)->field.le_next = (elm); \
+ (elm)->field.le_prev = &(listelm)->field.le_next; \
+} while (/*CONSTCOND*/0)
+
+#define LIST_INSERT_BEFORE(listelm, elm, field) do { \
+ QUEUEDEBUG_LIST_OP((listelm), field) \
+ (elm)->field.le_prev = (listelm)->field.le_prev; \
+ (elm)->field.le_next = (listelm); \
+ *(listelm)->field.le_prev = (elm); \
+ (listelm)->field.le_prev = &(elm)->field.le_next; \
+} while (/*CONSTCOND*/0)
+
+#define LIST_INSERT_HEAD(head, elm, field) do { \
+ QUEUEDEBUG_LIST_INSERT_HEAD((head), (elm), field) \
+ if (((elm)->field.le_next = (head)->lh_first) != LIST_END(head))\
+ (head)->lh_first->field.le_prev = &(elm)->field.le_next;\
+ (head)->lh_first = (elm); \
+ (elm)->field.le_prev = &(head)->lh_first; \
+} while (/*CONSTCOND*/0)
+
+#define LIST_REMOVE(elm, field) do { \
+ QUEUEDEBUG_LIST_OP((elm), field) \
+ if ((elm)->field.le_next != NULL) \
+ (elm)->field.le_next->field.le_prev = \
+ (elm)->field.le_prev; \
+ *(elm)->field.le_prev = (elm)->field.le_next; \
+ QUEUEDEBUG_LIST_POSTREMOVE((elm), field) \
+} while (/*CONSTCOND*/0)
+
+#define LIST_REPLACE(elm, elm2, field) do { \
+ if (((elm2)->field.le_next = (elm)->field.le_next) != NULL) \
+ (elm2)->field.le_next->field.le_prev = \
+ &(elm2)->field.le_next; \
+ (elm2)->field.le_prev = (elm)->field.le_prev; \
+ *(elm2)->field.le_prev = (elm2); \
+ QUEUEDEBUG_LIST_POSTREMOVE((elm), field) \
+} while (/*CONSTCOND*/0)
+
+/*
+ * Simple queue definitions.
+ */
+#define SIMPLEQ_HEAD(name, type) \
+struct name { \
+ struct type *sqh_first; /* first element */ \
+ struct type **sqh_last; /* addr of last next element */ \
+}
+
+#define SIMPLEQ_HEAD_INITIALIZER(head) \
+ { NULL, &(head).sqh_first }
+
+#define SIMPLEQ_ENTRY(type) \
+struct { \
+ struct type *sqe_next; /* next element */ \
+}
+
+/*
+ * Simple queue access methods.
+ */
+#define SIMPLEQ_FIRST(head) ((head)->sqh_first)
+#define SIMPLEQ_END(head) NULL
+#define SIMPLEQ_EMPTY(head) ((head)->sqh_first == SIMPLEQ_END(head))
+#define SIMPLEQ_NEXT(elm, field) ((elm)->field.sqe_next)
+
+#define SIMPLEQ_FOREACH(var, head, field) \
+ for ((var) = ((head)->sqh_first); \
+ (var) != SIMPLEQ_END(head); \
+ (var) = ((var)->field.sqe_next))
+
+#define SIMPLEQ_FOREACH_SAFE(var, head, field, next) \
+ for ((var) = ((head)->sqh_first); \
+ (var) != SIMPLEQ_END(head) && \
+ ((next = ((var)->field.sqe_next)), 1); \
+ (var) = (next))
+
+/*
+ * Simple queue functions.
+ */
+#define SIMPLEQ_INIT(head) do { \
+ (head)->sqh_first = NULL; \
+ (head)->sqh_last = &(head)->sqh_first; \
+} while (/*CONSTCOND*/0)
+
+#define SIMPLEQ_INSERT_HEAD(head, elm, field) do { \
+ if (((elm)->field.sqe_next = (head)->sqh_first) == NULL) \
+ (head)->sqh_last = &(elm)->field.sqe_next; \
+ (head)->sqh_first = (elm); \
+} while (/*CONSTCOND*/0)
+
+#define SIMPLEQ_INSERT_TAIL(head, elm, field) do { \
+ (elm)->field.sqe_next = NULL; \
+ *(head)->sqh_last = (elm); \
+ (head)->sqh_last = &(elm)->field.sqe_next; \
+} while (/*CONSTCOND*/0)
+
+#define SIMPLEQ_INSERT_AFTER(head, listelm, elm, field) do { \
+ if (((elm)->field.sqe_next = (listelm)->field.sqe_next) == NULL)\
+ (head)->sqh_last = &(elm)->field.sqe_next; \
+ (listelm)->field.sqe_next = (elm); \
+} while (/*CONSTCOND*/0)
+
+#define SIMPLEQ_REMOVE_HEAD(head, field) do { \
+ if (((head)->sqh_first = (head)->sqh_first->field.sqe_next) == NULL) \
+ (head)->sqh_last = &(head)->sqh_first; \
+} while (/*CONSTCOND*/0)
+
+#define SIMPLEQ_REMOVE_AFTER(head, elm, field) do { \
+ if (((elm)->field.sqe_next = (elm)->field.sqe_next->field.sqe_next) \
+ == NULL) \
+ (head)->sqh_last = &(elm)->field.sqe_next; \
+} while (/*CONSTCOND*/0)
+
+#define SIMPLEQ_REMOVE(head, elm, type, field) do { \
+ if ((head)->sqh_first == (elm)) { \
+ SIMPLEQ_REMOVE_HEAD((head), field); \
+ } else { \
+ struct type *curelm = (head)->sqh_first; \
+ while (curelm->field.sqe_next != (elm)) \
+ curelm = curelm->field.sqe_next; \
+ if ((curelm->field.sqe_next = \
+ curelm->field.sqe_next->field.sqe_next) == NULL) \
+ (head)->sqh_last = &(curelm)->field.sqe_next; \
+ } \
+} while (/*CONSTCOND*/0)
+
+#define SIMPLEQ_CONCAT(head1, head2) do { \
+ if (!SIMPLEQ_EMPTY((head2))) { \
+ *(head1)->sqh_last = (head2)->sqh_first; \
+ (head1)->sqh_last = (head2)->sqh_last; \
+ SIMPLEQ_INIT((head2)); \
+ } \
+} while (/*CONSTCOND*/0)
+
+#define SIMPLEQ_LAST(head, type, field) \
+ (SIMPLEQ_EMPTY((head)) ? \
+ NULL : \
+ ((struct type *)(void *) \
+ ((char *)((head)->sqh_last) - offsetof(struct type, field))))
+
+/*
+ * Tail queue definitions.
+ */
+#define _TAILQ_HEAD(name, type, qual) \
+struct name { \
+ qual type *tqh_first; /* first element */ \
+ qual type *qual *tqh_last; /* addr of last next element */ \
+}
+#define TAILQ_HEAD(name, type) _TAILQ_HEAD(name, struct type,)
+
+#define TAILQ_HEAD_INITIALIZER(head) \
+ { TAILQ_END(head), &(head).tqh_first }
+
+#define _TAILQ_ENTRY(type, qual) \
+struct { \
+ qual type *tqe_next; /* next element */ \
+ qual type *qual *tqe_prev; /* address of previous next element */\
+}
+#define TAILQ_ENTRY(type) _TAILQ_ENTRY(struct type,)
+
+/*
+ * Tail queue access methods.
+ */
+#define TAILQ_FIRST(head) ((head)->tqh_first)
+#define TAILQ_END(head) (NULL)
+#define TAILQ_NEXT(elm, field) ((elm)->field.tqe_next)
+#define TAILQ_LAST(head, headname) \
+ (*(((struct headname *)(void *)((head)->tqh_last))->tqh_last))
+#define TAILQ_PREV(elm, headname, field) \
+ (*(((struct headname *)(void *)((elm)->field.tqe_prev))->tqh_last))
+#define TAILQ_EMPTY(head) (TAILQ_FIRST(head) == TAILQ_END(head))
+
+
+#define TAILQ_FOREACH(var, head, field) \
+ for ((var) = ((head)->tqh_first); \
+ (var) != TAILQ_END(head); \
+ (var) = ((var)->field.tqe_next))
+
+#define TAILQ_FOREACH_SAFE(var, head, field, next) \
+ for ((var) = ((head)->tqh_first); \
+ (var) != TAILQ_END(head) && \
+ ((next) = TAILQ_NEXT(var, field), 1); (var) = (next))
+
+#define TAILQ_FOREACH_REVERSE(var, head, headname, field) \
+ for ((var) = TAILQ_LAST((head), headname); \
+ (var) != TAILQ_END(head); \
+ (var) = TAILQ_PREV((var), headname, field))
+
+#define TAILQ_FOREACH_REVERSE_SAFE(var, head, headname, field, prev) \
+ for ((var) = TAILQ_LAST((head), headname); \
+ (var) != TAILQ_END(head) && \
+ ((prev) = TAILQ_PREV((var), headname, field), 1); (var) = (prev))
+
+/*
+ * Tail queue functions.
+ */
+#if defined(QUEUEDEBUG)
+#define QUEUEDEBUG_TAILQ_INSERT_HEAD(head, elm, field) \
+ if ((head)->tqh_first && \
+ (head)->tqh_first->field.tqe_prev != &(head)->tqh_first) \
+ QUEUEDEBUG_ABORT("TAILQ_INSERT_HEAD %p %s:%d", (head), \
+ __FILE__, __LINE__);
+#define QUEUEDEBUG_TAILQ_INSERT_TAIL(head, elm, field) \
+ if (*(head)->tqh_last != NULL) \
+ QUEUEDEBUG_ABORT("TAILQ_INSERT_TAIL %p %s:%d", (head), \
+ __FILE__, __LINE__);
+#define QUEUEDEBUG_TAILQ_OP(elm, field) \
+ if ((elm)->field.tqe_next && \
+ (elm)->field.tqe_next->field.tqe_prev != \
+ &(elm)->field.tqe_next) \
+ QUEUEDEBUG_ABORT("TAILQ_* forw %p %s:%d", (elm), \
+ __FILE__, __LINE__); \
+ if (*(elm)->field.tqe_prev != (elm)) \
+ QUEUEDEBUG_ABORT("TAILQ_* back %p %s:%d", (elm), \
+ __FILE__, __LINE__);
+#define QUEUEDEBUG_TAILQ_PREREMOVE(head, elm, field) \
+ if ((elm)->field.tqe_next == NULL && \
+ (head)->tqh_last != &(elm)->field.tqe_next) \
+ QUEUEDEBUG_ABORT("TAILQ_PREREMOVE head %p elm %p %s:%d",\
+ (head), (elm), __FILE__, __LINE__);
+#define QUEUEDEBUG_TAILQ_POSTREMOVE(elm, field) \
+ (elm)->field.tqe_next = (void *)1L; \
+ (elm)->field.tqe_prev = (void *)1L;
+#else
+#define QUEUEDEBUG_TAILQ_INSERT_HEAD(head, elm, field)
+#define QUEUEDEBUG_TAILQ_INSERT_TAIL(head, elm, field)
+#define QUEUEDEBUG_TAILQ_OP(elm, field)
+#define QUEUEDEBUG_TAILQ_PREREMOVE(head, elm, field)
+#define QUEUEDEBUG_TAILQ_POSTREMOVE(elm, field)
+#endif
+
+#define TAILQ_INIT(head) do { \
+ (head)->tqh_first = TAILQ_END(head); \
+ (head)->tqh_last = &(head)->tqh_first; \
+} while (/*CONSTCOND*/0)
+
+#define TAILQ_INSERT_HEAD(head, elm, field) do { \
+ QUEUEDEBUG_TAILQ_INSERT_HEAD((head), (elm), field) \
+ if (((elm)->field.tqe_next = (head)->tqh_first) != TAILQ_END(head))\
+ (head)->tqh_first->field.tqe_prev = \
+ &(elm)->field.tqe_next; \
+ else \
+ (head)->tqh_last = &(elm)->field.tqe_next; \
+ (head)->tqh_first = (elm); \
+ (elm)->field.tqe_prev = &(head)->tqh_first; \
+} while (/*CONSTCOND*/0)
+
+#define TAILQ_INSERT_TAIL(head, elm, field) do { \
+ QUEUEDEBUG_TAILQ_INSERT_TAIL((head), (elm), field) \
+ (elm)->field.tqe_next = TAILQ_END(head); \
+ (elm)->field.tqe_prev = (head)->tqh_last; \
+ *(head)->tqh_last = (elm); \
+ (head)->tqh_last = &(elm)->field.tqe_next; \
+} while (/*CONSTCOND*/0)
+
+#define TAILQ_INSERT_AFTER(head, listelm, elm, field) do { \
+ QUEUEDEBUG_TAILQ_OP((listelm), field) \
+ if (((elm)->field.tqe_next = (listelm)->field.tqe_next) != \
+ TAILQ_END(head)) \
+ (elm)->field.tqe_next->field.tqe_prev = \
+ &(elm)->field.tqe_next; \
+ else \
+ (head)->tqh_last = &(elm)->field.tqe_next; \
+ (listelm)->field.tqe_next = (elm); \
+ (elm)->field.tqe_prev = &(listelm)->field.tqe_next; \
+} while (/*CONSTCOND*/0)
+
+#define TAILQ_INSERT_BEFORE(listelm, elm, field) do { \
+ QUEUEDEBUG_TAILQ_OP((listelm), field) \
+ (elm)->field.tqe_prev = (listelm)->field.tqe_prev; \
+ (elm)->field.tqe_next = (listelm); \
+ *(listelm)->field.tqe_prev = (elm); \
+ (listelm)->field.tqe_prev = &(elm)->field.tqe_next; \
+} while (/*CONSTCOND*/0)
+
+#define TAILQ_REMOVE(head, elm, field) do { \
+ QUEUEDEBUG_TAILQ_PREREMOVE((head), (elm), field) \
+ QUEUEDEBUG_TAILQ_OP((elm), field) \
+ if (((elm)->field.tqe_next) != TAILQ_END(head)) \
+ (elm)->field.tqe_next->field.tqe_prev = \
+ (elm)->field.tqe_prev; \
+ else \
+ (head)->tqh_last = (elm)->field.tqe_prev; \
+ *(elm)->field.tqe_prev = (elm)->field.tqe_next; \
+ QUEUEDEBUG_TAILQ_POSTREMOVE((elm), field); \
+} while (/*CONSTCOND*/0)
+
+#define TAILQ_REPLACE(head, elm, elm2, field) do { \
+ if (((elm2)->field.tqe_next = (elm)->field.tqe_next) != \
+ TAILQ_END(head)) \
+ (elm2)->field.tqe_next->field.tqe_prev = \
+ &(elm2)->field.tqe_next; \
+ else \
+ (head)->tqh_last = &(elm2)->field.tqe_next; \
+ (elm2)->field.tqe_prev = (elm)->field.tqe_prev; \
+ *(elm2)->field.tqe_prev = (elm2); \
+ QUEUEDEBUG_TAILQ_POSTREMOVE((elm), field); \
+} while (/*CONSTCOND*/0)
+
+#define TAILQ_CONCAT(head1, head2, field) do { \
+ if (!TAILQ_EMPTY(head2)) { \
+ *(head1)->tqh_last = (head2)->tqh_first; \
+ (head2)->tqh_first->field.tqe_prev = (head1)->tqh_last; \
+ (head1)->tqh_last = (head2)->tqh_last; \
+ TAILQ_INIT((head2)); \
+ } \
+} while (/*CONSTCOND*/0)
+
+/*
+ * Singly-linked Tail queue declarations.
+ */
+#define STAILQ_HEAD(name, type) \
+struct name { \
+ struct type *stqh_first; /* first element */ \
+ struct type **stqh_last; /* addr of last next element */ \
+}
+
+#define STAILQ_HEAD_INITIALIZER(head) \
+ { NULL, &(head).stqh_first }
+
+#define STAILQ_ENTRY(type) \
+struct { \
+ struct type *stqe_next; /* next element */ \
+}
+
+/*
+ * Singly-linked Tail queue access methods.
+ */
+#define STAILQ_FIRST(head) ((head)->stqh_first)
+#define STAILQ_END(head) NULL
+#define STAILQ_NEXT(elm, field) ((elm)->field.stqe_next)
+#define STAILQ_EMPTY(head) (STAILQ_FIRST(head) == STAILQ_END(head))
+
+/*
+ * Singly-linked Tail queue functions.
+ */
+#define STAILQ_INIT(head) do { \
+ (head)->stqh_first = NULL; \
+ (head)->stqh_last = &(head)->stqh_first; \
+} while (/*CONSTCOND*/0)
+
+#define STAILQ_INSERT_HEAD(head, elm, field) do { \
+ if (((elm)->field.stqe_next = (head)->stqh_first) == NULL) \
+ (head)->stqh_last = &(elm)->field.stqe_next; \
+ (head)->stqh_first = (elm); \
+} while (/*CONSTCOND*/0)
+
+#define STAILQ_INSERT_TAIL(head, elm, field) do { \
+ (elm)->field.stqe_next = NULL; \
+ *(head)->stqh_last = (elm); \
+ (head)->stqh_last = &(elm)->field.stqe_next; \
+} while (/*CONSTCOND*/0)
+
+#define STAILQ_INSERT_AFTER(head, listelm, elm, field) do { \
+ if (((elm)->field.stqe_next = (listelm)->field.stqe_next) == NULL)\
+ (head)->stqh_last = &(elm)->field.stqe_next; \
+ (listelm)->field.stqe_next = (elm); \
+} while (/*CONSTCOND*/0)
+
+#define STAILQ_REMOVE_HEAD(head, field) do { \
+ if (((head)->stqh_first = (head)->stqh_first->field.stqe_next) == NULL) \
+ (head)->stqh_last = &(head)->stqh_first; \
+} while (/*CONSTCOND*/0)
+
+#define STAILQ_REMOVE(head, elm, type, field) do { \
+ if ((head)->stqh_first == (elm)) { \
+ STAILQ_REMOVE_HEAD((head), field); \
+ } else { \
+ struct type *curelm = (head)->stqh_first; \
+ while (curelm->field.stqe_next != (elm)) \
+ curelm = curelm->field.stqe_next; \
+ if ((curelm->field.stqe_next = \
+ curelm->field.stqe_next->field.stqe_next) == NULL) \
+ (head)->stqh_last = &(curelm)->field.stqe_next; \
+ } \
+} while (/*CONSTCOND*/0)
+
+#define STAILQ_FOREACH(var, head, field) \
+ for ((var) = ((head)->stqh_first); \
+ (var); \
+ (var) = ((var)->field.stqe_next))
+
+#define STAILQ_FOREACH_SAFE(var, head, field, tvar) \
+ for ((var) = STAILQ_FIRST((head)); \
+ (var) && ((tvar) = STAILQ_NEXT((var), field), 1); \
+ (var) = (tvar))
+
+#define STAILQ_CONCAT(head1, head2) do { \
+ if (!STAILQ_EMPTY((head2))) { \
+ *(head1)->stqh_last = (head2)->stqh_first; \
+ (head1)->stqh_last = (head2)->stqh_last; \
+ STAILQ_INIT((head2)); \
+ } \
+} while (/*CONSTCOND*/0)
+
+#define STAILQ_LAST(head, type, field) \
+ (STAILQ_EMPTY((head)) ? \
+ NULL : \
+ ((struct type *)(void *) \
+ ((char *)((head)->stqh_last) - offsetof(struct type, field))))
+
+
+#ifndef _KERNEL
+/*
+ * Circular queue definitions. Do not use. We still keep the macros
+ * for compatibility but because of pointer aliasing issues their use
+ * is discouraged!
+ */
+
+/*
+ * __launder_type(): We use this ugly hack to work around the the compiler
+ * noticing that two types may not alias each other and elide tests in code.
+ * We hit this in the CIRCLEQ macros when comparing 'struct name *' and
+ * 'struct type *' (see CIRCLEQ_HEAD()). Modern compilers (such as GCC
+ * 4.8) declare these comparisons as always false, causing the code to
+ * not run as designed.
+ *
+ * This hack is only to be used for comparisons and thus can be fully const.
+ * Do not use for assignment.
+ *
+ * If we ever choose to change the ABI of the CIRCLEQ macros, we could fix
+ * this by changing the head/tail sentinal values, but see the note above
+ * this one.
+ */
+static __inline const void * __launder_type(const void *);
+static __inline const void *
+__launder_type(const void *__x)
+{
+ __asm __volatile("" : "+r" (__x));
+ return __x;
+}
+
+#if defined(QUEUEDEBUG)
+#define QUEUEDEBUG_CIRCLEQ_HEAD(head, field) \
+ if ((head)->cqh_first != CIRCLEQ_ENDC(head) && \
+ (head)->cqh_first->field.cqe_prev != CIRCLEQ_ENDC(head)) \
+ QUEUEDEBUG_ABORT("CIRCLEQ head forw %p %s:%d", (head), \
+ __FILE__, __LINE__); \
+ if ((head)->cqh_last != CIRCLEQ_ENDC(head) && \
+ (head)->cqh_last->field.cqe_next != CIRCLEQ_ENDC(head)) \
+ QUEUEDEBUG_ABORT("CIRCLEQ head back %p %s:%d", (head), \
+ __FILE__, __LINE__);
+#define QUEUEDEBUG_CIRCLEQ_ELM(head, elm, field) \
+ if ((elm)->field.cqe_next == CIRCLEQ_ENDC(head)) { \
+ if ((head)->cqh_last != (elm)) \
+ QUEUEDEBUG_ABORT("CIRCLEQ elm last %p %s:%d", \
+ (elm), __FILE__, __LINE__); \
+ } else { \
+ if ((elm)->field.cqe_next->field.cqe_prev != (elm)) \
+ QUEUEDEBUG_ABORT("CIRCLEQ elm forw %p %s:%d", \
+ (elm), __FILE__, __LINE__); \
+ } \
+ if ((elm)->field.cqe_prev == CIRCLEQ_ENDC(head)) { \
+ if ((head)->cqh_first != (elm)) \
+ QUEUEDEBUG_ABORT("CIRCLEQ elm first %p %s:%d", \
+ (elm), __FILE__, __LINE__); \
+ } else { \
+ if ((elm)->field.cqe_prev->field.cqe_next != (elm)) \
+ QUEUEDEBUG_ABORT("CIRCLEQ elm prev %p %s:%d", \
+ (elm), __FILE__, __LINE__); \
+ }
+#define QUEUEDEBUG_CIRCLEQ_POSTREMOVE(elm, field) \
+ (elm)->field.cqe_next = (void *)1L; \
+ (elm)->field.cqe_prev = (void *)1L;
+#else
+#define QUEUEDEBUG_CIRCLEQ_HEAD(head, field)
+#define QUEUEDEBUG_CIRCLEQ_ELM(head, elm, field)
+#define QUEUEDEBUG_CIRCLEQ_POSTREMOVE(elm, field)
+#endif
+
+#define CIRCLEQ_HEAD(name, type) \
+struct name { \
+ struct type *cqh_first; /* first element */ \
+ struct type *cqh_last; /* last element */ \
+}
+
+#define CIRCLEQ_HEAD_INITIALIZER(head) \
+ { CIRCLEQ_END(&head), CIRCLEQ_END(&head) }
+
+#define CIRCLEQ_ENTRY(type) \
+struct { \
+ struct type *cqe_next; /* next element */ \
+ struct type *cqe_prev; /* previous element */ \
+}
+
+/*
+ * Circular queue functions.
+ */
+#define CIRCLEQ_INIT(head) do { \
+ (head)->cqh_first = CIRCLEQ_END(head); \
+ (head)->cqh_last = CIRCLEQ_END(head); \
+} while (/*CONSTCOND*/0)
+
+#define CIRCLEQ_INSERT_AFTER(head, listelm, elm, field) do { \
+ QUEUEDEBUG_CIRCLEQ_HEAD((head), field) \
+ QUEUEDEBUG_CIRCLEQ_ELM((head), (listelm), field) \
+ (elm)->field.cqe_next = (listelm)->field.cqe_next; \
+ (elm)->field.cqe_prev = (listelm); \
+ if ((listelm)->field.cqe_next == CIRCLEQ_ENDC(head)) \
+ (head)->cqh_last = (elm); \
+ else \
+ (listelm)->field.cqe_next->field.cqe_prev = (elm); \
+ (listelm)->field.cqe_next = (elm); \
+} while (/*CONSTCOND*/0)
+
+#define CIRCLEQ_INSERT_BEFORE(head, listelm, elm, field) do { \
+ QUEUEDEBUG_CIRCLEQ_HEAD((head), field) \
+ QUEUEDEBUG_CIRCLEQ_ELM((head), (listelm), field) \
+ (elm)->field.cqe_next = (listelm); \
+ (elm)->field.cqe_prev = (listelm)->field.cqe_prev; \
+ if ((listelm)->field.cqe_prev == CIRCLEQ_ENDC(head)) \
+ (head)->cqh_first = (elm); \
+ else \
+ (listelm)->field.cqe_prev->field.cqe_next = (elm); \
+ (listelm)->field.cqe_prev = (elm); \
+} while (/*CONSTCOND*/0)
+
+#define CIRCLEQ_INSERT_HEAD(head, elm, field) do { \
+ QUEUEDEBUG_CIRCLEQ_HEAD((head), field) \
+ (elm)->field.cqe_next = (head)->cqh_first; \
+ (elm)->field.cqe_prev = CIRCLEQ_END(head); \
+ if ((head)->cqh_last == CIRCLEQ_ENDC(head)) \
+ (head)->cqh_last = (elm); \
+ else \
+ (head)->cqh_first->field.cqe_prev = (elm); \
+ (head)->cqh_first = (elm); \
+} while (/*CONSTCOND*/0)
+
+#define CIRCLEQ_INSERT_TAIL(head, elm, field) do { \
+ QUEUEDEBUG_CIRCLEQ_HEAD((head), field) \
+ (elm)->field.cqe_next = CIRCLEQ_END(head); \
+ (elm)->field.cqe_prev = (head)->cqh_last; \
+ if ((head)->cqh_first == CIRCLEQ_ENDC(head)) \
+ (head)->cqh_first = (elm); \
+ else \
+ (head)->cqh_last->field.cqe_next = (elm); \
+ (head)->cqh_last = (elm); \
+} while (/*CONSTCOND*/0)
+
+#define CIRCLEQ_REMOVE(head, elm, field) do { \
+ QUEUEDEBUG_CIRCLEQ_HEAD((head), field) \
+ QUEUEDEBUG_CIRCLEQ_ELM((head), (elm), field) \
+ if ((elm)->field.cqe_next == CIRCLEQ_ENDC(head)) \
+ (head)->cqh_last = (elm)->field.cqe_prev; \
+ else \
+ (elm)->field.cqe_next->field.cqe_prev = \
+ (elm)->field.cqe_prev; \
+ if ((elm)->field.cqe_prev == CIRCLEQ_ENDC(head)) \
+ (head)->cqh_first = (elm)->field.cqe_next; \
+ else \
+ (elm)->field.cqe_prev->field.cqe_next = \
+ (elm)->field.cqe_next; \
+ QUEUEDEBUG_CIRCLEQ_POSTREMOVE((elm), field) \
+} while (/*CONSTCOND*/0)
+
+#define CIRCLEQ_FOREACH(var, head, field) \
+ for ((var) = ((head)->cqh_first); \
+ (var) != CIRCLEQ_ENDC(head); \
+ (var) = ((var)->field.cqe_next))
+
+#define CIRCLEQ_FOREACH_REVERSE(var, head, field) \
+ for ((var) = ((head)->cqh_last); \
+ (var) != CIRCLEQ_ENDC(head); \
+ (var) = ((var)->field.cqe_prev))
+
+/*
+ * Circular queue access methods.
+ */
+#define CIRCLEQ_FIRST(head) ((head)->cqh_first)
+#define CIRCLEQ_LAST(head) ((head)->cqh_last)
+/* For comparisons */
+#define CIRCLEQ_ENDC(head) (__launder_type(head))
+/* For assignments */
+#define CIRCLEQ_END(head) ((void *)(head))
+#define CIRCLEQ_NEXT(elm, field) ((elm)->field.cqe_next)
+#define CIRCLEQ_PREV(elm, field) ((elm)->field.cqe_prev)
+#define CIRCLEQ_EMPTY(head) \
+ (CIRCLEQ_FIRST(head) == CIRCLEQ_ENDC(head))
+
+#define CIRCLEQ_LOOP_NEXT(head, elm, field) \
+ (((elm)->field.cqe_next == CIRCLEQ_ENDC(head)) \
+ ? ((head)->cqh_first) \
+ : (elm->field.cqe_next))
+#define CIRCLEQ_LOOP_PREV(head, elm, field) \
+ (((elm)->field.cqe_prev == CIRCLEQ_ENDC(head)) \
+ ? ((head)->cqh_last) \
+ : (elm->field.cqe_prev))
+#endif /* !_KERNEL */
+
+#endif /* !_SYS_QUEUE_H_ */
diff --git a/i686/musl/files/tree.h b/i686/musl/files/tree.h
new file mode 100755
index 00000000..eaea56aa
--- /dev/null
+++ b/i686/musl/files/tree.h
@@ -0,0 +1,761 @@
+/* $NetBSD: tree.h,v 1.20 2013/09/14 13:20:45 joerg Exp $ */
+/* $OpenBSD: tree.h,v 1.13 2011/07/09 00:19:45 pirofti Exp $ */
+/*
+ * Copyright 2002 Niels Provos <provos@citi.umich.edu>
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
+ * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
+ * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
+ * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef _SYS_TREE_H_
+#define _SYS_TREE_H_
+
+/*
+ * This file defines data structures for different types of trees:
+ * splay trees and red-black trees.
+ *
+ * A splay tree is a self-organizing data structure. Every operation
+ * on the tree causes a splay to happen. The splay moves the requested
+ * node to the root of the tree and partly rebalances it.
+ *
+ * This has the benefit that request locality causes faster lookups as
+ * the requested nodes move to the top of the tree. On the other hand,
+ * every lookup causes memory writes.
+ *
+ * The Balance Theorem bounds the total access time for m operations
+ * and n inserts on an initially empty tree as O((m + n)lg n). The
+ * amortized cost for a sequence of m accesses to a splay tree is O(lg n);
+ *
+ * A red-black tree is a binary search tree with the node color as an
+ * extra attribute. It fulfills a set of conditions:
+ * - every search path from the root to a leaf consists of the
+ * same number of black nodes,
+ * - each red node (except for the root) has a black parent,
+ * - each leaf node is black.
+ *
+ * Every operation on a red-black tree is bounded as O(lg n).
+ * The maximum height of a red-black tree is 2lg (n+1).
+ */
+
+#define SPLAY_HEAD(name, type) \
+struct name { \
+ struct type *sph_root; /* root of the tree */ \
+}
+
+#define SPLAY_INITIALIZER(root) \
+ { NULL }
+
+#define SPLAY_INIT(root) do { \
+ (root)->sph_root = NULL; \
+} while (/*CONSTCOND*/ 0)
+
+#define SPLAY_ENTRY(type) \
+struct { \
+ struct type *spe_left; /* left element */ \
+ struct type *spe_right; /* right element */ \
+}
+
+#define SPLAY_LEFT(elm, field) (elm)->field.spe_left
+#define SPLAY_RIGHT(elm, field) (elm)->field.spe_right
+#define SPLAY_ROOT(head) (head)->sph_root
+#define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL)
+
+/* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
+#define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \
+ SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \
+ SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
+ (head)->sph_root = tmp; \
+} while (/*CONSTCOND*/ 0)
+
+#define SPLAY_ROTATE_LEFT(head, tmp, field) do { \
+ SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \
+ SPLAY_LEFT(tmp, field) = (head)->sph_root; \
+ (head)->sph_root = tmp; \
+} while (/*CONSTCOND*/ 0)
+
+#define SPLAY_LINKLEFT(head, tmp, field) do { \
+ SPLAY_LEFT(tmp, field) = (head)->sph_root; \
+ tmp = (head)->sph_root; \
+ (head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \
+} while (/*CONSTCOND*/ 0)
+
+#define SPLAY_LINKRIGHT(head, tmp, field) do { \
+ SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
+ tmp = (head)->sph_root; \
+ (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \
+} while (/*CONSTCOND*/ 0)
+
+#define SPLAY_ASSEMBLE(head, node, left, right, field) do { \
+ SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \
+ SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\
+ SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \
+ SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \
+} while (/*CONSTCOND*/ 0)
+
+/* Generates prototypes and inline functions */
+
+#define SPLAY_PROTOTYPE(name, type, field, cmp) \
+void name##_SPLAY(struct name *, struct type *); \
+void name##_SPLAY_MINMAX(struct name *, int); \
+struct type *name##_SPLAY_INSERT(struct name *, struct type *); \
+struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \
+ \
+/* Finds the node with the same key as elm */ \
+static __inline struct type * \
+name##_SPLAY_FIND(struct name *head, struct type *elm) \
+{ \
+ if (SPLAY_EMPTY(head)) \
+ return(NULL); \
+ name##_SPLAY(head, elm); \
+ if ((cmp)(elm, (head)->sph_root) == 0) \
+ return (head->sph_root); \
+ return (NULL); \
+} \
+ \
+static __inline __unused struct type * \
+name##_SPLAY_NEXT(struct name *head, struct type *elm) \
+{ \
+ name##_SPLAY(head, elm); \
+ if (SPLAY_RIGHT(elm, field) != NULL) { \
+ elm = SPLAY_RIGHT(elm, field); \
+ while (SPLAY_LEFT(elm, field) != NULL) { \
+ elm = SPLAY_LEFT(elm, field); \
+ } \
+ } else \
+ elm = NULL; \
+ return (elm); \
+} \
+ \
+static __unused __inline struct type * \
+name##_SPLAY_MIN_MAX(struct name *head, int val) \
+{ \
+ name##_SPLAY_MINMAX(head, val); \
+ return (SPLAY_ROOT(head)); \
+}
+
+/* Main splay operation.
+ * Moves node close to the key of elm to top
+ */
+#define SPLAY_GENERATE(name, type, field, cmp) \
+struct type * \
+name##_SPLAY_INSERT(struct name *head, struct type *elm) \
+{ \
+ if (SPLAY_EMPTY(head)) { \
+ SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \
+ } else { \
+ int __comp; \
+ name##_SPLAY(head, elm); \
+ __comp = (cmp)(elm, (head)->sph_root); \
+ if(__comp < 0) { \
+ SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\
+ SPLAY_RIGHT(elm, field) = (head)->sph_root; \
+ SPLAY_LEFT((head)->sph_root, field) = NULL; \
+ } else if (__comp > 0) { \
+ SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\
+ SPLAY_LEFT(elm, field) = (head)->sph_root; \
+ SPLAY_RIGHT((head)->sph_root, field) = NULL; \
+ } else \
+ return ((head)->sph_root); \
+ } \
+ (head)->sph_root = (elm); \
+ return (NULL); \
+} \
+ \
+struct type * \
+name##_SPLAY_REMOVE(struct name *head, struct type *elm) \
+{ \
+ struct type *__tmp; \
+ if (SPLAY_EMPTY(head)) \
+ return (NULL); \
+ name##_SPLAY(head, elm); \
+ if ((cmp)(elm, (head)->sph_root) == 0) { \
+ if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \
+ (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\
+ } else { \
+ __tmp = SPLAY_RIGHT((head)->sph_root, field); \
+ (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\
+ name##_SPLAY(head, elm); \
+ SPLAY_RIGHT((head)->sph_root, field) = __tmp; \
+ } \
+ return (elm); \
+ } \
+ return (NULL); \
+} \
+ \
+void \
+name##_SPLAY(struct name *head, struct type *elm) \
+{ \
+ struct type __node, *__left, *__right, *__tmp; \
+ int __comp; \
+\
+ SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
+ __left = __right = &__node; \
+\
+ while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) { \
+ if (__comp < 0) { \
+ __tmp = SPLAY_LEFT((head)->sph_root, field); \
+ if (__tmp == NULL) \
+ break; \
+ if ((cmp)(elm, __tmp) < 0){ \
+ SPLAY_ROTATE_RIGHT(head, __tmp, field); \
+ if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
+ break; \
+ } \
+ SPLAY_LINKLEFT(head, __right, field); \
+ } else if (__comp > 0) { \
+ __tmp = SPLAY_RIGHT((head)->sph_root, field); \
+ if (__tmp == NULL) \
+ break; \
+ if ((cmp)(elm, __tmp) > 0){ \
+ SPLAY_ROTATE_LEFT(head, __tmp, field); \
+ if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
+ break; \
+ } \
+ SPLAY_LINKRIGHT(head, __left, field); \
+ } \
+ } \
+ SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
+} \
+ \
+/* Splay with either the minimum or the maximum element \
+ * Used to find minimum or maximum element in tree. \
+ */ \
+void name##_SPLAY_MINMAX(struct name *head, int __comp) \
+{ \
+ struct type __node, *__left, *__right, *__tmp; \
+\
+ SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
+ __left = __right = &__node; \
+\
+ while (1) { \
+ if (__comp < 0) { \
+ __tmp = SPLAY_LEFT((head)->sph_root, field); \
+ if (__tmp == NULL) \
+ break; \
+ if (__comp < 0){ \
+ SPLAY_ROTATE_RIGHT(head, __tmp, field); \
+ if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
+ break; \
+ } \
+ SPLAY_LINKLEFT(head, __right, field); \
+ } else if (__comp > 0) { \
+ __tmp = SPLAY_RIGHT((head)->sph_root, field); \
+ if (__tmp == NULL) \
+ break; \
+ if (__comp > 0) { \
+ SPLAY_ROTATE_LEFT(head, __tmp, field); \
+ if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
+ break; \
+ } \
+ SPLAY_LINKRIGHT(head, __left, field); \
+ } \
+ } \
+ SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
+}
+
+#define SPLAY_NEGINF -1
+#define SPLAY_INF 1
+
+#define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y)
+#define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y)
+#define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y)
+#define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y)
+#define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \
+ : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
+#define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \
+ : name##_SPLAY_MIN_MAX(x, SPLAY_INF))
+
+#define SPLAY_FOREACH(x, name, head) \
+ for ((x) = SPLAY_MIN(name, head); \
+ (x) != NULL; \
+ (x) = SPLAY_NEXT(name, head, x))
+
+/* Macros that define a red-black tree */
+#define RB_HEAD(name, type) \
+struct name { \
+ struct type *rbh_root; /* root of the tree */ \
+}
+
+#define RB_INITIALIZER(root) \
+ { NULL }
+
+#define RB_INIT(root) do { \
+ (root)->rbh_root = NULL; \
+} while (/*CONSTCOND*/ 0)
+
+#define RB_BLACK 0
+#define RB_RED 1
+#define RB_ENTRY(type) \
+struct { \
+ struct type *rbe_left; /* left element */ \
+ struct type *rbe_right; /* right element */ \
+ struct type *rbe_parent; /* parent element */ \
+ int rbe_color; /* node color */ \
+}
+
+#define RB_LEFT(elm, field) (elm)->field.rbe_left
+#define RB_RIGHT(elm, field) (elm)->field.rbe_right
+#define RB_PARENT(elm, field) (elm)->field.rbe_parent
+#define RB_COLOR(elm, field) (elm)->field.rbe_color
+#define RB_ROOT(head) (head)->rbh_root
+#define RB_EMPTY(head) (RB_ROOT(head) == NULL)
+
+#define RB_SET(elm, parent, field) do { \
+ RB_PARENT(elm, field) = parent; \
+ RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \
+ RB_COLOR(elm, field) = RB_RED; \
+} while (/*CONSTCOND*/ 0)
+
+#define RB_SET_BLACKRED(black, red, field) do { \
+ RB_COLOR(black, field) = RB_BLACK; \
+ RB_COLOR(red, field) = RB_RED; \
+} while (/*CONSTCOND*/ 0)
+
+#ifndef RB_AUGMENT
+#define RB_AUGMENT(x) do {} while (/*CONSTCOND*/ 0)
+#endif
+
+#define RB_ROTATE_LEFT(head, elm, tmp, field) do { \
+ (tmp) = RB_RIGHT(elm, field); \
+ if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) { \
+ RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \
+ } \
+ RB_AUGMENT(elm); \
+ if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \
+ if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
+ RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
+ else \
+ RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
+ } else \
+ (head)->rbh_root = (tmp); \
+ RB_LEFT(tmp, field) = (elm); \
+ RB_PARENT(elm, field) = (tmp); \
+ RB_AUGMENT(tmp); \
+ if ((RB_PARENT(tmp, field))) \
+ RB_AUGMENT(RB_PARENT(tmp, field)); \
+} while (/*CONSTCOND*/ 0)
+
+#define RB_ROTATE_RIGHT(head, elm, tmp, field) do { \
+ (tmp) = RB_LEFT(elm, field); \
+ if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) { \
+ RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \
+ } \
+ RB_AUGMENT(elm); \
+ if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \
+ if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
+ RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
+ else \
+ RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
+ } else \
+ (head)->rbh_root = (tmp); \
+ RB_RIGHT(tmp, field) = (elm); \
+ RB_PARENT(elm, field) = (tmp); \
+ RB_AUGMENT(tmp); \
+ if ((RB_PARENT(tmp, field))) \
+ RB_AUGMENT(RB_PARENT(tmp, field)); \
+} while (/*CONSTCOND*/ 0)
+
+/* Generates prototypes and inline functions */
+#define RB_PROTOTYPE(name, type, field, cmp) \
+ RB_PROTOTYPE_INTERNAL(name, type, field, cmp,)
+#define RB_PROTOTYPE_STATIC(name, type, field, cmp) \
+ RB_PROTOTYPE_INTERNAL(name, type, field, cmp, __unused static)
+#define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \
+attr void name##_RB_INSERT_COLOR(struct name *, struct type *); \
+attr void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\
+attr struct type *name##_RB_REMOVE(struct name *, struct type *); \
+attr struct type *name##_RB_INSERT(struct name *, struct type *); \
+attr struct type *name##_RB_FIND(struct name *, struct type *); \
+attr struct type *name##_RB_NFIND(struct name *, struct type *); \
+attr struct type *name##_RB_NEXT(struct type *); \
+attr struct type *name##_RB_PREV(struct type *); \
+attr struct type *name##_RB_MINMAX(struct name *, int); \
+ \
+
+/* Main rb operation.
+ * Moves node close to the key of elm to top
+ */
+#define RB_GENERATE(name, type, field, cmp) \
+ RB_GENERATE_INTERNAL(name, type, field, cmp,)
+#define RB_GENERATE_STATIC(name, type, field, cmp) \
+ RB_GENERATE_INTERNAL(name, type, field, cmp, __unused static)
+#define RB_GENERATE_INTERNAL(name, type, field, cmp, attr) \
+attr void \
+name##_RB_INSERT_COLOR(struct name *head, struct type *elm) \
+{ \
+ struct type *parent, *gparent, *tmp; \
+ while ((parent = RB_PARENT(elm, field)) != NULL && \
+ RB_COLOR(parent, field) == RB_RED) { \
+ gparent = RB_PARENT(parent, field); \
+ if (parent == RB_LEFT(gparent, field)) { \
+ tmp = RB_RIGHT(gparent, field); \
+ if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
+ RB_COLOR(tmp, field) = RB_BLACK; \
+ RB_SET_BLACKRED(parent, gparent, field);\
+ elm = gparent; \
+ continue; \
+ } \
+ if (RB_RIGHT(parent, field) == elm) { \
+ RB_ROTATE_LEFT(head, parent, tmp, field);\
+ tmp = parent; \
+ parent = elm; \
+ elm = tmp; \
+ } \
+ RB_SET_BLACKRED(parent, gparent, field); \
+ RB_ROTATE_RIGHT(head, gparent, tmp, field); \
+ } else { \
+ tmp = RB_LEFT(gparent, field); \
+ if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
+ RB_COLOR(tmp, field) = RB_BLACK; \
+ RB_SET_BLACKRED(parent, gparent, field);\
+ elm = gparent; \
+ continue; \
+ } \
+ if (RB_LEFT(parent, field) == elm) { \
+ RB_ROTATE_RIGHT(head, parent, tmp, field);\
+ tmp = parent; \
+ parent = elm; \
+ elm = tmp; \
+ } \
+ RB_SET_BLACKRED(parent, gparent, field); \
+ RB_ROTATE_LEFT(head, gparent, tmp, field); \
+ } \
+ } \
+ RB_COLOR(head->rbh_root, field) = RB_BLACK; \
+} \
+ \
+attr void \
+name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \
+{ \
+ struct type *tmp; \
+ while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && \
+ elm != RB_ROOT(head)) { \
+ if (RB_LEFT(parent, field) == elm) { \
+ tmp = RB_RIGHT(parent, field); \
+ if (RB_COLOR(tmp, field) == RB_RED) { \
+ RB_SET_BLACKRED(tmp, parent, field); \
+ RB_ROTATE_LEFT(head, parent, tmp, field);\
+ tmp = RB_RIGHT(parent, field); \
+ } \
+ if ((RB_LEFT(tmp, field) == NULL || \
+ RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
+ (RB_RIGHT(tmp, field) == NULL || \
+ RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
+ RB_COLOR(tmp, field) = RB_RED; \
+ elm = parent; \
+ parent = RB_PARENT(elm, field); \
+ } else { \
+ if (RB_RIGHT(tmp, field) == NULL || \
+ RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\
+ struct type *oleft; \
+ if ((oleft = RB_LEFT(tmp, field)) \
+ != NULL) \
+ RB_COLOR(oleft, field) = RB_BLACK;\
+ RB_COLOR(tmp, field) = RB_RED; \
+ RB_ROTATE_RIGHT(head, tmp, oleft, field);\
+ tmp = RB_RIGHT(parent, field); \
+ } \
+ RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
+ RB_COLOR(parent, field) = RB_BLACK; \
+ if (RB_RIGHT(tmp, field)) \
+ RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\
+ RB_ROTATE_LEFT(head, parent, tmp, field);\
+ elm = RB_ROOT(head); \
+ break; \
+ } \
+ } else { \
+ tmp = RB_LEFT(parent, field); \
+ if (RB_COLOR(tmp, field) == RB_RED) { \
+ RB_SET_BLACKRED(tmp, parent, field); \
+ RB_ROTATE_RIGHT(head, parent, tmp, field);\
+ tmp = RB_LEFT(parent, field); \
+ } \
+ if ((RB_LEFT(tmp, field) == NULL || \
+ RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
+ (RB_RIGHT(tmp, field) == NULL || \
+ RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
+ RB_COLOR(tmp, field) = RB_RED; \
+ elm = parent; \
+ parent = RB_PARENT(elm, field); \
+ } else { \
+ if (RB_LEFT(tmp, field) == NULL || \
+ RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\
+ struct type *oright; \
+ if ((oright = RB_RIGHT(tmp, field)) \
+ != NULL) \
+ RB_COLOR(oright, field) = RB_BLACK;\
+ RB_COLOR(tmp, field) = RB_RED; \
+ RB_ROTATE_LEFT(head, tmp, oright, field);\
+ tmp = RB_LEFT(parent, field); \
+ } \
+ RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
+ RB_COLOR(parent, field) = RB_BLACK; \
+ if (RB_LEFT(tmp, field)) \
+ RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\
+ RB_ROTATE_RIGHT(head, parent, tmp, field);\
+ elm = RB_ROOT(head); \
+ break; \
+ } \
+ } \
+ } \
+ if (elm) \
+ RB_COLOR(elm, field) = RB_BLACK; \
+} \
+ \
+attr struct type * \
+name##_RB_REMOVE(struct name *head, struct type *elm) \
+{ \
+ struct type *child, *parent, *old = elm; \
+ int color; \
+ if (RB_LEFT(elm, field) == NULL) \
+ child = RB_RIGHT(elm, field); \
+ else if (RB_RIGHT(elm, field) == NULL) \
+ child = RB_LEFT(elm, field); \
+ else { \
+ struct type *left; \
+ elm = RB_RIGHT(elm, field); \
+ while ((left = RB_LEFT(elm, field)) != NULL) \
+ elm = left; \
+ child = RB_RIGHT(elm, field); \
+ parent = RB_PARENT(elm, field); \
+ color = RB_COLOR(elm, field); \
+ if (child) \
+ RB_PARENT(child, field) = parent; \
+ if (parent) { \
+ if (RB_LEFT(parent, field) == elm) \
+ RB_LEFT(parent, field) = child; \
+ else \
+ RB_RIGHT(parent, field) = child; \
+ RB_AUGMENT(parent); \
+ } else \
+ RB_ROOT(head) = child; \
+ if (RB_PARENT(elm, field) == old) \
+ parent = elm; \
+ (elm)->field = (old)->field; \
+ if (RB_PARENT(old, field)) { \
+ if (RB_LEFT(RB_PARENT(old, field), field) == old)\
+ RB_LEFT(RB_PARENT(old, field), field) = elm;\
+ else \
+ RB_RIGHT(RB_PARENT(old, field), field) = elm;\
+ RB_AUGMENT(RB_PARENT(old, field)); \
+ } else \
+ RB_ROOT(head) = elm; \
+ RB_PARENT(RB_LEFT(old, field), field) = elm; \
+ if (RB_RIGHT(old, field)) \
+ RB_PARENT(RB_RIGHT(old, field), field) = elm; \
+ if (parent) { \
+ left = parent; \
+ do { \
+ RB_AUGMENT(left); \
+ } while ((left = RB_PARENT(left, field)) != NULL); \
+ } \
+ goto color; \
+ } \
+ parent = RB_PARENT(elm, field); \
+ color = RB_COLOR(elm, field); \
+ if (child) \
+ RB_PARENT(child, field) = parent; \
+ if (parent) { \
+ if (RB_LEFT(parent, field) == elm) \
+ RB_LEFT(parent, field) = child; \
+ else \
+ RB_RIGHT(parent, field) = child; \
+ RB_AUGMENT(parent); \
+ } else \
+ RB_ROOT(head) = child; \
+color: \
+ if (color == RB_BLACK) \
+ name##_RB_REMOVE_COLOR(head, parent, child); \
+ return (old); \
+} \
+ \
+/* Inserts a node into the RB tree */ \
+attr struct type * \
+name##_RB_INSERT(struct name *head, struct type *elm) \
+{ \
+ struct type *tmp; \
+ struct type *parent = NULL; \
+ int comp = 0; \
+ tmp = RB_ROOT(head); \
+ while (tmp) { \
+ parent = tmp; \
+ comp = (cmp)(elm, parent); \
+ if (comp < 0) \
+ tmp = RB_LEFT(tmp, field); \
+ else if (comp > 0) \
+ tmp = RB_RIGHT(tmp, field); \
+ else \
+ return (tmp); \
+ } \
+ RB_SET(elm, parent, field); \
+ if (parent != NULL) { \
+ if (comp < 0) \
+ RB_LEFT(parent, field) = elm; \
+ else \
+ RB_RIGHT(parent, field) = elm; \
+ RB_AUGMENT(parent); \
+ } else \
+ RB_ROOT(head) = elm; \
+ name##_RB_INSERT_COLOR(head, elm); \
+ return (NULL); \
+} \
+ \
+/* Finds the node with the same key as elm */ \
+attr struct type * \
+name##_RB_FIND(struct name *head, struct type *elm) \
+{ \
+ struct type *tmp = RB_ROOT(head); \
+ int comp; \
+ while (tmp) { \
+ comp = cmp(elm, tmp); \
+ if (comp < 0) \
+ tmp = RB_LEFT(tmp, field); \
+ else if (comp > 0) \
+ tmp = RB_RIGHT(tmp, field); \
+ else \
+ return (tmp); \
+ } \
+ return (NULL); \
+} \
+ \
+/* Finds the first node greater than or equal to the search key */ \
+attr struct type * \
+name##_RB_NFIND(struct name *head, struct type *elm) \
+{ \
+ struct type *tmp = RB_ROOT(head); \
+ struct type *res = NULL; \
+ int comp; \
+ while (tmp) { \
+ comp = cmp(elm, tmp); \
+ if (comp < 0) { \
+ res = tmp; \
+ tmp = RB_LEFT(tmp, field); \
+ } \
+ else if (comp > 0) \
+ tmp = RB_RIGHT(tmp, field); \
+ else \
+ return (tmp); \
+ } \
+ return (res); \
+} \
+ \
+/* ARGSUSED */ \
+attr struct type * \
+name##_RB_NEXT(struct type *elm) \
+{ \
+ if (RB_RIGHT(elm, field)) { \
+ elm = RB_RIGHT(elm, field); \
+ while (RB_LEFT(elm, field)) \
+ elm = RB_LEFT(elm, field); \
+ } else { \
+ if (RB_PARENT(elm, field) && \
+ (elm == RB_LEFT(RB_PARENT(elm, field), field))) \
+ elm = RB_PARENT(elm, field); \
+ else { \
+ while (RB_PARENT(elm, field) && \
+ (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\
+ elm = RB_PARENT(elm, field); \
+ elm = RB_PARENT(elm, field); \
+ } \
+ } \
+ return (elm); \
+} \
+ \
+/* ARGSUSED */ \
+attr struct type * \
+name##_RB_PREV(struct type *elm) \
+{ \
+ if (RB_LEFT(elm, field)) { \
+ elm = RB_LEFT(elm, field); \
+ while (RB_RIGHT(elm, field)) \
+ elm = RB_RIGHT(elm, field); \
+ } else { \
+ if (RB_PARENT(elm, field) && \
+ (elm == RB_RIGHT(RB_PARENT(elm, field), field))) \
+ elm = RB_PARENT(elm, field); \
+ else { \
+ while (RB_PARENT(elm, field) && \
+ (elm == RB_LEFT(RB_PARENT(elm, field), field)))\
+ elm = RB_PARENT(elm, field); \
+ elm = RB_PARENT(elm, field); \
+ } \
+ } \
+ return (elm); \
+} \
+ \
+attr struct type * \
+name##_RB_MINMAX(struct name *head, int val) \
+{ \
+ struct type *tmp = RB_ROOT(head); \
+ struct type *parent = NULL; \
+ while (tmp) { \
+ parent = tmp; \
+ if (val < 0) \
+ tmp = RB_LEFT(tmp, field); \
+ else \
+ tmp = RB_RIGHT(tmp, field); \
+ } \
+ return (parent); \
+}
+
+#define RB_NEGINF -1
+#define RB_INF 1
+
+#define RB_INSERT(name, x, y) name##_RB_INSERT(x, y)
+#define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y)
+#define RB_FIND(name, x, y) name##_RB_FIND(x, y)
+#define RB_NFIND(name, x, y) name##_RB_NFIND(x, y)
+#define RB_NEXT(name, x, y) name##_RB_NEXT(y)
+#define RB_PREV(name, x, y) name##_RB_PREV(y)
+#define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF)
+#define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF)
+
+#define RB_FOREACH(x, name, head) \
+ for ((x) = RB_MIN(name, head); \
+ (x) != NULL; \
+ (x) = name##_RB_NEXT(x))
+
+#define RB_FOREACH_FROM(x, name, y) \
+ for ((x) = (y); \
+ ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \
+ (x) = (y))
+
+#define RB_FOREACH_SAFE(x, name, head, y) \
+ for ((x) = RB_MIN(name, head); \
+ ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \
+ (x) = (y))
+
+#define RB_FOREACH_REVERSE(x, name, head) \
+ for ((x) = RB_MAX(name, head); \
+ (x) != NULL; \
+ (x) = name##_RB_PREV(x))
+
+#define RB_FOREACH_REVERSE_FROM(x, name, y) \
+ for ((x) = (y); \
+ ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \
+ (x) = (y))
+
+#define RB_FOREACH_REVERSE_SAFE(x, name, head, y) \
+ for ((x) = RB_MAX(name, head); \
+ ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \
+ (x) = (y))
+
+#endif /* _SYS_TREE_H_ */