diff options
author | Cem Keylan <cem@ckyln.com> | 2020-05-18 18:26:08 +0300 |
---|---|---|
committer | Cem Keylan <cem@ckyln.com> | 2020-05-18 18:26:08 +0300 |
commit | 345c43bd6c7ddff26d3db804008f4bc72e12a546 (patch) | |
tree | 6c80756961a2c54522735326ca00f87c1745ac8a /i686/musl/files | |
parent | c57f2c6f133c5409b9c67c874cf6aee4c5010693 (diff) | |
download | repository-345c43bd6c7ddff26d3db804008f4bc72e12a546.tar.gz |
i686: add new repository
Diffstat (limited to 'i686/musl/files')
-rwxr-xr-x | i686/musl/files/cdefs.h | 26 | ||||
-rw-r--r-- | i686/musl/files/getconf.c | 338 | ||||
-rwxr-xr-x | i686/musl/files/queue.h | 846 | ||||
-rwxr-xr-x | i686/musl/files/tree.h | 761 |
4 files changed, 1971 insertions, 0 deletions
diff --git a/i686/musl/files/cdefs.h b/i686/musl/files/cdefs.h new file mode 100755 index 00000000..209a623c --- /dev/null +++ b/i686/musl/files/cdefs.h @@ -0,0 +1,26 @@ +#warning usage of non-standard #include <sys/cdefs.h> is deprecated + +#undef __P +#undef __PMT + +#define __P(args) args +#define __PMT(args) args + +#define __CONCAT(x,y) x ## y +#define __STRING(x) #x + +#ifdef __cplusplus +# define __BEGIN_DECLS extern "C" { +# define __END_DECLS } +#else +# define __BEGIN_DECLS +# define __END_DECLS +#endif + +#if defined(__GNUC__) && !defined(__cplusplus) +# define __THROW __attribute__ ((__nothrow__)) +# define __NTH(fct) __attribute__ ((__nothrow__)) fct +#else +# define __THROW +# define __NTH(fct) fct +#endif diff --git a/i686/musl/files/getconf.c b/i686/musl/files/getconf.c new file mode 100644 index 00000000..c4235242 --- /dev/null +++ b/i686/musl/files/getconf.c @@ -0,0 +1,338 @@ +/*- + * Copyright (c) 1996, 1998 The NetBSD Foundation, Inc. + * All rights reserved. + * + * This code is derived from software contributed to The NetBSD Foundation + * by J.T. Conklin. + * + * Mostly rewritten to be used in Alpine Linux (with musl c-library) + * by Timo Teräs. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS + * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED + * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS + * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + * POSSIBILITY OF SUCH DAMAGE. + */ + +#include <err.h> +#include <errno.h> +#include <values.h> +#include <limits.h> +#include <locale.h> +#include <stdio.h> +#include <stdlib.h> +#include <unistd.h> +#include <string.h> + +struct conf_variable { + const char *name; + enum { SYSCONF, CONFSTR, PATHCONF, CONSTANT, UCONSTANT, NUM_TYPES } type; + long value; +}; + +static const struct conf_variable conf_table[] = { +{ "PATH", CONFSTR, _CS_PATH }, + +/* Utility Limit Minimum Values */ +{ "POSIX2_BC_BASE_MAX", CONSTANT, _POSIX2_BC_BASE_MAX }, +{ "POSIX2_BC_DIM_MAX", CONSTANT, _POSIX2_BC_DIM_MAX }, +{ "POSIX2_BC_SCALE_MAX", CONSTANT, _POSIX2_BC_SCALE_MAX }, +{ "POSIX2_BC_STRING_MAX", CONSTANT, _POSIX2_BC_STRING_MAX }, +{ "POSIX2_COLL_WEIGHTS_MAX", CONSTANT, _POSIX2_COLL_WEIGHTS_MAX }, +{ "POSIX2_EXPR_NEST_MAX", CONSTANT, _POSIX2_EXPR_NEST_MAX }, +{ "POSIX2_LINE_MAX", CONSTANT, _POSIX2_LINE_MAX }, +{ "POSIX2_RE_DUP_MAX", CONSTANT, _POSIX2_RE_DUP_MAX }, +{ "POSIX2_VERSION", CONSTANT, _POSIX2_VERSION }, + +/* POSIX.1 Minimum Values */ +{ "_POSIX_AIO_LISTIO_MAX", CONSTANT, _POSIX_AIO_LISTIO_MAX }, +{ "_POSIX_AIO_MAX", CONSTANT, _POSIX_AIO_MAX }, +{ "_POSIX_ARG_MAX", CONSTANT, _POSIX_ARG_MAX }, +{ "_POSIX_CHILD_MAX", CONSTANT, _POSIX_CHILD_MAX }, +{ "_POSIX_LINK_MAX", CONSTANT, _POSIX_LINK_MAX }, +{ "_POSIX_MAX_CANON", CONSTANT, _POSIX_MAX_CANON }, +{ "_POSIX_MAX_INPUT", CONSTANT, _POSIX_MAX_INPUT }, +{ "_POSIX_MQ_OPEN_MAX", CONSTANT, _POSIX_MQ_OPEN_MAX }, +{ "_POSIX_MQ_PRIO_MAX", CONSTANT, _POSIX_MQ_PRIO_MAX }, +{ "_POSIX_NAME_MAX", CONSTANT, _POSIX_NAME_MAX }, +{ "_POSIX_NGROUPS_MAX", CONSTANT, _POSIX_NGROUPS_MAX }, +{ "_POSIX_OPEN_MAX", CONSTANT, _POSIX_OPEN_MAX }, +{ "_POSIX_PATH_MAX", CONSTANT, _POSIX_PATH_MAX }, +{ "_POSIX_PIPE_BUF", CONSTANT, _POSIX_PIPE_BUF }, +{ "_POSIX_SSIZE_MAX", CONSTANT, _POSIX_SSIZE_MAX }, +{ "_POSIX_STREAM_MAX", CONSTANT, _POSIX_STREAM_MAX }, +{ "_POSIX_TZNAME_MAX", CONSTANT, _POSIX_TZNAME_MAX }, + +/* Symbolic Utility Limits */ +{ "BC_BASE_MAX", SYSCONF, _SC_BC_BASE_MAX }, +{ "BC_DIM_MAX", SYSCONF, _SC_BC_DIM_MAX }, +{ "BC_SCALE_MAX", SYSCONF, _SC_BC_SCALE_MAX }, +{ "BC_STRING_MAX", SYSCONF, _SC_BC_STRING_MAX }, +{ "COLL_WEIGHTS_MAX", SYSCONF, _SC_COLL_WEIGHTS_MAX }, +{ "EXPR_NEST_MAX", SYSCONF, _SC_EXPR_NEST_MAX }, +{ "LINE_MAX", SYSCONF, _SC_LINE_MAX }, +{ "RE_DUP_MAX", SYSCONF, _SC_RE_DUP_MAX }, + +/* Optional Facility Configuration Values */ +{ "_POSIX2_C_BIND", SYSCONF, _SC_2_C_BIND }, +{ "POSIX2_C_DEV", SYSCONF, _SC_2_C_DEV }, +{ "POSIX2_CHAR_TERM", SYSCONF, _SC_2_CHAR_TERM }, +{ "POSIX2_FORT_DEV", SYSCONF, _SC_2_FORT_DEV }, +{ "POSIX2_FORT_RUN", SYSCONF, _SC_2_FORT_RUN }, +{ "POSIX2_LOCALEDEF", SYSCONF, _SC_2_LOCALEDEF }, +{ "POSIX2_SW_DEV", SYSCONF, _SC_2_SW_DEV }, +{ "POSIX2_UPE", SYSCONF, _SC_2_UPE }, + +/* POSIX.1 Configurable System Variables */ +{ "AIO_LISTIO_MAX", SYSCONF, _SC_AIO_LISTIO_MAX }, +{ "AIO_MAX", SYSCONF, _SC_AIO_MAX }, +{ "ARG_MAX", SYSCONF, _SC_ARG_MAX }, +{ "CHILD_MAX", SYSCONF, _SC_CHILD_MAX }, +{ "CLK_TCK", SYSCONF, _SC_CLK_TCK }, +{ "MQ_OPEN_MAX", SYSCONF, _SC_MQ_OPEN_MAX }, +{ "MQ_PRIO_MAX", SYSCONF, _SC_MQ_PRIO_MAX }, +{ "NGROUPS_MAX", SYSCONF, _SC_NGROUPS_MAX }, +{ "OPEN_MAX", SYSCONF, _SC_OPEN_MAX }, +{ "STREAM_MAX", SYSCONF, _SC_STREAM_MAX }, +{ "TZNAME_MAX", SYSCONF, _SC_TZNAME_MAX }, +{ "_POSIX_JOB_CONTROL", SYSCONF, _SC_JOB_CONTROL }, +{ "_POSIX_SAVED_IDS", SYSCONF, _SC_SAVED_IDS }, +{ "_POSIX_VERSION", SYSCONF, _SC_VERSION }, + +{ "LINK_MAX", PATHCONF, _PC_LINK_MAX }, +{ "MAX_CANON", PATHCONF, _PC_MAX_CANON }, +{ "MAX_INPUT", PATHCONF, _PC_MAX_INPUT }, +{ "NAME_MAX", PATHCONF, _PC_NAME_MAX }, +{ "PATH_MAX", PATHCONF, _PC_PATH_MAX }, +{ "PIPE_BUF", PATHCONF, _PC_PIPE_BUF }, +{ "_POSIX_CHOWN_RESTRICTED", PATHCONF, _PC_CHOWN_RESTRICTED }, +{ "_POSIX_NO_TRUNC", PATHCONF, _PC_NO_TRUNC }, +{ "_POSIX_VDISABLE", PATHCONF, _PC_VDISABLE }, + +/* POSIX.1b Configurable System Variables */ +{ "PAGESIZE", SYSCONF, _SC_PAGESIZE }, +{ "_POSIX_ASYNCHRONOUS_IO", SYSCONF, _SC_ASYNCHRONOUS_IO }, +{ "_POSIX_FSYNC", SYSCONF, _SC_FSYNC }, +{ "_POSIX_MAPPED_FILES", SYSCONF, _SC_MAPPED_FILES }, +{ "_POSIX_MEMLOCK", SYSCONF, _SC_MEMLOCK }, +{ "_POSIX_MEMLOCK_RANGE", SYSCONF, _SC_MEMLOCK_RANGE }, +{ "_POSIX_MEMORY_PROTECTION", SYSCONF, _SC_MEMORY_PROTECTION }, +{ "_POSIX_MESSAGE_PASSING", SYSCONF, _SC_MESSAGE_PASSING }, +{ "_POSIX_MONOTONIC_CLOCK", SYSCONF, _SC_MONOTONIC_CLOCK }, +{ "_POSIX_PRIORITY_SCHEDULING", SYSCONF, _SC_PRIORITY_SCHEDULING }, +{ "_POSIX_SEMAPHORES", SYSCONF, _SC_SEMAPHORES }, +{ "_POSIX_SHARED_MEMORY_OBJECTS", SYSCONF, _SC_SHARED_MEMORY_OBJECTS }, +{ "_POSIX_SYNCHRONIZED_IO", SYSCONF, _SC_SYNCHRONIZED_IO }, +{ "_POSIX_TIMERS", SYSCONF, _SC_TIMERS }, + +{ "_POSIX_SYNC_IO", PATHCONF, _PC_SYNC_IO }, + +/* POSIX.1c Configurable System Variables */ +{ "LOGIN_NAME_MAX", SYSCONF, _SC_LOGIN_NAME_MAX }, +{ "_POSIX_THREADS", SYSCONF, _SC_THREADS }, + +/* POSIX.1j Configurable System Variables */ +{ "_POSIX_BARRIERS", SYSCONF, _SC_BARRIERS }, +{ "_POSIX_READER_WRITER_LOCKS", SYSCONF, _SC_READER_WRITER_LOCKS }, +{ "_POSIX_SPIN_LOCKS", SYSCONF, _SC_SPIN_LOCKS }, + +/* XPG4.2 Configurable System Variables */ +{ "IOV_MAX", SYSCONF, _SC_IOV_MAX }, +{ "PAGE_SIZE", SYSCONF, _SC_PAGE_SIZE }, +{ "_XOPEN_SHM", SYSCONF, _SC_XOPEN_SHM }, + +/* X/Open CAE Spec. Issue 5 Version 2 Configurable System Variables */ +{ "FILESIZEBITS", PATHCONF, _PC_FILESIZEBITS }, + +/* POSIX.1-2001 XSI Option Group Configurable System Variables */ +{ "ATEXIT_MAX", SYSCONF, _SC_ATEXIT_MAX }, + +/* POSIX.1-2001 TSF Configurable System Variables */ +{ "GETGR_R_SIZE_MAX", SYSCONF, _SC_GETGR_R_SIZE_MAX }, +{ "GETPW_R_SIZE_MAX", SYSCONF, _SC_GETPW_R_SIZE_MAX }, + +/* Commonly provided extensions */ +{ "_PHYS_PAGES", SYSCONF, _SC_PHYS_PAGES }, +{ "_AVPHYS_PAGES", SYSCONF, _SC_AVPHYS_PAGES }, +{ "_NPROCESSORS_CONF", SYSCONF, _SC_NPROCESSORS_CONF }, +{ "_NPROCESSORS_ONLN", SYSCONF, _SC_NPROCESSORS_ONLN }, + +/* Data type related extensions */ +{ "CHAR_BIT", CONSTANT, CHAR_BIT }, +{ "CHAR_MAX", CONSTANT, CHAR_MAX }, +{ "CHAR_MIN", CONSTANT, CHAR_MIN }, +{ "INT_MAX", CONSTANT, INT_MAX }, +{ "INT_MIN", CONSTANT, INT_MIN }, +{ "LONG_BIT", CONSTANT, LONG_BIT }, +{ "LONG_MAX", CONSTANT, LONG_MAX }, +{ "LONG_MIN", CONSTANT, LONG_MIN }, +{ "SCHAR_MAX", CONSTANT, SCHAR_MAX }, +{ "SCHAR_MIN", CONSTANT, SCHAR_MIN }, +{ "SHRT_MAX", CONSTANT, SHRT_MAX }, +{ "SHRT_MIN", CONSTANT, SHRT_MIN }, +{ "SSIZE_MAX", CONSTANT, SSIZE_MAX }, +{ "UCHAR_MAX", UCONSTANT, (long) UCHAR_MAX }, +{ "UINT_MAX", UCONSTANT, (long) UINT_MAX }, +{ "ULONG_MAX", UCONSTANT, (long) ULONG_MAX }, +{ "USHRT_MAX", UCONSTANT, (long) USHRT_MAX }, +{ "WORD_BIT", CONSTANT, WORD_BIT }, + +{ NULL, CONSTANT, 0L } +}; + +static int all = 0; + +static void usage(const char *p) +{ + (void)fprintf(stderr, "Usage: %s system_var\n\t%s -a\n" + "\t%s path_var pathname\n\t%s -a pathname\n", p, p, p, p); + exit(EXIT_FAILURE); +} + +static void print_long(const char *name, long val) +{ + if (all) printf("%s = %ld\n", name, val); + else printf("%ld\n", val); +} + +static void print_ulong(const char *name, unsigned long val) +{ + if (all) printf("%s = %lu\n", name, val); + else printf("%lu\n", val); +} + +static void print_string(const char *name, const char *val) +{ + if (all) printf("%s = %s\n", name, val); + else printf("%s\n", val); +} + +static int print_constant(const struct conf_variable *cp, const char *pathname) +{ + print_long(cp->name, cp->value); + return 0; +} + +static int print_uconstant(const struct conf_variable *cp, const char *pathname) +{ + print_ulong(cp->name, (unsigned long) cp->value); + return 0; +} + +static int print_sysconf(const struct conf_variable *cp, const char *pathname) +{ + long val; + + errno = 0; + if ((val = sysconf((int)cp->value)) == -1) { + if (errno != 0) err(EXIT_FAILURE, "sysconf(%ld)", cp->value); + return -1; + } + print_long(cp->name, val); + return 0; +} + +static int print_confstr(const struct conf_variable *cp, const char *pathname) +{ + size_t len; + char *val; + + errno = 0; + if ((len = confstr((int)cp->value, NULL, 0)) == 0) goto error; + if ((val = malloc(len)) == NULL) err(EXIT_FAILURE, "Can't allocate %zu bytes", len); + errno = 0; + if (confstr((int)cp->value, val, len) == 0) goto error; + print_string(cp->name, val); + free(val); + return 0; +error: + if (errno != EINVAL) err(EXIT_FAILURE, "confstr(%ld)", cp->value); + return -1; +} + +static int print_pathconf(const struct conf_variable *cp, const char *pathname) +{ + long val; + + errno = 0; + if ((val = pathconf(pathname, (int)cp->value)) == -1) { + if (all && errno == EINVAL) return 0; + if (errno != 0) err(EXIT_FAILURE, "pathconf(%s, %ld)", pathname, cp->value); + return -1; + } + print_long(cp->name, val); + return 0; +} + +typedef int (*handler_t)(const struct conf_variable *cp, const char *pathname); +static const handler_t type_handlers[NUM_TYPES] = { + [SYSCONF] = print_sysconf, + [CONFSTR] = print_confstr, + [PATHCONF] = print_pathconf, + [CONSTANT] = print_constant, + [UCONSTANT] = print_uconstant, +}; + +int main(int argc, char **argv) +{ + const char *progname = argv[0]; + const struct conf_variable *cp; + const char *varname, *pathname; + int ch, found = 0; + + (void)setlocale(LC_ALL, ""); + while ((ch = getopt(argc, argv, "a")) != -1) { + switch (ch) { + case 'a': + all = 1; + break; + case '?': + default: + usage(progname); + } + } + argc -= optind; + argv += optind; + + if (!all) { + if (argc == 0) + usage(progname); + varname = argv[0]; + argc--; + argv++; + } else + varname = NULL; + + if (argc > 1) + usage(progname); + pathname = argv[0]; /* may be NULL */ + + for (cp = conf_table; cp->name != NULL; cp++) { + if (!all && strcmp(varname, cp->name) != 0) continue; + if ((cp->type == PATHCONF) == (pathname != NULL)) { + if (type_handlers[cp->type](cp, pathname) < 0) + print_string(cp->name, "undefined"); + found = 1; + } else if (!all) + errx(EXIT_FAILURE, "%s: invalid variable type", cp->name); + } + if (!all && !found) errx(EXIT_FAILURE, "%s: unknown variable", varname); + (void)fflush(stdout); + return ferror(stdout) ? EXIT_FAILURE : EXIT_SUCCESS; +} diff --git a/i686/musl/files/queue.h b/i686/musl/files/queue.h new file mode 100755 index 00000000..a38499a2 --- /dev/null +++ b/i686/musl/files/queue.h @@ -0,0 +1,846 @@ +/* $NetBSD: queue.h,v 1.70 2015/11/02 15:21:23 christos Exp $ */ + +/* + * Copyright (c) 1991, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * @(#)queue.h 8.5 (Berkeley) 8/20/94 + */ + +#ifndef _SYS_QUEUE_H_ +#define _SYS_QUEUE_H_ + +/* + * This file defines five types of data structures: singly-linked lists, + * lists, simple queues, tail queues, and circular queues. + * + * A singly-linked list is headed by a single forward pointer. The + * elements are singly linked for minimum space and pointer manipulation + * overhead at the expense of O(n) removal for arbitrary elements. New + * elements can be added to the list after an existing element or at the + * head of the list. Elements being removed from the head of the list + * should use the explicit macro for this purpose for optimum + * efficiency. A singly-linked list may only be traversed in the forward + * direction. Singly-linked lists are ideal for applications with large + * datasets and few or no removals or for implementing a LIFO queue. + * + * A list is headed by a single forward pointer (or an array of forward + * pointers for a hash table header). The elements are doubly linked + * so that an arbitrary element can be removed without a need to + * traverse the list. New elements can be added to the list before + * or after an existing element or at the head of the list. A list + * may only be traversed in the forward direction. + * + * A simple queue is headed by a pair of pointers, one the head of the + * list and the other to the tail of the list. The elements are singly + * linked to save space, so elements can only be removed from the + * head of the list. New elements can be added to the list after + * an existing element, at the head of the list, or at the end of the + * list. A simple queue may only be traversed in the forward direction. + * + * A tail queue is headed by a pair of pointers, one to the head of the + * list and the other to the tail of the list. The elements are doubly + * linked so that an arbitrary element can be removed without a need to + * traverse the list. New elements can be added to the list before or + * after an existing element, at the head of the list, or at the end of + * the list. A tail queue may be traversed in either direction. + * + * A circle queue is headed by a pair of pointers, one to the head of the + * list and the other to the tail of the list. The elements are doubly + * linked so that an arbitrary element can be removed without a need to + * traverse the list. New elements can be added to the list before or after + * an existing element, at the head of the list, or at the end of the list. + * A circle queue may be traversed in either direction, but has a more + * complex end of list detection. + * + * For details on the use of these macros, see the queue(3) manual page. + */ + +/* + * Include the definition of NULL only on NetBSD because sys/null.h + * is not available elsewhere. This conditional makes the header + * portable and it can simply be dropped verbatim into any system. + * The caveat is that on other systems some other header + * must provide NULL before the macros can be used. + */ +#ifdef __NetBSD__ +#include <sys/null.h> +#endif + +#if defined(QUEUEDEBUG) +# if defined(_KERNEL) +# define QUEUEDEBUG_ABORT(...) panic(__VA_ARGS__) +# else +# include <err.h> +# define QUEUEDEBUG_ABORT(...) err(1, __VA_ARGS__) +# endif +#endif + +/* + * Singly-linked List definitions. + */ +#define SLIST_HEAD(name, type) \ +struct name { \ + struct type *slh_first; /* first element */ \ +} + +#define SLIST_HEAD_INITIALIZER(head) \ + { NULL } + +#define SLIST_ENTRY(type) \ +struct { \ + struct type *sle_next; /* next element */ \ +} + +/* + * Singly-linked List access methods. + */ +#define SLIST_FIRST(head) ((head)->slh_first) +#define SLIST_END(head) NULL +#define SLIST_EMPTY(head) ((head)->slh_first == NULL) +#define SLIST_NEXT(elm, field) ((elm)->field.sle_next) + +#define SLIST_FOREACH(var, head, field) \ + for((var) = (head)->slh_first; \ + (var) != SLIST_END(head); \ + (var) = (var)->field.sle_next) + +#define SLIST_FOREACH_SAFE(var, head, field, tvar) \ + for ((var) = SLIST_FIRST((head)); \ + (var) != SLIST_END(head) && \ + ((tvar) = SLIST_NEXT((var), field), 1); \ + (var) = (tvar)) + +/* + * Singly-linked List functions. + */ +#define SLIST_INIT(head) do { \ + (head)->slh_first = SLIST_END(head); \ +} while (/*CONSTCOND*/0) + +#define SLIST_INSERT_AFTER(slistelm, elm, field) do { \ + (elm)->field.sle_next = (slistelm)->field.sle_next; \ + (slistelm)->field.sle_next = (elm); \ +} while (/*CONSTCOND*/0) + +#define SLIST_INSERT_HEAD(head, elm, field) do { \ + (elm)->field.sle_next = (head)->slh_first; \ + (head)->slh_first = (elm); \ +} while (/*CONSTCOND*/0) + +#define SLIST_REMOVE_AFTER(slistelm, field) do { \ + (slistelm)->field.sle_next = \ + SLIST_NEXT(SLIST_NEXT((slistelm), field), field); \ +} while (/*CONSTCOND*/0) + +#define SLIST_REMOVE_HEAD(head, field) do { \ + (head)->slh_first = (head)->slh_first->field.sle_next; \ +} while (/*CONSTCOND*/0) + +#define SLIST_REMOVE(head, elm, type, field) do { \ + if ((head)->slh_first == (elm)) { \ + SLIST_REMOVE_HEAD((head), field); \ + } \ + else { \ + struct type *curelm = (head)->slh_first; \ + while(curelm->field.sle_next != (elm)) \ + curelm = curelm->field.sle_next; \ + curelm->field.sle_next = \ + curelm->field.sle_next->field.sle_next; \ + } \ +} while (/*CONSTCOND*/0) + + +/* + * List definitions. + */ +#define LIST_HEAD(name, type) \ +struct name { \ + struct type *lh_first; /* first element */ \ +} + +#define LIST_HEAD_INITIALIZER(head) \ + { NULL } + +#define LIST_ENTRY(type) \ +struct { \ + struct type *le_next; /* next element */ \ + struct type **le_prev; /* address of previous next element */ \ +} + +/* + * List access methods. + */ +#define LIST_FIRST(head) ((head)->lh_first) +#define LIST_END(head) NULL +#define LIST_EMPTY(head) ((head)->lh_first == LIST_END(head)) +#define LIST_NEXT(elm, field) ((elm)->field.le_next) + +#define LIST_FOREACH(var, head, field) \ + for ((var) = ((head)->lh_first); \ + (var) != LIST_END(head); \ + (var) = ((var)->field.le_next)) + +#define LIST_FOREACH_SAFE(var, head, field, tvar) \ + for ((var) = LIST_FIRST((head)); \ + (var) != LIST_END(head) && \ + ((tvar) = LIST_NEXT((var), field), 1); \ + (var) = (tvar)) + +#define LIST_MOVE(head1, head2) do { \ + LIST_INIT((head2)); \ + if (!LIST_EMPTY((head1))) { \ + (head2)->lh_first = (head1)->lh_first; \ + LIST_INIT((head1)); \ + } \ +} while (/*CONSTCOND*/0) + +/* + * List functions. + */ +#if defined(QUEUEDEBUG) +#define QUEUEDEBUG_LIST_INSERT_HEAD(head, elm, field) \ + if ((head)->lh_first && \ + (head)->lh_first->field.le_prev != &(head)->lh_first) \ + QUEUEDEBUG_ABORT("LIST_INSERT_HEAD %p %s:%d", (head), \ + __FILE__, __LINE__); +#define QUEUEDEBUG_LIST_OP(elm, field) \ + if ((elm)->field.le_next && \ + (elm)->field.le_next->field.le_prev != \ + &(elm)->field.le_next) \ + QUEUEDEBUG_ABORT("LIST_* forw %p %s:%d", (elm), \ + __FILE__, __LINE__); \ + if (*(elm)->field.le_prev != (elm)) \ + QUEUEDEBUG_ABORT("LIST_* back %p %s:%d", (elm), \ + __FILE__, __LINE__); +#define QUEUEDEBUG_LIST_POSTREMOVE(elm, field) \ + (elm)->field.le_next = (void *)1L; \ + (elm)->field.le_prev = (void *)1L; +#else +#define QUEUEDEBUG_LIST_INSERT_HEAD(head, elm, field) +#define QUEUEDEBUG_LIST_OP(elm, field) +#define QUEUEDEBUG_LIST_POSTREMOVE(elm, field) +#endif + +#define LIST_INIT(head) do { \ + (head)->lh_first = LIST_END(head); \ +} while (/*CONSTCOND*/0) + +#define LIST_INSERT_AFTER(listelm, elm, field) do { \ + QUEUEDEBUG_LIST_OP((listelm), field) \ + if (((elm)->field.le_next = (listelm)->field.le_next) != \ + LIST_END(head)) \ + (listelm)->field.le_next->field.le_prev = \ + &(elm)->field.le_next; \ + (listelm)->field.le_next = (elm); \ + (elm)->field.le_prev = &(listelm)->field.le_next; \ +} while (/*CONSTCOND*/0) + +#define LIST_INSERT_BEFORE(listelm, elm, field) do { \ + QUEUEDEBUG_LIST_OP((listelm), field) \ + (elm)->field.le_prev = (listelm)->field.le_prev; \ + (elm)->field.le_next = (listelm); \ + *(listelm)->field.le_prev = (elm); \ + (listelm)->field.le_prev = &(elm)->field.le_next; \ +} while (/*CONSTCOND*/0) + +#define LIST_INSERT_HEAD(head, elm, field) do { \ + QUEUEDEBUG_LIST_INSERT_HEAD((head), (elm), field) \ + if (((elm)->field.le_next = (head)->lh_first) != LIST_END(head))\ + (head)->lh_first->field.le_prev = &(elm)->field.le_next;\ + (head)->lh_first = (elm); \ + (elm)->field.le_prev = &(head)->lh_first; \ +} while (/*CONSTCOND*/0) + +#define LIST_REMOVE(elm, field) do { \ + QUEUEDEBUG_LIST_OP((elm), field) \ + if ((elm)->field.le_next != NULL) \ + (elm)->field.le_next->field.le_prev = \ + (elm)->field.le_prev; \ + *(elm)->field.le_prev = (elm)->field.le_next; \ + QUEUEDEBUG_LIST_POSTREMOVE((elm), field) \ +} while (/*CONSTCOND*/0) + +#define LIST_REPLACE(elm, elm2, field) do { \ + if (((elm2)->field.le_next = (elm)->field.le_next) != NULL) \ + (elm2)->field.le_next->field.le_prev = \ + &(elm2)->field.le_next; \ + (elm2)->field.le_prev = (elm)->field.le_prev; \ + *(elm2)->field.le_prev = (elm2); \ + QUEUEDEBUG_LIST_POSTREMOVE((elm), field) \ +} while (/*CONSTCOND*/0) + +/* + * Simple queue definitions. + */ +#define SIMPLEQ_HEAD(name, type) \ +struct name { \ + struct type *sqh_first; /* first element */ \ + struct type **sqh_last; /* addr of last next element */ \ +} + +#define SIMPLEQ_HEAD_INITIALIZER(head) \ + { NULL, &(head).sqh_first } + +#define SIMPLEQ_ENTRY(type) \ +struct { \ + struct type *sqe_next; /* next element */ \ +} + +/* + * Simple queue access methods. + */ +#define SIMPLEQ_FIRST(head) ((head)->sqh_first) +#define SIMPLEQ_END(head) NULL +#define SIMPLEQ_EMPTY(head) ((head)->sqh_first == SIMPLEQ_END(head)) +#define SIMPLEQ_NEXT(elm, field) ((elm)->field.sqe_next) + +#define SIMPLEQ_FOREACH(var, head, field) \ + for ((var) = ((head)->sqh_first); \ + (var) != SIMPLEQ_END(head); \ + (var) = ((var)->field.sqe_next)) + +#define SIMPLEQ_FOREACH_SAFE(var, head, field, next) \ + for ((var) = ((head)->sqh_first); \ + (var) != SIMPLEQ_END(head) && \ + ((next = ((var)->field.sqe_next)), 1); \ + (var) = (next)) + +/* + * Simple queue functions. + */ +#define SIMPLEQ_INIT(head) do { \ + (head)->sqh_first = NULL; \ + (head)->sqh_last = &(head)->sqh_first; \ +} while (/*CONSTCOND*/0) + +#define SIMPLEQ_INSERT_HEAD(head, elm, field) do { \ + if (((elm)->field.sqe_next = (head)->sqh_first) == NULL) \ + (head)->sqh_last = &(elm)->field.sqe_next; \ + (head)->sqh_first = (elm); \ +} while (/*CONSTCOND*/0) + +#define SIMPLEQ_INSERT_TAIL(head, elm, field) do { \ + (elm)->field.sqe_next = NULL; \ + *(head)->sqh_last = (elm); \ + (head)->sqh_last = &(elm)->field.sqe_next; \ +} while (/*CONSTCOND*/0) + +#define SIMPLEQ_INSERT_AFTER(head, listelm, elm, field) do { \ + if (((elm)->field.sqe_next = (listelm)->field.sqe_next) == NULL)\ + (head)->sqh_last = &(elm)->field.sqe_next; \ + (listelm)->field.sqe_next = (elm); \ +} while (/*CONSTCOND*/0) + +#define SIMPLEQ_REMOVE_HEAD(head, field) do { \ + if (((head)->sqh_first = (head)->sqh_first->field.sqe_next) == NULL) \ + (head)->sqh_last = &(head)->sqh_first; \ +} while (/*CONSTCOND*/0) + +#define SIMPLEQ_REMOVE_AFTER(head, elm, field) do { \ + if (((elm)->field.sqe_next = (elm)->field.sqe_next->field.sqe_next) \ + == NULL) \ + (head)->sqh_last = &(elm)->field.sqe_next; \ +} while (/*CONSTCOND*/0) + +#define SIMPLEQ_REMOVE(head, elm, type, field) do { \ + if ((head)->sqh_first == (elm)) { \ + SIMPLEQ_REMOVE_HEAD((head), field); \ + } else { \ + struct type *curelm = (head)->sqh_first; \ + while (curelm->field.sqe_next != (elm)) \ + curelm = curelm->field.sqe_next; \ + if ((curelm->field.sqe_next = \ + curelm->field.sqe_next->field.sqe_next) == NULL) \ + (head)->sqh_last = &(curelm)->field.sqe_next; \ + } \ +} while (/*CONSTCOND*/0) + +#define SIMPLEQ_CONCAT(head1, head2) do { \ + if (!SIMPLEQ_EMPTY((head2))) { \ + *(head1)->sqh_last = (head2)->sqh_first; \ + (head1)->sqh_last = (head2)->sqh_last; \ + SIMPLEQ_INIT((head2)); \ + } \ +} while (/*CONSTCOND*/0) + +#define SIMPLEQ_LAST(head, type, field) \ + (SIMPLEQ_EMPTY((head)) ? \ + NULL : \ + ((struct type *)(void *) \ + ((char *)((head)->sqh_last) - offsetof(struct type, field)))) + +/* + * Tail queue definitions. + */ +#define _TAILQ_HEAD(name, type, qual) \ +struct name { \ + qual type *tqh_first; /* first element */ \ + qual type *qual *tqh_last; /* addr of last next element */ \ +} +#define TAILQ_HEAD(name, type) _TAILQ_HEAD(name, struct type,) + +#define TAILQ_HEAD_INITIALIZER(head) \ + { TAILQ_END(head), &(head).tqh_first } + +#define _TAILQ_ENTRY(type, qual) \ +struct { \ + qual type *tqe_next; /* next element */ \ + qual type *qual *tqe_prev; /* address of previous next element */\ +} +#define TAILQ_ENTRY(type) _TAILQ_ENTRY(struct type,) + +/* + * Tail queue access methods. + */ +#define TAILQ_FIRST(head) ((head)->tqh_first) +#define TAILQ_END(head) (NULL) +#define TAILQ_NEXT(elm, field) ((elm)->field.tqe_next) +#define TAILQ_LAST(head, headname) \ + (*(((struct headname *)(void *)((head)->tqh_last))->tqh_last)) +#define TAILQ_PREV(elm, headname, field) \ + (*(((struct headname *)(void *)((elm)->field.tqe_prev))->tqh_last)) +#define TAILQ_EMPTY(head) (TAILQ_FIRST(head) == TAILQ_END(head)) + + +#define TAILQ_FOREACH(var, head, field) \ + for ((var) = ((head)->tqh_first); \ + (var) != TAILQ_END(head); \ + (var) = ((var)->field.tqe_next)) + +#define TAILQ_FOREACH_SAFE(var, head, field, next) \ + for ((var) = ((head)->tqh_first); \ + (var) != TAILQ_END(head) && \ + ((next) = TAILQ_NEXT(var, field), 1); (var) = (next)) + +#define TAILQ_FOREACH_REVERSE(var, head, headname, field) \ + for ((var) = TAILQ_LAST((head), headname); \ + (var) != TAILQ_END(head); \ + (var) = TAILQ_PREV((var), headname, field)) + +#define TAILQ_FOREACH_REVERSE_SAFE(var, head, headname, field, prev) \ + for ((var) = TAILQ_LAST((head), headname); \ + (var) != TAILQ_END(head) && \ + ((prev) = TAILQ_PREV((var), headname, field), 1); (var) = (prev)) + +/* + * Tail queue functions. + */ +#if defined(QUEUEDEBUG) +#define QUEUEDEBUG_TAILQ_INSERT_HEAD(head, elm, field) \ + if ((head)->tqh_first && \ + (head)->tqh_first->field.tqe_prev != &(head)->tqh_first) \ + QUEUEDEBUG_ABORT("TAILQ_INSERT_HEAD %p %s:%d", (head), \ + __FILE__, __LINE__); +#define QUEUEDEBUG_TAILQ_INSERT_TAIL(head, elm, field) \ + if (*(head)->tqh_last != NULL) \ + QUEUEDEBUG_ABORT("TAILQ_INSERT_TAIL %p %s:%d", (head), \ + __FILE__, __LINE__); +#define QUEUEDEBUG_TAILQ_OP(elm, field) \ + if ((elm)->field.tqe_next && \ + (elm)->field.tqe_next->field.tqe_prev != \ + &(elm)->field.tqe_next) \ + QUEUEDEBUG_ABORT("TAILQ_* forw %p %s:%d", (elm), \ + __FILE__, __LINE__); \ + if (*(elm)->field.tqe_prev != (elm)) \ + QUEUEDEBUG_ABORT("TAILQ_* back %p %s:%d", (elm), \ + __FILE__, __LINE__); +#define QUEUEDEBUG_TAILQ_PREREMOVE(head, elm, field) \ + if ((elm)->field.tqe_next == NULL && \ + (head)->tqh_last != &(elm)->field.tqe_next) \ + QUEUEDEBUG_ABORT("TAILQ_PREREMOVE head %p elm %p %s:%d",\ + (head), (elm), __FILE__, __LINE__); +#define QUEUEDEBUG_TAILQ_POSTREMOVE(elm, field) \ + (elm)->field.tqe_next = (void *)1L; \ + (elm)->field.tqe_prev = (void *)1L; +#else +#define QUEUEDEBUG_TAILQ_INSERT_HEAD(head, elm, field) +#define QUEUEDEBUG_TAILQ_INSERT_TAIL(head, elm, field) +#define QUEUEDEBUG_TAILQ_OP(elm, field) +#define QUEUEDEBUG_TAILQ_PREREMOVE(head, elm, field) +#define QUEUEDEBUG_TAILQ_POSTREMOVE(elm, field) +#endif + +#define TAILQ_INIT(head) do { \ + (head)->tqh_first = TAILQ_END(head); \ + (head)->tqh_last = &(head)->tqh_first; \ +} while (/*CONSTCOND*/0) + +#define TAILQ_INSERT_HEAD(head, elm, field) do { \ + QUEUEDEBUG_TAILQ_INSERT_HEAD((head), (elm), field) \ + if (((elm)->field.tqe_next = (head)->tqh_first) != TAILQ_END(head))\ + (head)->tqh_first->field.tqe_prev = \ + &(elm)->field.tqe_next; \ + else \ + (head)->tqh_last = &(elm)->field.tqe_next; \ + (head)->tqh_first = (elm); \ + (elm)->field.tqe_prev = &(head)->tqh_first; \ +} while (/*CONSTCOND*/0) + +#define TAILQ_INSERT_TAIL(head, elm, field) do { \ + QUEUEDEBUG_TAILQ_INSERT_TAIL((head), (elm), field) \ + (elm)->field.tqe_next = TAILQ_END(head); \ + (elm)->field.tqe_prev = (head)->tqh_last; \ + *(head)->tqh_last = (elm); \ + (head)->tqh_last = &(elm)->field.tqe_next; \ +} while (/*CONSTCOND*/0) + +#define TAILQ_INSERT_AFTER(head, listelm, elm, field) do { \ + QUEUEDEBUG_TAILQ_OP((listelm), field) \ + if (((elm)->field.tqe_next = (listelm)->field.tqe_next) != \ + TAILQ_END(head)) \ + (elm)->field.tqe_next->field.tqe_prev = \ + &(elm)->field.tqe_next; \ + else \ + (head)->tqh_last = &(elm)->field.tqe_next; \ + (listelm)->field.tqe_next = (elm); \ + (elm)->field.tqe_prev = &(listelm)->field.tqe_next; \ +} while (/*CONSTCOND*/0) + +#define TAILQ_INSERT_BEFORE(listelm, elm, field) do { \ + QUEUEDEBUG_TAILQ_OP((listelm), field) \ + (elm)->field.tqe_prev = (listelm)->field.tqe_prev; \ + (elm)->field.tqe_next = (listelm); \ + *(listelm)->field.tqe_prev = (elm); \ + (listelm)->field.tqe_prev = &(elm)->field.tqe_next; \ +} while (/*CONSTCOND*/0) + +#define TAILQ_REMOVE(head, elm, field) do { \ + QUEUEDEBUG_TAILQ_PREREMOVE((head), (elm), field) \ + QUEUEDEBUG_TAILQ_OP((elm), field) \ + if (((elm)->field.tqe_next) != TAILQ_END(head)) \ + (elm)->field.tqe_next->field.tqe_prev = \ + (elm)->field.tqe_prev; \ + else \ + (head)->tqh_last = (elm)->field.tqe_prev; \ + *(elm)->field.tqe_prev = (elm)->field.tqe_next; \ + QUEUEDEBUG_TAILQ_POSTREMOVE((elm), field); \ +} while (/*CONSTCOND*/0) + +#define TAILQ_REPLACE(head, elm, elm2, field) do { \ + if (((elm2)->field.tqe_next = (elm)->field.tqe_next) != \ + TAILQ_END(head)) \ + (elm2)->field.tqe_next->field.tqe_prev = \ + &(elm2)->field.tqe_next; \ + else \ + (head)->tqh_last = &(elm2)->field.tqe_next; \ + (elm2)->field.tqe_prev = (elm)->field.tqe_prev; \ + *(elm2)->field.tqe_prev = (elm2); \ + QUEUEDEBUG_TAILQ_POSTREMOVE((elm), field); \ +} while (/*CONSTCOND*/0) + +#define TAILQ_CONCAT(head1, head2, field) do { \ + if (!TAILQ_EMPTY(head2)) { \ + *(head1)->tqh_last = (head2)->tqh_first; \ + (head2)->tqh_first->field.tqe_prev = (head1)->tqh_last; \ + (head1)->tqh_last = (head2)->tqh_last; \ + TAILQ_INIT((head2)); \ + } \ +} while (/*CONSTCOND*/0) + +/* + * Singly-linked Tail queue declarations. + */ +#define STAILQ_HEAD(name, type) \ +struct name { \ + struct type *stqh_first; /* first element */ \ + struct type **stqh_last; /* addr of last next element */ \ +} + +#define STAILQ_HEAD_INITIALIZER(head) \ + { NULL, &(head).stqh_first } + +#define STAILQ_ENTRY(type) \ +struct { \ + struct type *stqe_next; /* next element */ \ +} + +/* + * Singly-linked Tail queue access methods. + */ +#define STAILQ_FIRST(head) ((head)->stqh_first) +#define STAILQ_END(head) NULL +#define STAILQ_NEXT(elm, field) ((elm)->field.stqe_next) +#define STAILQ_EMPTY(head) (STAILQ_FIRST(head) == STAILQ_END(head)) + +/* + * Singly-linked Tail queue functions. + */ +#define STAILQ_INIT(head) do { \ + (head)->stqh_first = NULL; \ + (head)->stqh_last = &(head)->stqh_first; \ +} while (/*CONSTCOND*/0) + +#define STAILQ_INSERT_HEAD(head, elm, field) do { \ + if (((elm)->field.stqe_next = (head)->stqh_first) == NULL) \ + (head)->stqh_last = &(elm)->field.stqe_next; \ + (head)->stqh_first = (elm); \ +} while (/*CONSTCOND*/0) + +#define STAILQ_INSERT_TAIL(head, elm, field) do { \ + (elm)->field.stqe_next = NULL; \ + *(head)->stqh_last = (elm); \ + (head)->stqh_last = &(elm)->field.stqe_next; \ +} while (/*CONSTCOND*/0) + +#define STAILQ_INSERT_AFTER(head, listelm, elm, field) do { \ + if (((elm)->field.stqe_next = (listelm)->field.stqe_next) == NULL)\ + (head)->stqh_last = &(elm)->field.stqe_next; \ + (listelm)->field.stqe_next = (elm); \ +} while (/*CONSTCOND*/0) + +#define STAILQ_REMOVE_HEAD(head, field) do { \ + if (((head)->stqh_first = (head)->stqh_first->field.stqe_next) == NULL) \ + (head)->stqh_last = &(head)->stqh_first; \ +} while (/*CONSTCOND*/0) + +#define STAILQ_REMOVE(head, elm, type, field) do { \ + if ((head)->stqh_first == (elm)) { \ + STAILQ_REMOVE_HEAD((head), field); \ + } else { \ + struct type *curelm = (head)->stqh_first; \ + while (curelm->field.stqe_next != (elm)) \ + curelm = curelm->field.stqe_next; \ + if ((curelm->field.stqe_next = \ + curelm->field.stqe_next->field.stqe_next) == NULL) \ + (head)->stqh_last = &(curelm)->field.stqe_next; \ + } \ +} while (/*CONSTCOND*/0) + +#define STAILQ_FOREACH(var, head, field) \ + for ((var) = ((head)->stqh_first); \ + (var); \ + (var) = ((var)->field.stqe_next)) + +#define STAILQ_FOREACH_SAFE(var, head, field, tvar) \ + for ((var) = STAILQ_FIRST((head)); \ + (var) && ((tvar) = STAILQ_NEXT((var), field), 1); \ + (var) = (tvar)) + +#define STAILQ_CONCAT(head1, head2) do { \ + if (!STAILQ_EMPTY((head2))) { \ + *(head1)->stqh_last = (head2)->stqh_first; \ + (head1)->stqh_last = (head2)->stqh_last; \ + STAILQ_INIT((head2)); \ + } \ +} while (/*CONSTCOND*/0) + +#define STAILQ_LAST(head, type, field) \ + (STAILQ_EMPTY((head)) ? \ + NULL : \ + ((struct type *)(void *) \ + ((char *)((head)->stqh_last) - offsetof(struct type, field)))) + + +#ifndef _KERNEL +/* + * Circular queue definitions. Do not use. We still keep the macros + * for compatibility but because of pointer aliasing issues their use + * is discouraged! + */ + +/* + * __launder_type(): We use this ugly hack to work around the the compiler + * noticing that two types may not alias each other and elide tests in code. + * We hit this in the CIRCLEQ macros when comparing 'struct name *' and + * 'struct type *' (see CIRCLEQ_HEAD()). Modern compilers (such as GCC + * 4.8) declare these comparisons as always false, causing the code to + * not run as designed. + * + * This hack is only to be used for comparisons and thus can be fully const. + * Do not use for assignment. + * + * If we ever choose to change the ABI of the CIRCLEQ macros, we could fix + * this by changing the head/tail sentinal values, but see the note above + * this one. + */ +static __inline const void * __launder_type(const void *); +static __inline const void * +__launder_type(const void *__x) +{ + __asm __volatile("" : "+r" (__x)); + return __x; +} + +#if defined(QUEUEDEBUG) +#define QUEUEDEBUG_CIRCLEQ_HEAD(head, field) \ + if ((head)->cqh_first != CIRCLEQ_ENDC(head) && \ + (head)->cqh_first->field.cqe_prev != CIRCLEQ_ENDC(head)) \ + QUEUEDEBUG_ABORT("CIRCLEQ head forw %p %s:%d", (head), \ + __FILE__, __LINE__); \ + if ((head)->cqh_last != CIRCLEQ_ENDC(head) && \ + (head)->cqh_last->field.cqe_next != CIRCLEQ_ENDC(head)) \ + QUEUEDEBUG_ABORT("CIRCLEQ head back %p %s:%d", (head), \ + __FILE__, __LINE__); +#define QUEUEDEBUG_CIRCLEQ_ELM(head, elm, field) \ + if ((elm)->field.cqe_next == CIRCLEQ_ENDC(head)) { \ + if ((head)->cqh_last != (elm)) \ + QUEUEDEBUG_ABORT("CIRCLEQ elm last %p %s:%d", \ + (elm), __FILE__, __LINE__); \ + } else { \ + if ((elm)->field.cqe_next->field.cqe_prev != (elm)) \ + QUEUEDEBUG_ABORT("CIRCLEQ elm forw %p %s:%d", \ + (elm), __FILE__, __LINE__); \ + } \ + if ((elm)->field.cqe_prev == CIRCLEQ_ENDC(head)) { \ + if ((head)->cqh_first != (elm)) \ + QUEUEDEBUG_ABORT("CIRCLEQ elm first %p %s:%d", \ + (elm), __FILE__, __LINE__); \ + } else { \ + if ((elm)->field.cqe_prev->field.cqe_next != (elm)) \ + QUEUEDEBUG_ABORT("CIRCLEQ elm prev %p %s:%d", \ + (elm), __FILE__, __LINE__); \ + } +#define QUEUEDEBUG_CIRCLEQ_POSTREMOVE(elm, field) \ + (elm)->field.cqe_next = (void *)1L; \ + (elm)->field.cqe_prev = (void *)1L; +#else +#define QUEUEDEBUG_CIRCLEQ_HEAD(head, field) +#define QUEUEDEBUG_CIRCLEQ_ELM(head, elm, field) +#define QUEUEDEBUG_CIRCLEQ_POSTREMOVE(elm, field) +#endif + +#define CIRCLEQ_HEAD(name, type) \ +struct name { \ + struct type *cqh_first; /* first element */ \ + struct type *cqh_last; /* last element */ \ +} + +#define CIRCLEQ_HEAD_INITIALIZER(head) \ + { CIRCLEQ_END(&head), CIRCLEQ_END(&head) } + +#define CIRCLEQ_ENTRY(type) \ +struct { \ + struct type *cqe_next; /* next element */ \ + struct type *cqe_prev; /* previous element */ \ +} + +/* + * Circular queue functions. + */ +#define CIRCLEQ_INIT(head) do { \ + (head)->cqh_first = CIRCLEQ_END(head); \ + (head)->cqh_last = CIRCLEQ_END(head); \ +} while (/*CONSTCOND*/0) + +#define CIRCLEQ_INSERT_AFTER(head, listelm, elm, field) do { \ + QUEUEDEBUG_CIRCLEQ_HEAD((head), field) \ + QUEUEDEBUG_CIRCLEQ_ELM((head), (listelm), field) \ + (elm)->field.cqe_next = (listelm)->field.cqe_next; \ + (elm)->field.cqe_prev = (listelm); \ + if ((listelm)->field.cqe_next == CIRCLEQ_ENDC(head)) \ + (head)->cqh_last = (elm); \ + else \ + (listelm)->field.cqe_next->field.cqe_prev = (elm); \ + (listelm)->field.cqe_next = (elm); \ +} while (/*CONSTCOND*/0) + +#define CIRCLEQ_INSERT_BEFORE(head, listelm, elm, field) do { \ + QUEUEDEBUG_CIRCLEQ_HEAD((head), field) \ + QUEUEDEBUG_CIRCLEQ_ELM((head), (listelm), field) \ + (elm)->field.cqe_next = (listelm); \ + (elm)->field.cqe_prev = (listelm)->field.cqe_prev; \ + if ((listelm)->field.cqe_prev == CIRCLEQ_ENDC(head)) \ + (head)->cqh_first = (elm); \ + else \ + (listelm)->field.cqe_prev->field.cqe_next = (elm); \ + (listelm)->field.cqe_prev = (elm); \ +} while (/*CONSTCOND*/0) + +#define CIRCLEQ_INSERT_HEAD(head, elm, field) do { \ + QUEUEDEBUG_CIRCLEQ_HEAD((head), field) \ + (elm)->field.cqe_next = (head)->cqh_first; \ + (elm)->field.cqe_prev = CIRCLEQ_END(head); \ + if ((head)->cqh_last == CIRCLEQ_ENDC(head)) \ + (head)->cqh_last = (elm); \ + else \ + (head)->cqh_first->field.cqe_prev = (elm); \ + (head)->cqh_first = (elm); \ +} while (/*CONSTCOND*/0) + +#define CIRCLEQ_INSERT_TAIL(head, elm, field) do { \ + QUEUEDEBUG_CIRCLEQ_HEAD((head), field) \ + (elm)->field.cqe_next = CIRCLEQ_END(head); \ + (elm)->field.cqe_prev = (head)->cqh_last; \ + if ((head)->cqh_first == CIRCLEQ_ENDC(head)) \ + (head)->cqh_first = (elm); \ + else \ + (head)->cqh_last->field.cqe_next = (elm); \ + (head)->cqh_last = (elm); \ +} while (/*CONSTCOND*/0) + +#define CIRCLEQ_REMOVE(head, elm, field) do { \ + QUEUEDEBUG_CIRCLEQ_HEAD((head), field) \ + QUEUEDEBUG_CIRCLEQ_ELM((head), (elm), field) \ + if ((elm)->field.cqe_next == CIRCLEQ_ENDC(head)) \ + (head)->cqh_last = (elm)->field.cqe_prev; \ + else \ + (elm)->field.cqe_next->field.cqe_prev = \ + (elm)->field.cqe_prev; \ + if ((elm)->field.cqe_prev == CIRCLEQ_ENDC(head)) \ + (head)->cqh_first = (elm)->field.cqe_next; \ + else \ + (elm)->field.cqe_prev->field.cqe_next = \ + (elm)->field.cqe_next; \ + QUEUEDEBUG_CIRCLEQ_POSTREMOVE((elm), field) \ +} while (/*CONSTCOND*/0) + +#define CIRCLEQ_FOREACH(var, head, field) \ + for ((var) = ((head)->cqh_first); \ + (var) != CIRCLEQ_ENDC(head); \ + (var) = ((var)->field.cqe_next)) + +#define CIRCLEQ_FOREACH_REVERSE(var, head, field) \ + for ((var) = ((head)->cqh_last); \ + (var) != CIRCLEQ_ENDC(head); \ + (var) = ((var)->field.cqe_prev)) + +/* + * Circular queue access methods. + */ +#define CIRCLEQ_FIRST(head) ((head)->cqh_first) +#define CIRCLEQ_LAST(head) ((head)->cqh_last) +/* For comparisons */ +#define CIRCLEQ_ENDC(head) (__launder_type(head)) +/* For assignments */ +#define CIRCLEQ_END(head) ((void *)(head)) +#define CIRCLEQ_NEXT(elm, field) ((elm)->field.cqe_next) +#define CIRCLEQ_PREV(elm, field) ((elm)->field.cqe_prev) +#define CIRCLEQ_EMPTY(head) \ + (CIRCLEQ_FIRST(head) == CIRCLEQ_ENDC(head)) + +#define CIRCLEQ_LOOP_NEXT(head, elm, field) \ + (((elm)->field.cqe_next == CIRCLEQ_ENDC(head)) \ + ? ((head)->cqh_first) \ + : (elm->field.cqe_next)) +#define CIRCLEQ_LOOP_PREV(head, elm, field) \ + (((elm)->field.cqe_prev == CIRCLEQ_ENDC(head)) \ + ? ((head)->cqh_last) \ + : (elm->field.cqe_prev)) +#endif /* !_KERNEL */ + +#endif /* !_SYS_QUEUE_H_ */ diff --git a/i686/musl/files/tree.h b/i686/musl/files/tree.h new file mode 100755 index 00000000..eaea56aa --- /dev/null +++ b/i686/musl/files/tree.h @@ -0,0 +1,761 @@ +/* $NetBSD: tree.h,v 1.20 2013/09/14 13:20:45 joerg Exp $ */ +/* $OpenBSD: tree.h,v 1.13 2011/07/09 00:19:45 pirofti Exp $ */ +/* + * Copyright 2002 Niels Provos <provos@citi.umich.edu> + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR + * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES + * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. + * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, + * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef _SYS_TREE_H_ +#define _SYS_TREE_H_ + +/* + * This file defines data structures for different types of trees: + * splay trees and red-black trees. + * + * A splay tree is a self-organizing data structure. Every operation + * on the tree causes a splay to happen. The splay moves the requested + * node to the root of the tree and partly rebalances it. + * + * This has the benefit that request locality causes faster lookups as + * the requested nodes move to the top of the tree. On the other hand, + * every lookup causes memory writes. + * + * The Balance Theorem bounds the total access time for m operations + * and n inserts on an initially empty tree as O((m + n)lg n). The + * amortized cost for a sequence of m accesses to a splay tree is O(lg n); + * + * A red-black tree is a binary search tree with the node color as an + * extra attribute. It fulfills a set of conditions: + * - every search path from the root to a leaf consists of the + * same number of black nodes, + * - each red node (except for the root) has a black parent, + * - each leaf node is black. + * + * Every operation on a red-black tree is bounded as O(lg n). + * The maximum height of a red-black tree is 2lg (n+1). + */ + +#define SPLAY_HEAD(name, type) \ +struct name { \ + struct type *sph_root; /* root of the tree */ \ +} + +#define SPLAY_INITIALIZER(root) \ + { NULL } + +#define SPLAY_INIT(root) do { \ + (root)->sph_root = NULL; \ +} while (/*CONSTCOND*/ 0) + +#define SPLAY_ENTRY(type) \ +struct { \ + struct type *spe_left; /* left element */ \ + struct type *spe_right; /* right element */ \ +} + +#define SPLAY_LEFT(elm, field) (elm)->field.spe_left +#define SPLAY_RIGHT(elm, field) (elm)->field.spe_right +#define SPLAY_ROOT(head) (head)->sph_root +#define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL) + +/* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */ +#define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \ + SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \ + SPLAY_RIGHT(tmp, field) = (head)->sph_root; \ + (head)->sph_root = tmp; \ +} while (/*CONSTCOND*/ 0) + +#define SPLAY_ROTATE_LEFT(head, tmp, field) do { \ + SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \ + SPLAY_LEFT(tmp, field) = (head)->sph_root; \ + (head)->sph_root = tmp; \ +} while (/*CONSTCOND*/ 0) + +#define SPLAY_LINKLEFT(head, tmp, field) do { \ + SPLAY_LEFT(tmp, field) = (head)->sph_root; \ + tmp = (head)->sph_root; \ + (head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \ +} while (/*CONSTCOND*/ 0) + +#define SPLAY_LINKRIGHT(head, tmp, field) do { \ + SPLAY_RIGHT(tmp, field) = (head)->sph_root; \ + tmp = (head)->sph_root; \ + (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \ +} while (/*CONSTCOND*/ 0) + +#define SPLAY_ASSEMBLE(head, node, left, right, field) do { \ + SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \ + SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\ + SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \ + SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \ +} while (/*CONSTCOND*/ 0) + +/* Generates prototypes and inline functions */ + +#define SPLAY_PROTOTYPE(name, type, field, cmp) \ +void name##_SPLAY(struct name *, struct type *); \ +void name##_SPLAY_MINMAX(struct name *, int); \ +struct type *name##_SPLAY_INSERT(struct name *, struct type *); \ +struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \ + \ +/* Finds the node with the same key as elm */ \ +static __inline struct type * \ +name##_SPLAY_FIND(struct name *head, struct type *elm) \ +{ \ + if (SPLAY_EMPTY(head)) \ + return(NULL); \ + name##_SPLAY(head, elm); \ + if ((cmp)(elm, (head)->sph_root) == 0) \ + return (head->sph_root); \ + return (NULL); \ +} \ + \ +static __inline __unused struct type * \ +name##_SPLAY_NEXT(struct name *head, struct type *elm) \ +{ \ + name##_SPLAY(head, elm); \ + if (SPLAY_RIGHT(elm, field) != NULL) { \ + elm = SPLAY_RIGHT(elm, field); \ + while (SPLAY_LEFT(elm, field) != NULL) { \ + elm = SPLAY_LEFT(elm, field); \ + } \ + } else \ + elm = NULL; \ + return (elm); \ +} \ + \ +static __unused __inline struct type * \ +name##_SPLAY_MIN_MAX(struct name *head, int val) \ +{ \ + name##_SPLAY_MINMAX(head, val); \ + return (SPLAY_ROOT(head)); \ +} + +/* Main splay operation. + * Moves node close to the key of elm to top + */ +#define SPLAY_GENERATE(name, type, field, cmp) \ +struct type * \ +name##_SPLAY_INSERT(struct name *head, struct type *elm) \ +{ \ + if (SPLAY_EMPTY(head)) { \ + SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \ + } else { \ + int __comp; \ + name##_SPLAY(head, elm); \ + __comp = (cmp)(elm, (head)->sph_root); \ + if(__comp < 0) { \ + SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\ + SPLAY_RIGHT(elm, field) = (head)->sph_root; \ + SPLAY_LEFT((head)->sph_root, field) = NULL; \ + } else if (__comp > 0) { \ + SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\ + SPLAY_LEFT(elm, field) = (head)->sph_root; \ + SPLAY_RIGHT((head)->sph_root, field) = NULL; \ + } else \ + return ((head)->sph_root); \ + } \ + (head)->sph_root = (elm); \ + return (NULL); \ +} \ + \ +struct type * \ +name##_SPLAY_REMOVE(struct name *head, struct type *elm) \ +{ \ + struct type *__tmp; \ + if (SPLAY_EMPTY(head)) \ + return (NULL); \ + name##_SPLAY(head, elm); \ + if ((cmp)(elm, (head)->sph_root) == 0) { \ + if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \ + (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\ + } else { \ + __tmp = SPLAY_RIGHT((head)->sph_root, field); \ + (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\ + name##_SPLAY(head, elm); \ + SPLAY_RIGHT((head)->sph_root, field) = __tmp; \ + } \ + return (elm); \ + } \ + return (NULL); \ +} \ + \ +void \ +name##_SPLAY(struct name *head, struct type *elm) \ +{ \ + struct type __node, *__left, *__right, *__tmp; \ + int __comp; \ +\ + SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\ + __left = __right = &__node; \ +\ + while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) { \ + if (__comp < 0) { \ + __tmp = SPLAY_LEFT((head)->sph_root, field); \ + if (__tmp == NULL) \ + break; \ + if ((cmp)(elm, __tmp) < 0){ \ + SPLAY_ROTATE_RIGHT(head, __tmp, field); \ + if (SPLAY_LEFT((head)->sph_root, field) == NULL)\ + break; \ + } \ + SPLAY_LINKLEFT(head, __right, field); \ + } else if (__comp > 0) { \ + __tmp = SPLAY_RIGHT((head)->sph_root, field); \ + if (__tmp == NULL) \ + break; \ + if ((cmp)(elm, __tmp) > 0){ \ + SPLAY_ROTATE_LEFT(head, __tmp, field); \ + if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\ + break; \ + } \ + SPLAY_LINKRIGHT(head, __left, field); \ + } \ + } \ + SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ +} \ + \ +/* Splay with either the minimum or the maximum element \ + * Used to find minimum or maximum element in tree. \ + */ \ +void name##_SPLAY_MINMAX(struct name *head, int __comp) \ +{ \ + struct type __node, *__left, *__right, *__tmp; \ +\ + SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\ + __left = __right = &__node; \ +\ + while (1) { \ + if (__comp < 0) { \ + __tmp = SPLAY_LEFT((head)->sph_root, field); \ + if (__tmp == NULL) \ + break; \ + if (__comp < 0){ \ + SPLAY_ROTATE_RIGHT(head, __tmp, field); \ + if (SPLAY_LEFT((head)->sph_root, field) == NULL)\ + break; \ + } \ + SPLAY_LINKLEFT(head, __right, field); \ + } else if (__comp > 0) { \ + __tmp = SPLAY_RIGHT((head)->sph_root, field); \ + if (__tmp == NULL) \ + break; \ + if (__comp > 0) { \ + SPLAY_ROTATE_LEFT(head, __tmp, field); \ + if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\ + break; \ + } \ + SPLAY_LINKRIGHT(head, __left, field); \ + } \ + } \ + SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ +} + +#define SPLAY_NEGINF -1 +#define SPLAY_INF 1 + +#define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y) +#define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y) +#define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y) +#define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y) +#define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \ + : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF)) +#define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \ + : name##_SPLAY_MIN_MAX(x, SPLAY_INF)) + +#define SPLAY_FOREACH(x, name, head) \ + for ((x) = SPLAY_MIN(name, head); \ + (x) != NULL; \ + (x) = SPLAY_NEXT(name, head, x)) + +/* Macros that define a red-black tree */ +#define RB_HEAD(name, type) \ +struct name { \ + struct type *rbh_root; /* root of the tree */ \ +} + +#define RB_INITIALIZER(root) \ + { NULL } + +#define RB_INIT(root) do { \ + (root)->rbh_root = NULL; \ +} while (/*CONSTCOND*/ 0) + +#define RB_BLACK 0 +#define RB_RED 1 +#define RB_ENTRY(type) \ +struct { \ + struct type *rbe_left; /* left element */ \ + struct type *rbe_right; /* right element */ \ + struct type *rbe_parent; /* parent element */ \ + int rbe_color; /* node color */ \ +} + +#define RB_LEFT(elm, field) (elm)->field.rbe_left +#define RB_RIGHT(elm, field) (elm)->field.rbe_right +#define RB_PARENT(elm, field) (elm)->field.rbe_parent +#define RB_COLOR(elm, field) (elm)->field.rbe_color +#define RB_ROOT(head) (head)->rbh_root +#define RB_EMPTY(head) (RB_ROOT(head) == NULL) + +#define RB_SET(elm, parent, field) do { \ + RB_PARENT(elm, field) = parent; \ + RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \ + RB_COLOR(elm, field) = RB_RED; \ +} while (/*CONSTCOND*/ 0) + +#define RB_SET_BLACKRED(black, red, field) do { \ + RB_COLOR(black, field) = RB_BLACK; \ + RB_COLOR(red, field) = RB_RED; \ +} while (/*CONSTCOND*/ 0) + +#ifndef RB_AUGMENT +#define RB_AUGMENT(x) do {} while (/*CONSTCOND*/ 0) +#endif + +#define RB_ROTATE_LEFT(head, elm, tmp, field) do { \ + (tmp) = RB_RIGHT(elm, field); \ + if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) { \ + RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \ + } \ + RB_AUGMENT(elm); \ + if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \ + if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \ + RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \ + else \ + RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \ + } else \ + (head)->rbh_root = (tmp); \ + RB_LEFT(tmp, field) = (elm); \ + RB_PARENT(elm, field) = (tmp); \ + RB_AUGMENT(tmp); \ + if ((RB_PARENT(tmp, field))) \ + RB_AUGMENT(RB_PARENT(tmp, field)); \ +} while (/*CONSTCOND*/ 0) + +#define RB_ROTATE_RIGHT(head, elm, tmp, field) do { \ + (tmp) = RB_LEFT(elm, field); \ + if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) { \ + RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \ + } \ + RB_AUGMENT(elm); \ + if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \ + if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \ + RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \ + else \ + RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \ + } else \ + (head)->rbh_root = (tmp); \ + RB_RIGHT(tmp, field) = (elm); \ + RB_PARENT(elm, field) = (tmp); \ + RB_AUGMENT(tmp); \ + if ((RB_PARENT(tmp, field))) \ + RB_AUGMENT(RB_PARENT(tmp, field)); \ +} while (/*CONSTCOND*/ 0) + +/* Generates prototypes and inline functions */ +#define RB_PROTOTYPE(name, type, field, cmp) \ + RB_PROTOTYPE_INTERNAL(name, type, field, cmp,) +#define RB_PROTOTYPE_STATIC(name, type, field, cmp) \ + RB_PROTOTYPE_INTERNAL(name, type, field, cmp, __unused static) +#define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \ +attr void name##_RB_INSERT_COLOR(struct name *, struct type *); \ +attr void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\ +attr struct type *name##_RB_REMOVE(struct name *, struct type *); \ +attr struct type *name##_RB_INSERT(struct name *, struct type *); \ +attr struct type *name##_RB_FIND(struct name *, struct type *); \ +attr struct type *name##_RB_NFIND(struct name *, struct type *); \ +attr struct type *name##_RB_NEXT(struct type *); \ +attr struct type *name##_RB_PREV(struct type *); \ +attr struct type *name##_RB_MINMAX(struct name *, int); \ + \ + +/* Main rb operation. + * Moves node close to the key of elm to top + */ +#define RB_GENERATE(name, type, field, cmp) \ + RB_GENERATE_INTERNAL(name, type, field, cmp,) +#define RB_GENERATE_STATIC(name, type, field, cmp) \ + RB_GENERATE_INTERNAL(name, type, field, cmp, __unused static) +#define RB_GENERATE_INTERNAL(name, type, field, cmp, attr) \ +attr void \ +name##_RB_INSERT_COLOR(struct name *head, struct type *elm) \ +{ \ + struct type *parent, *gparent, *tmp; \ + while ((parent = RB_PARENT(elm, field)) != NULL && \ + RB_COLOR(parent, field) == RB_RED) { \ + gparent = RB_PARENT(parent, field); \ + if (parent == RB_LEFT(gparent, field)) { \ + tmp = RB_RIGHT(gparent, field); \ + if (tmp && RB_COLOR(tmp, field) == RB_RED) { \ + RB_COLOR(tmp, field) = RB_BLACK; \ + RB_SET_BLACKRED(parent, gparent, field);\ + elm = gparent; \ + continue; \ + } \ + if (RB_RIGHT(parent, field) == elm) { \ + RB_ROTATE_LEFT(head, parent, tmp, field);\ + tmp = parent; \ + parent = elm; \ + elm = tmp; \ + } \ + RB_SET_BLACKRED(parent, gparent, field); \ + RB_ROTATE_RIGHT(head, gparent, tmp, field); \ + } else { \ + tmp = RB_LEFT(gparent, field); \ + if (tmp && RB_COLOR(tmp, field) == RB_RED) { \ + RB_COLOR(tmp, field) = RB_BLACK; \ + RB_SET_BLACKRED(parent, gparent, field);\ + elm = gparent; \ + continue; \ + } \ + if (RB_LEFT(parent, field) == elm) { \ + RB_ROTATE_RIGHT(head, parent, tmp, field);\ + tmp = parent; \ + parent = elm; \ + elm = tmp; \ + } \ + RB_SET_BLACKRED(parent, gparent, field); \ + RB_ROTATE_LEFT(head, gparent, tmp, field); \ + } \ + } \ + RB_COLOR(head->rbh_root, field) = RB_BLACK; \ +} \ + \ +attr void \ +name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \ +{ \ + struct type *tmp; \ + while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && \ + elm != RB_ROOT(head)) { \ + if (RB_LEFT(parent, field) == elm) { \ + tmp = RB_RIGHT(parent, field); \ + if (RB_COLOR(tmp, field) == RB_RED) { \ + RB_SET_BLACKRED(tmp, parent, field); \ + RB_ROTATE_LEFT(head, parent, tmp, field);\ + tmp = RB_RIGHT(parent, field); \ + } \ + if ((RB_LEFT(tmp, field) == NULL || \ + RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\ + (RB_RIGHT(tmp, field) == NULL || \ + RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\ + RB_COLOR(tmp, field) = RB_RED; \ + elm = parent; \ + parent = RB_PARENT(elm, field); \ + } else { \ + if (RB_RIGHT(tmp, field) == NULL || \ + RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\ + struct type *oleft; \ + if ((oleft = RB_LEFT(tmp, field)) \ + != NULL) \ + RB_COLOR(oleft, field) = RB_BLACK;\ + RB_COLOR(tmp, field) = RB_RED; \ + RB_ROTATE_RIGHT(head, tmp, oleft, field);\ + tmp = RB_RIGHT(parent, field); \ + } \ + RB_COLOR(tmp, field) = RB_COLOR(parent, field);\ + RB_COLOR(parent, field) = RB_BLACK; \ + if (RB_RIGHT(tmp, field)) \ + RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\ + RB_ROTATE_LEFT(head, parent, tmp, field);\ + elm = RB_ROOT(head); \ + break; \ + } \ + } else { \ + tmp = RB_LEFT(parent, field); \ + if (RB_COLOR(tmp, field) == RB_RED) { \ + RB_SET_BLACKRED(tmp, parent, field); \ + RB_ROTATE_RIGHT(head, parent, tmp, field);\ + tmp = RB_LEFT(parent, field); \ + } \ + if ((RB_LEFT(tmp, field) == NULL || \ + RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\ + (RB_RIGHT(tmp, field) == NULL || \ + RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\ + RB_COLOR(tmp, field) = RB_RED; \ + elm = parent; \ + parent = RB_PARENT(elm, field); \ + } else { \ + if (RB_LEFT(tmp, field) == NULL || \ + RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\ + struct type *oright; \ + if ((oright = RB_RIGHT(tmp, field)) \ + != NULL) \ + RB_COLOR(oright, field) = RB_BLACK;\ + RB_COLOR(tmp, field) = RB_RED; \ + RB_ROTATE_LEFT(head, tmp, oright, field);\ + tmp = RB_LEFT(parent, field); \ + } \ + RB_COLOR(tmp, field) = RB_COLOR(parent, field);\ + RB_COLOR(parent, field) = RB_BLACK; \ + if (RB_LEFT(tmp, field)) \ + RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\ + RB_ROTATE_RIGHT(head, parent, tmp, field);\ + elm = RB_ROOT(head); \ + break; \ + } \ + } \ + } \ + if (elm) \ + RB_COLOR(elm, field) = RB_BLACK; \ +} \ + \ +attr struct type * \ +name##_RB_REMOVE(struct name *head, struct type *elm) \ +{ \ + struct type *child, *parent, *old = elm; \ + int color; \ + if (RB_LEFT(elm, field) == NULL) \ + child = RB_RIGHT(elm, field); \ + else if (RB_RIGHT(elm, field) == NULL) \ + child = RB_LEFT(elm, field); \ + else { \ + struct type *left; \ + elm = RB_RIGHT(elm, field); \ + while ((left = RB_LEFT(elm, field)) != NULL) \ + elm = left; \ + child = RB_RIGHT(elm, field); \ + parent = RB_PARENT(elm, field); \ + color = RB_COLOR(elm, field); \ + if (child) \ + RB_PARENT(child, field) = parent; \ + if (parent) { \ + if (RB_LEFT(parent, field) == elm) \ + RB_LEFT(parent, field) = child; \ + else \ + RB_RIGHT(parent, field) = child; \ + RB_AUGMENT(parent); \ + } else \ + RB_ROOT(head) = child; \ + if (RB_PARENT(elm, field) == old) \ + parent = elm; \ + (elm)->field = (old)->field; \ + if (RB_PARENT(old, field)) { \ + if (RB_LEFT(RB_PARENT(old, field), field) == old)\ + RB_LEFT(RB_PARENT(old, field), field) = elm;\ + else \ + RB_RIGHT(RB_PARENT(old, field), field) = elm;\ + RB_AUGMENT(RB_PARENT(old, field)); \ + } else \ + RB_ROOT(head) = elm; \ + RB_PARENT(RB_LEFT(old, field), field) = elm; \ + if (RB_RIGHT(old, field)) \ + RB_PARENT(RB_RIGHT(old, field), field) = elm; \ + if (parent) { \ + left = parent; \ + do { \ + RB_AUGMENT(left); \ + } while ((left = RB_PARENT(left, field)) != NULL); \ + } \ + goto color; \ + } \ + parent = RB_PARENT(elm, field); \ + color = RB_COLOR(elm, field); \ + if (child) \ + RB_PARENT(child, field) = parent; \ + if (parent) { \ + if (RB_LEFT(parent, field) == elm) \ + RB_LEFT(parent, field) = child; \ + else \ + RB_RIGHT(parent, field) = child; \ + RB_AUGMENT(parent); \ + } else \ + RB_ROOT(head) = child; \ +color: \ + if (color == RB_BLACK) \ + name##_RB_REMOVE_COLOR(head, parent, child); \ + return (old); \ +} \ + \ +/* Inserts a node into the RB tree */ \ +attr struct type * \ +name##_RB_INSERT(struct name *head, struct type *elm) \ +{ \ + struct type *tmp; \ + struct type *parent = NULL; \ + int comp = 0; \ + tmp = RB_ROOT(head); \ + while (tmp) { \ + parent = tmp; \ + comp = (cmp)(elm, parent); \ + if (comp < 0) \ + tmp = RB_LEFT(tmp, field); \ + else if (comp > 0) \ + tmp = RB_RIGHT(tmp, field); \ + else \ + return (tmp); \ + } \ + RB_SET(elm, parent, field); \ + if (parent != NULL) { \ + if (comp < 0) \ + RB_LEFT(parent, field) = elm; \ + else \ + RB_RIGHT(parent, field) = elm; \ + RB_AUGMENT(parent); \ + } else \ + RB_ROOT(head) = elm; \ + name##_RB_INSERT_COLOR(head, elm); \ + return (NULL); \ +} \ + \ +/* Finds the node with the same key as elm */ \ +attr struct type * \ +name##_RB_FIND(struct name *head, struct type *elm) \ +{ \ + struct type *tmp = RB_ROOT(head); \ + int comp; \ + while (tmp) { \ + comp = cmp(elm, tmp); \ + if (comp < 0) \ + tmp = RB_LEFT(tmp, field); \ + else if (comp > 0) \ + tmp = RB_RIGHT(tmp, field); \ + else \ + return (tmp); \ + } \ + return (NULL); \ +} \ + \ +/* Finds the first node greater than or equal to the search key */ \ +attr struct type * \ +name##_RB_NFIND(struct name *head, struct type *elm) \ +{ \ + struct type *tmp = RB_ROOT(head); \ + struct type *res = NULL; \ + int comp; \ + while (tmp) { \ + comp = cmp(elm, tmp); \ + if (comp < 0) { \ + res = tmp; \ + tmp = RB_LEFT(tmp, field); \ + } \ + else if (comp > 0) \ + tmp = RB_RIGHT(tmp, field); \ + else \ + return (tmp); \ + } \ + return (res); \ +} \ + \ +/* ARGSUSED */ \ +attr struct type * \ +name##_RB_NEXT(struct type *elm) \ +{ \ + if (RB_RIGHT(elm, field)) { \ + elm = RB_RIGHT(elm, field); \ + while (RB_LEFT(elm, field)) \ + elm = RB_LEFT(elm, field); \ + } else { \ + if (RB_PARENT(elm, field) && \ + (elm == RB_LEFT(RB_PARENT(elm, field), field))) \ + elm = RB_PARENT(elm, field); \ + else { \ + while (RB_PARENT(elm, field) && \ + (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\ + elm = RB_PARENT(elm, field); \ + elm = RB_PARENT(elm, field); \ + } \ + } \ + return (elm); \ +} \ + \ +/* ARGSUSED */ \ +attr struct type * \ +name##_RB_PREV(struct type *elm) \ +{ \ + if (RB_LEFT(elm, field)) { \ + elm = RB_LEFT(elm, field); \ + while (RB_RIGHT(elm, field)) \ + elm = RB_RIGHT(elm, field); \ + } else { \ + if (RB_PARENT(elm, field) && \ + (elm == RB_RIGHT(RB_PARENT(elm, field), field))) \ + elm = RB_PARENT(elm, field); \ + else { \ + while (RB_PARENT(elm, field) && \ + (elm == RB_LEFT(RB_PARENT(elm, field), field)))\ + elm = RB_PARENT(elm, field); \ + elm = RB_PARENT(elm, field); \ + } \ + } \ + return (elm); \ +} \ + \ +attr struct type * \ +name##_RB_MINMAX(struct name *head, int val) \ +{ \ + struct type *tmp = RB_ROOT(head); \ + struct type *parent = NULL; \ + while (tmp) { \ + parent = tmp; \ + if (val < 0) \ + tmp = RB_LEFT(tmp, field); \ + else \ + tmp = RB_RIGHT(tmp, field); \ + } \ + return (parent); \ +} + +#define RB_NEGINF -1 +#define RB_INF 1 + +#define RB_INSERT(name, x, y) name##_RB_INSERT(x, y) +#define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y) +#define RB_FIND(name, x, y) name##_RB_FIND(x, y) +#define RB_NFIND(name, x, y) name##_RB_NFIND(x, y) +#define RB_NEXT(name, x, y) name##_RB_NEXT(y) +#define RB_PREV(name, x, y) name##_RB_PREV(y) +#define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF) +#define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF) + +#define RB_FOREACH(x, name, head) \ + for ((x) = RB_MIN(name, head); \ + (x) != NULL; \ + (x) = name##_RB_NEXT(x)) + +#define RB_FOREACH_FROM(x, name, y) \ + for ((x) = (y); \ + ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \ + (x) = (y)) + +#define RB_FOREACH_SAFE(x, name, head, y) \ + for ((x) = RB_MIN(name, head); \ + ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \ + (x) = (y)) + +#define RB_FOREACH_REVERSE(x, name, head) \ + for ((x) = RB_MAX(name, head); \ + (x) != NULL; \ + (x) = name##_RB_PREV(x)) + +#define RB_FOREACH_REVERSE_FROM(x, name, y) \ + for ((x) = (y); \ + ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \ + (x) = (y)) + +#define RB_FOREACH_REVERSE_SAFE(x, name, head, y) \ + for ((x) = RB_MAX(name, head); \ + ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \ + (x) = (y)) + +#endif /* _SYS_TREE_H_ */ |