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authorHarry Jeffery <harry@exec64.co.uk>2015-11-12 23:15:03 +0000
committerHarry Jeffery <harry@exec64.co.uk>2015-11-12 23:15:03 +0000
commit5714a2cbd998617ab3b848d21e841b5fe32cac68 (patch)
tree417aeaf7167d846b9e46f49d32cb79153847bf13 /CONTRIBUTING
parentba6d0c7867707e7041172eed7684d197689f58eb (diff)
downloadimv-5714a2cbd998617ab3b848d21e841b5fe32cac68.tar.gz
Fix crash 0 when max texture dimensions = 0
In software rendering mode SDL sets the maximum dimensions to 0. In this case, switch back to 4096 pixel maximum chunk sizes as a reasonable default.
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