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#include <SDL2/SDL.h>
#include <string.h>
SDL_Texture* imv_load_png(SDL_Renderer *r, const char* path);
SDL_Texture* imv_load_jpeg(SDL_Renderer *r, const char* path);
SDL_Texture* imv_load_image(SDL_Renderer *r, const char* path)
{
if(!path)
return NULL;
const char* ext = strrchr(path, '.');
if(strcasecmp(ext, ".png") == 0) {
return imv_load_png(r, path);
} else if(strcasecmp(ext, ".jpeg") == 0 || strcasecmp(ext, ".jpg") == 0) {
return imv_load_jpeg(r, path);
}
fprintf(stderr,
"Could not determine filetype of '%s' from its extension.\n",
path);
return NULL;
}
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