1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
|
#include "canvas.h"
#include "image.h"
#include "log.h"
#include <GL/gl.h>
#include <assert.h>
#include <cairo.h>
#include <pango/pangocairo.h>
#include <stdarg.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#ifdef IMV_BACKEND_LIBRSVG
#include <librsvg/rsvg.h>
#endif
struct imv_canvas {
cairo_surface_t *surface;
cairo_t *cairo;
PangoFontDescription *font;
GLuint texture;
int width;
int height;
struct {
struct imv_bitmap *bitmap;
GLuint texture;
} cache;
};
struct imv_canvas *imv_canvas_create(int width, int height)
{
struct imv_canvas *canvas = calloc(1, sizeof *canvas);
canvas->surface = cairo_image_surface_create(CAIRO_FORMAT_ARGB32,
width, height);
assert(canvas->surface);
canvas->cairo = cairo_create(canvas->surface);
assert(canvas->cairo);
canvas->font = pango_font_description_new();
assert(canvas->font);
glGenTextures(1, &canvas->texture);
assert(canvas->texture);
canvas->width = width;
canvas->height = height;
return canvas;
}
void imv_canvas_free(struct imv_canvas *canvas)
{
if (!canvas) {
return;
}
pango_font_description_free(canvas->font);
canvas->font = NULL;
cairo_destroy(canvas->cairo);
canvas->cairo = NULL;
cairo_surface_destroy(canvas->surface);
canvas->surface = NULL;
glDeleteTextures(1, &canvas->texture);
if (canvas->cache.texture) {
glDeleteTextures(1, &canvas->cache.texture);
}
free(canvas);
}
void imv_canvas_resize(struct imv_canvas *canvas, int width, int height, double scale)
{
cairo_destroy(canvas->cairo);
cairo_surface_destroy(canvas->surface);
canvas->width = width;
canvas->height = height;
canvas->surface = cairo_image_surface_create(CAIRO_FORMAT_ARGB32,
canvas->width, canvas->height);
assert(canvas->surface);
cairo_surface_set_device_scale(canvas->surface, scale, scale);
canvas->cairo = cairo_create(canvas->surface);
assert(canvas->cairo);
}
void imv_canvas_clear(struct imv_canvas *canvas)
{
cairo_save(canvas->cairo);
cairo_set_source_rgba(canvas->cairo, 0, 0, 0, 0);
cairo_set_operator(canvas->cairo, CAIRO_OPERATOR_SOURCE);
cairo_paint(canvas->cairo);
cairo_restore(canvas->cairo);
}
void imv_canvas_color(struct imv_canvas *canvas, float r, float g, float b, float a)
{
cairo_set_source_rgba(canvas->cairo, r, g, b, a);
}
void imv_canvas_fill_rectangle(struct imv_canvas *canvas, int x, int y, int width, int height)
{
cairo_rectangle(canvas->cairo, x, y, width, height);
cairo_fill(canvas->cairo);
}
void imv_canvas_fill(struct imv_canvas *canvas)
{
cairo_rectangle(canvas->cairo, 0, 0, canvas->width, canvas->height);
cairo_fill(canvas->cairo);
}
void imv_canvas_fill_checkers(struct imv_canvas *canvas, int size)
{
for (int x = 0; x < canvas->width; x += size) {
for (int y = 0; y < canvas->height; y += size) {
float color = ((x/size + y/size) % 2 == 0) ? 0.25 : 0.75;
cairo_set_source_rgba(canvas->cairo, color, color, color, 1);
cairo_rectangle(canvas->cairo, x, y, size, size);
cairo_fill(canvas->cairo);
}
}
}
void imv_canvas_font(struct imv_canvas *canvas, const char *name, int size)
{
pango_font_description_set_family(canvas->font, name);
pango_font_description_set_weight(canvas->font, PANGO_WEIGHT_NORMAL);
pango_font_description_set_size(canvas->font, size * PANGO_SCALE);
}
int imv_canvas_printf(struct imv_canvas *canvas, int x, int y, const char *fmt, ...)
{
char line[1024];
va_list args;
va_start(args, fmt);
vsnprintf(line, sizeof line, fmt, args);
PangoLayout *layout = pango_cairo_create_layout(canvas->cairo);
pango_layout_set_font_description(layout, canvas->font);
pango_layout_set_text(layout, line, -1);
cairo_move_to(canvas->cairo, x, y);
pango_cairo_show_layout(canvas->cairo, layout);
PangoRectangle extents;
pango_layout_get_pixel_extents(layout, NULL, &extents);
g_object_unref(layout);
va_end(args);
return extents.width;
}
void imv_canvas_draw(struct imv_canvas *canvas)
{
GLint viewport[4];
glGetIntegerv(GL_VIEWPORT, viewport);
glPushMatrix();
glOrtho(0.0, 1.0, 1.0, 0.0, 0.0, 10.0);
void *data = cairo_image_surface_get_data(canvas->surface);
glEnable(GL_TEXTURE_RECTANGLE);
glBindTexture(GL_TEXTURE_RECTANGLE, canvas->texture);
glPixelStorei(GL_UNPACK_ROW_LENGTH, canvas->width);
glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
glTexImage2D(GL_TEXTURE_RECTANGLE, 0, GL_RGBA8, canvas->width, canvas->height,
0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, data);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glBegin(GL_TRIANGLE_FAN);
glTexCoord2i(0, 0); glVertex2i(0.0, 0.0);
glTexCoord2i(canvas->width, 0); glVertex2i(1.0, 0.0);
glTexCoord2i(canvas->width, canvas->height); glVertex2i(1.0, 1.0);
glTexCoord2i(0, canvas->height); glVertex2i(0.0, 1.0);
glEnd();
glDisable(GL_BLEND);
glBindTexture(GL_TEXTURE_RECTANGLE, 0);
glDisable(GL_TEXTURE_RECTANGLE);
glPopMatrix();
}
struct imv_bitmap *imv_image_get_bitmap(const struct imv_image *image);
static int convert_pixelformat(enum imv_pixelformat fmt)
{
/* opengl uses RGBA order, not ARGB, so we get it to
* flip the bytes around so ARGB -> BGRA
*/
if (fmt == IMV_ARGB) {
return GL_BGRA;
} else if (fmt == IMV_ABGR) {
return GL_RGBA;
} else {
imv_log(IMV_WARNING, "Unknown pixel format. Defaulting to ARGB\n");
return GL_BGRA;
}
}
static void draw_bitmap(struct imv_canvas *canvas,
struct imv_bitmap *bitmap,
int bx, int by, double scale,
double rotation, bool mirrored,
enum upscaling_method upscaling_method,
bool cache_invalidated)
{
GLint viewport[4];
glGetIntegerv(GL_VIEWPORT, viewport);
glPushMatrix();
glOrtho(0.0, viewport[2], viewport[3], 0.0, 0.0, 10.0);
if (!canvas->cache.texture) {
glGenTextures(1, &canvas->cache.texture);
}
const int format = convert_pixelformat(bitmap->format);
glBindTexture(GL_TEXTURE_RECTANGLE, canvas->cache.texture);
GLint upscaling = 0;
if (upscaling_method == UPSCALING_LINEAR) {
upscaling = GL_LINEAR;
} else if (upscaling_method == UPSCALING_NEAREST_NEIGHBOUR) {
upscaling = GL_NEAREST;
} else {
imv_log(IMV_ERROR, "Unknown upscaling method: %d\n", upscaling_method);
abort();
}
if (canvas->cache.bitmap != bitmap || cache_invalidated) {
glTexParameteri(GL_TEXTURE_RECTANGLE, GL_TEXTURE_MIN_FILTER, upscaling);
glTexParameteri(GL_TEXTURE_RECTANGLE, GL_TEXTURE_MAG_FILTER, upscaling);
glPixelStorei(GL_UNPACK_ROW_LENGTH, bitmap->width);
glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
glTexImage2D(GL_TEXTURE_RECTANGLE, 0, GL_RGBA8, bitmap->width, bitmap->height,
0, format, GL_UNSIGNED_INT_8_8_8_8_REV, bitmap->data);
}
canvas->cache.bitmap = bitmap;
glEnable(GL_TEXTURE_RECTANGLE);
glTexParameteri(GL_TEXTURE_RECTANGLE, GL_TEXTURE_MAG_FILTER, upscaling);
const int left = bx;
const int top = by;
const int right = left + bitmap->width * scale;
const int bottom = top + bitmap->height * scale;
const int center_x = left + bitmap->width * scale / 2;
const int center_y = top + bitmap->height * scale / 2;
glTranslated(center_x, center_y, 0);
if (mirrored) {
glScaled(-1, 1, 1);
}
glRotated(rotation, 0, 0, 1);
glTranslated(-center_x, -center_y, 0);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glBegin(GL_TRIANGLE_FAN);
glTexCoord2i(0, 0); glVertex2i(left, top);
glTexCoord2i(bitmap->width, 0); glVertex2i(right, top);
glTexCoord2i(bitmap->width, bitmap->height); glVertex2i(right, bottom);
glTexCoord2i(0, bitmap->height); glVertex2i(left, bottom);
glEnd();
glDisable(GL_BLEND);
glBindTexture(GL_TEXTURE_RECTANGLE, 0);
glDisable(GL_TEXTURE_RECTANGLE);
glPopMatrix();
}
#ifdef IMV_BACKEND_LIBRSVG
RsvgHandle *imv_image_get_svg(const struct imv_image *image);
#endif
void imv_canvas_draw_image(struct imv_canvas *canvas, struct imv_image *image,
int x, int y, double scale,
double rotation, bool mirrored,
enum upscaling_method upscaling_method,
bool cache_invalidated)
{
struct imv_bitmap *bitmap = imv_image_get_bitmap(image);
if (bitmap) {
draw_bitmap(canvas, bitmap, x, y, scale, rotation, mirrored,
upscaling_method, cache_invalidated);
return;
}
#ifdef IMV_BACKEND_LIBRSVG
RsvgHandle *svg = imv_image_get_svg(image);
if (svg) {
imv_canvas_clear(canvas);
cairo_translate(canvas->cairo, x, y);
cairo_scale(canvas->cairo, scale, scale);
cairo_translate(canvas->cairo, imv_image_width(image) / 2, imv_image_height(image) / 2);
if (mirrored) {
cairo_scale(canvas->cairo, -1, 1);
}
cairo_rotate(canvas->cairo, rotation * M_PI / 180.0);
cairo_translate(canvas->cairo, -imv_image_width(image) / 2, -imv_image_height(image) / 2);
rsvg_handle_render_cairo(svg, canvas->cairo);
cairo_identity_matrix(canvas->cairo);
imv_canvas_draw(canvas);
return;
}
#endif
}
|