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authorRob Landley <rob@landley.net>2014-12-28 14:44:09 -0600
committerRob Landley <rob@landley.net>2014-12-28 14:44:09 -0600
commit5c419e377a146cb35cd5d4970d01fecac58d1ff3 (patch)
treee13697732b82c2eca01207c4ce67d7be69dfb698
parent7f24174da2eb388168b0320cb095b834b57992e8 (diff)
downloadtoybox-5c419e377a146cb35cd5d4970d01fecac58d1ff3.tar.gz
Another random link for the design page.
-rwxr-xr-xwww/design.html3
1 files changed, 2 insertions, 1 deletions
diff --git a/www/design.html b/www/design.html
index c9944e3a..4996f330 100755
--- a/www/design.html
+++ b/www/design.html
@@ -262,7 +262,8 @@ are always the same size (on both 32 and 64 bit). Pointer and int are _not_
the same size on 64 bit systems, but pointer and long are.</p>
<p>This is guaranteed by the LP64 memory model, a Unix standard (which Linux
-and MacOS X both implement). See
+and MacOS X both implement, and which modern 64 bit processors such as
+x86-64 were <a href=http://www.pagetable.com/?p=6>designed for</a>). See
<a href=http://www.unix.org/whitepapers/64bit.html>the LP64 standard</a> and
<a href=http://www.unix.org/version2/whatsnew/lp64_wp.html>the LP64
rationale</a> for details.</p>