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authorRob Landley <rob@landley.net>2012-01-16 01:44:17 -0600
committerRob Landley <rob@landley.net>2012-01-16 01:44:17 -0600
commit66a69d9f5751fb38ebd2ade662b90b68a1cc7c2d (patch)
treeb60f7f4424a3c279577a52747b2edbcfd0459deb
parent8f8c504e585b6850abf628cabdb9ef231bef1a35 (diff)
downloadtoybox-66a69d9f5751fb38ebd2ade662b90b68a1cc7c2d.tar.gz
Fluff out documentation and skeleton code.
-rw-r--r--toys/hello.c23
-rw-r--r--www/code.html331
-rw-r--r--www/design.html6
3 files changed, 323 insertions, 37 deletions
diff --git a/toys/hello.c b/toys/hello.c
index 2612e810..3085b333 100644
--- a/toys/hello.c
+++ b/toys/hello.c
@@ -2,9 +2,9 @@
*
* hello.c - A hello world program.
*
- * Copyright 2006 Rob Landley <rob@landley.net>
+ * Copyright 2012 Rob Landley <rob@landley.net>
*
- * Not in SUSv3.
+ * Not in SUSv4.
* See http://opengroup.org/onlinepubs/9699919799/utilities/
USE_HELLO(NEWTOY(hello, "e@d*c#b:a", TOYFLAG_USR|TOYFLAG_BIN))
@@ -13,6 +13,8 @@ config HELLO
bool "hello"
default n
help
+ usage: hello [-a] [-b string] [-c number] [-d list] [-e count] [...]
+
A hello world program. You don't need this.
Mostly used as an example/skeleton file for adding new commands,
@@ -34,7 +36,24 @@ DEFINE_GLOBALS(
#define TT this.hello
+#define FLAG_a 1
+#define FLAG_b 2
+#define FLAG_c 4
+#define FLAG_d 8
+#define FLAG_e 16
+
void hello_main(void)
{
printf("Hello world\n");
+
+ if (toys.optflags & FLAG_a) printf("Saw a\n");
+ if (toys.optflags & FLAG_b) printf("b=%s\n", TT.b_string);
+ if (toys.optflags & FLAG_c) printf("c=%ld\n", TT.c_number);
+ while (TT.d_list) {
+ printf("d=%s\n", TT.d_list->arg);
+ TT.d_list = TT.d_list->next;
+ }
+ if (TT.e_count) printf("e was seen %ld times", TT.e_count);
+
+ while (*toys.optargs) printf("optarg=%s\n", *(toys.optargs++));
}
diff --git a/www/code.html b/www/code.html
index 531539de..541b1019 100644
--- a/www/code.html
+++ b/www/code.html
@@ -18,7 +18,7 @@ to spot as overrides to the normal flow of control, which they are.</p>
<p>The primary goal of toybox is _simple_ code. Small is second,
speed and lots of features come in somewhere after that. Note that
environmental dependencies are a type of complexity, so needing other packages
-to build or run is a downside. For example, don't use curses when you can
+to build or run is a big downside. For example, don't use curses when you can
output ansi escape sequences instead.</p>
<p><h1>Infrastructure:</h1></p>
@@ -70,18 +70,27 @@ to toybox. Open your new file in your favorite editor.</p></li>
<li><p>Change the copyright notice to your name, email, and the current
year.</p></li>
-<li><p>Give a URL to the relevant standards document, or say "Not in SUSv3" if
+<li><p>Give a URL to the relevant standards document, or say "Not in SUSv4" if
there is no relevant standard. (Currently both lines are there, delete
-whichever is appropriate.) The existing link goes to the directory of SUSv3
+whichever is inappropriate.) The existing link goes to the directory of SUSv4
command line utility standards on the Open Group's website, where there's often
a relevant commandname.html file. Feel free to link to other documentation or
standards as appropriate.</p></li>
-<li><p>Update the USE_YOURCOMMAND(NEWTOY(yourcommand,"blah",0)) line. The
-arguments to newtoy are: 1) the name used to run your command, 2)
-the command line arguments (NULL if none), and additional information such
-as where your command should be installed on a running system. See [TODO] for
-details.</p></li>
+<li><p>Update the USE_YOURCOMMAND(NEWTOY(yourcommand,"blah",0)) line.
+The NEWTOY macro fills out this command's <a href="#toy_list">toy_list</a>
+structure. The arguments to the NEWTOY macro are:</p>
+
+<ol>
+<li><p>the name used to run your command</p></li>
+<li><p>the command line argument <a href="#lib_args">option parsing string</a> (NULL if none)</p></li>
+<li><p>a bitfield of TOYFLAG values
+(defined in toys.h) providing additional information such as where your
+command should be installed on a running system, whether to blank umask
+before running, whether or not the command must run as root (and thus should
+retain root access if installed SUID), and so on.</p></li>
+</ol>
+</li>
<li><p>Change the kconfig data (from "config YOURCOMMAND" to the end of the
comment block) to supply your command's configuration and help
@@ -89,7 +98,16 @@ information. The uppper case config symbols are used by menuconfig, and are
also what the CFG_ and USE_() macros are generated from (see [TODO]). The
help information here is used by menuconfig, and also by the "help" command to
describe your new command. (See [TODO] for details.) By convention,
-unfinished commands default to "n" and finished commands default to "y".<p></li>
+unfinished commands default to "n" and finished commands default to "y",
+so "make defconfig" selects all finished commands. (Note, "finished" means
+"ready to be used", not that it'll never change again.)<p>
+
+<p>Each help block should start with a "usage: yourcommand" line explaining
+any command line arguments added by this config option. The "help" command
+outputs this text, and scripts/config2help.c in the build infrastructure
+collates these usage lines for commands with multiple configuration
+options when producing generated/help.h.</p>
+</li>
<li><p>Update the DEFINE_GLOBALS() macro to contain your command's global
variables, and also change the name "hello" in the #define TT line afterwards
@@ -113,7 +131,28 @@ happened to your command line arguments and how to access them.</p></li>
<p><a name="top" /><h2>Top level directory.</h2></p>
-<p>This directory contains global infrastructure.
+<p>This directory contains global infrastructure.</p>
+
+<h3>toys.h</h3>
+<p>Each command #includes "toys.h" as part of its standard prolog.</p>
+
+<p>This file sucks in most of the commonly used standard #includes, so
+individual files can just #include "toys.h" and not have to worry about
+stdargs.h and so on. Individual commands still need to #include
+special-purpose headers that may not be present on all systems (and thus would
+prevent toybox from building that command on such a system with that command
+enabled). Examples include regex support, any "linux/" or "asm/" headers, mtab
+support (mntent.h and sys/mount.h), and so on.</p>
+
+<p>The toys.h header also defines structures for most of the global variables
+provided to each command by toybox_main(). These are described in
+detail in the description for main.c, where they are initialized.</p>
+
+<p>The global variables are grouped into structures (and a union) for space
+savings, to more easily track the amount of memory consumed by them,
+so that they may be automatically cleared/initialized as needed, and so
+that access to global variables is more easily distinguished from access to
+local variables.</p>
<h3>main.c</h3>
<p>Contains the main() function where execution starts, plus
@@ -123,14 +162,16 @@ only command defined outside of the toys directory.)</p>
<p>Execution starts in main() which trims any path off of the first command
name and calls toybox_main(), which calls toy_exec(), which calls toy_find()
-and toy_init() before calling the appropriate command's function from toy_list.
+and toy_init() before calling the appropriate command's function from
+toy_list[] (via toys.which->toy_main()).
If the command is "toybox", execution recurses into toybox_main(), otherwise
the call goes to the appropriate commandname_main() from a C file in the toys
directory.</p>
<p>The following global variables are defined in main.c:</p>
<ul>
-<li><p>struct toy_list <b>toy_list[]</b> - array describing all the
+<a name="toy_list" />
+<li><p><b>struct toy_list toy_list[]</b> - array describing all the
commands currently configured into toybox. The first entry (toy_list[0]) is
for the "toybox" multiplexer command, which runs all the other built-in commands
without symlinks by using its first argument as the name of the command to
@@ -141,15 +182,15 @@ binary search).</p>
<p>This is a read-only array initialized at compile time by
defining macros and #including generated/newtoys.h.</p>
-<p>Members of struct toy_list include:</p>
+<p>Members of struct toy_list (defined in "toys.h") include:</p>
<ul>
<li><p>char *<b>name</b> - the name of this command.</p></li>
<li><p>void (*<b>toy_main</b>)(void) - function pointer to run this
command.</p></li>
<li><p>char *<b>options</b> - command line option string (used by
get_optflags() in lib/args.c to intialize toys.optflags, toys.optargs, and
-entries in the toy union). If this is NULL, no option parsing is done before
-calling toy_main().</p></li>
+entries in the toy's DEFINE_GLOBALS struct). When this is NULL, no option
+parsing is done before calling toy_main().</p></li>
<li><p>int <b>flags</b> - Behavior flags for this command. The following flags are currently understood:</p>
<ul>
@@ -158,6 +199,8 @@ calling toy_main().</p></li>
<li><b>TOYFLAG_SBIN</b> - Install this command under /sbin</li>
<li><b>TOYFLAG_NOFORK</b> - This command can be used as a shell builtin.</li>
<li><b>TOYFLAG_UMASK</b> - Call umask(0) before running this command.</li>
+<li><b>TOYFLAG_STAYROOT</b> - Don't drop permissions for this command if toybox is installed SUID root.</li>
+<li><b>TOYFLAG_NEEDROOT</b> - This command cannot function unless run with root access.</li>
</ul>
<br>
@@ -166,9 +209,9 @@ in /usr/bin, or together TOYFLAG_USR|TOYFLAG_BIN.</p>
</ul>
</li>
-<li><p>struct toy_context <b>toys</b> - global structure containing information
-common to all commands, initializd by toy_init(). Members of this structure
-include:</p>
+<li><p><b>struct toy_context toys</b> - global structure containing information
+common to all commands, initializd by toy_init() and defined in "toys.h".
+Members of this structure include:</p>
<ul>
<li><p>struct toy_list *<b>which</b> - a pointer to this command's toy_list
structure. Mostly used to grab the name of the running command
@@ -179,12 +222,13 @@ error_exit() functions will return 1 if this is zero, otherwise they'll
return this value.</p></li>
<li><p>char **<b>argv</b> - "raw" command line options, I.E. the original
unmodified string array passed in to main(). Note that modifying this changes
-"ps" output, and is not recommended.</p>
+"ps" output, and is not recommended. This array is null terminated; a NULL
+entry indicates the end of the array.</p>
<p>Most commands don't use this field, instead the use optargs, optflags,
-and the fields in the toy union initialized by get_optflags().</p>
+and the fields in the DEFINE_GLOBALS struct initialized by get_optflags().</p>
</li>
<li><p>unsigned <b>optflags</b> - Command line option flags, set by
-get_optflags(). Indicates which of the command line options listed in
+<a href="#lib_args">get_optflags()</a>. Indicates which of the command line options listed in
toys->which.options occurred this time.</p>
<p>The rightmost command line argument listed in toys->which.options sets bit
@@ -197,7 +241,7 @@ the option string "abcd" would parse the command line "-c" to set optflags to 2,
b=4, a=8. The punctuation after a letter initializes global variables
(see [TODO] DECLARE_GLOBALS() for details).</p>
-<p>For more information on option parsing, see [TODO] get_optflags().</p>
+<p>For more information on option parsing, see <a href="#lib_args">get_optflags()</a>.</p>
</li>
<li><p>char **<b>optargs</b> - Null terminated array of arguments left over
@@ -209,9 +253,9 @@ optargs[].<p></li>
<li><p>int <b>exithelp</b> - Whether error_exit() should print a usage message
via help_main() before exiting. (True during option parsing, defaults to
false afterwards.)</p></li>
-</ul><br>
+</ul>
-<li><p>union toy_union <b>this</b> - Union of structures containing each
+<li><p><b>union toy_union this</b> - Union of structures containing each
command's global variables.</p>
<p>Global variables are useful: they reduce the overhead of passing extra
@@ -224,19 +268,20 @@ space for global variables belonging to other commands you aren't currently
running would be wasteful.</p>
<p>Toybox handles this by encapsulating each command's global variables in
-a structure, and declaring a union of those structures. The DECLARE_GLOBALS()
-macro contains the global variables that should go in a command's global
-structure. Each variable can then be accessed as "this.commandname.varname".
+a structure, and declaring a union of those structures with a single global
+instance (called "this"). The DEFINE_GLOBALS() macro contains the global
+variables that should go in the current command's global structure. Each
+variable can then be accessed as "this.commandname.varname".
Generally, the macro TT is #defined to this.commandname so the variable
-can then be accessed as "TT.variable".</p>
+can then be accessed as "TT.variable". See toys/hello.c for an example.</p>
-A command that needs global variables should declare a structure to
+<p>A command that needs global variables should declare a structure to
contain them all, and add that structure to this union. A command should never
declare global variables outside of this, because such global variables would
allocate memory when running other commands that don't use those global
variables.</p>
-<p>The first few fields of this structure can be intialized by get_optargs(),
+<p>The first few fields of this structure can be intialized by <a href="#lib_args">get_optargs()</a>,
as specified by the options field off this command's toy_list entry. See
the get_optargs() description in lib/args.c for details.</p>
</li>
@@ -290,7 +335,7 @@ which commands (and options to commands) are currently enabled. Used
to make generated/config.h and determine which toys/*.c files to build.</p>
<p>You can create a human readable "miniconfig" version of this file using
-<a href=http://landley.net/code/firmware/new_platform.html#miniconfig>these
+<a href=http://landley.net/aboriginal/new_platform.html#miniconfig>these
instructions</a>.</p>
</li>
</ul>
@@ -333,12 +378,12 @@ configuration entries for each command.</p>
<p>Each command has a configuration entry matching the command name (although
configuration symbols are uppercase and command names are lower case).
Options to commands start with the command name followed by an underscore and
-the option name. Global options are attachd to the "toybox" command,
+the option name. Global options are attached to the "toybox" command,
and thus use the prefix "TOYBOX_". This organization is used by
scripts/cfg2files to select which toys/*.c files to compile for a given
.config.</p>
-<p>A commands with multiple names (or multiple similar commands implemented in
+<p>A command with multiple names (or multiple similar commands implemented in
the same .c file) should have config symbols prefixed with the name of their
C file. I.E. config symbol prefixes are NEWTOY() names. If OLDTOY() names
have config symbols they're options (symbols with an underscore and suffix)
@@ -388,7 +433,203 @@ in toys/help.c.</p>
strlcpy(), xexec(), xopen()/xread(), xgetcwd(), xabspath(), find_in_path(),
itoa().</p>
+<a name="lib_args"><h3>lib/args.c</h3>
+
+<p>Toybox's main.c automatically parses command line options before calling the
+command's main function. Option parsing starts in get_optflags(), which stores
+results in the global structures "toys" (optflags and optargs) and "this".</p>
+
+<p>The option parsing infrastructure stores a bitfield in toys.optflags to
+indicate which options the current command line contained. Arguments
+attached to those options are saved into the command's global structure
+("this"). Any remaining command line arguments are collected together into
+the null-terminated array toys.optargs, with the length in toys.optc. (Note
+that toys.optargs does not contain the current command name at position zero,
+use "toys.which->name" for that.) The raw command line arguments get_optflags()
+parsed are retained unmodified in toys.argv[].</p>
+
+<p>Toybox's option parsing logic is controlled by an "optflags" string, using
+a format reminiscent of getopt's optargs but has several important differences.
+Toybox does not use the getopt()
+function out of the C library, get_optflags() is an independent implementation
+which doesn't permute the original arguments (and thus doesn't change how the
+command is displayed in ps and top), and has many features not present in
+libc optargs() (such as the ability to describe long options in the same string
+as normal options).</p>
+
+<p>Each command's NEWTOY() macro has an optflags string as its middle argument,
+which sets toy_list.options for that command to tell get_optflags() what
+command line arguments to look for, and what to do with them.
+If a command has no option
+definition string (I.E. the argument is NULL), option parsing is skipped
+for that command, which must look at the raw data in toys.argv to parse its
+own arguments. (If no currently enabled command uses option parsing,
+get_optflags() is optimized out of the resulting binary by the compiler's
+--gc-sections option.)</p>
+
+<p>You don't have to free the option strings, which point into the environment
+space (I.E. the string data is not copied). A TOYFLAG_NOFORK command
+that uses the linked list type "*" should free the list objects but not
+the data they point to, via "llist_free(TT.mylist, NULL);". (If it's not
+NOFORK, exit() will free all the malloced data anyway unless you want
+to implement a CONFIG_TOYBOX_FREE cleanup for it.)</p>
+
+<h4>Optflags format string</h4>
+
+<p>Note: the optflags option description string format is much more
+concisely described by a large comment at the top of lib/args.c.</p>
+
+<p>The general theory is that letters set optflags, and punctuation describes
+other actions the option parsing logic should take.</p>
+
+<p>For example, suppose the command line <b>command -b fruit -d walrus -a 42</b>
+is parsed using the optflags string "<b>a#b:c:d</b>". (I.E.
+toys.which->options="a#b:c:d" and argv = ["command", "-b", "fruit", "-d",
+"walrus", "-a", "42"]). When get_optflags() returns, the following data is
+available to command_main():
+
+<ul>
+<li><p>In <b>struct toys</b>:
+<ul>
+<li>toys.optflags = 13; // -a = 8 | -b = 4 | -d = 1</li>
+<li>toys.optargs[0] = "walrus"; // leftover argument</li>
+<li>toys.optargs[1] = NULL; // end of list</li>
+<li>toys.optc=1; // there was 1 leftover argument</li>
+<li>toys.argv[] = {"-b", "fruit", "-d", "walrus", "-a", "42"}; // The original command line arguments
+</ul>
+<p></li>
+
+<li><p>In <b>union this</b> (treated as <b>long this[]</b>):
+<ul>
+<li>this[0] = NULL; // -c didn't get an argument this time, so get_optflags() didn't change it and toys_init() zeroed "this" during setup.)</li>
+<li>this[1] = (long)"fruit"; // argument to -b</li>
+<li>this[2] = 42; // argument to -a</li>
+</ul>
+</p></li>
+</ul>
+
+<p>If the command's globals are:</p>
+
+<blockquote><pre>
+DECLARE_GLOBALS(
+ char *c;
+ char *b;
+ long a;
+)
+#define TT this.command
+</pre></blockquote>
+<p>That would mean TT.c == NULL, TT.b == "fruit", and TT.a == 42. (Remember,
+each entry that receives an argument must be a long or pointer, to line up
+with the array position. Right to left in the optflags string corresponds to
+top to bottom in DECLARE_GLOBALS().</p>
+
+<p><b>long toys.optflags</b></p>
+
+<p>Each option in the optflags string corresponds to a bit position in
+toys.optflags, with the same value as a corresponding binary digit. The
+rightmost argument is (1<<0), the next to last is (1<<1) and so on. If
+the option isn't encountered while parsing argv[], its bit remains 0.
+(Since toys.optflags is a long, it's only guaranteed to store 32 bits.)
+For example,
+the optflags string "abcd" would parse the command line argument "-c" to set
+optflags to 2, "-a" would set optflags to 8, "-bd" would set optflags to
+6 (I.E. 4|2), and "-a -c" would set optflags to 10 (2|8).</p>
+
+<p>Only letters are relevant to optflags, punctuation is skipped: in the
+string "a*b:c#d", d=1, c=2, b=4, a=8. The punctuation after a letter
+usually indicate that the option takes an argument.</p>
+
+<p><b>Automatically setting global variables from arguments (union this)</b></p>
+
+<p>The following punctuation characters may be appended to an optflags
+argument letter, indicating the option takes an additional argument:</p>
+
+<ul>
+<li><b>:</b> - plus a string argument, keep most recent if more than one.</li>
+<li><b>*</b> - plus a string argument, appended to a linked list.</li>
+<li><b>#</b> - plus a singed long argument. A {LOW,HIGH} range can also be appended to restrict allowed values of argument.</li>
+<li><b>@</b> - plus an occurrence counter (stored in a long)</li>
+</ul>
+
+<p>Arguments may occur with or without a space (I.E. "-a 42" or "-a42").
+The command line argument "-abc" may be interepreted many different ways:
+the optflags string "cba" sets toys.optflags = 7, "c:ba" sets toys.optflags=4
+and saves "ba" as the argument to -c, and "cb:a" sets optflags to 6 and saves
+"c" as the argument to -b.</p>
+
+<p>Options which have an argument fill in the corresponding slot in the global
+union "this" (see generated/globals.h), treating it as an array of longs
+with the rightmost saved in this[0]. Again using "a*b:c#d", "-c 42" would set
+this[0]=42; and "-b 42" would set this[1]="42"; each slot is left NULL if
+the corresponding argument is not encountered.</p>
+
+<p>This behavior is useful because the LP64 standard ensures long and pointer
+are the same size, and C99 guarantees structure members will occur in memory
+in the
+same order they're declared, and that padding won't be inserted between
+consecutive variables of register size. Thus the first few entries can
+be longs or pointers corresponding to the saved arguments.</p>
+
+<p><b>char *toys.optargs[]</b></p>
+<p>Command line arguments in argv[] which are not consumed by option parsing
+(I.E. not recognized either as -flags or arguments to -flags) will be copied
+to toys.optargs[], with the length of that array in toys.optc.
+(When toys.optc is 0, no unrecognized command line arguments remain.)
+The order of entries is preserved, and as with argv[] this new array is also
+terminated by a NULL entry.</p>
+
+<p>Option parsing can require a minimum or maximum number of optargs left
+over, by adding "<1" (read "at least one") or ">9" ("at most nine") to the
+start of the optflags string.</p>
+
+<p>The special argument "--" terminates option parsing, storing all remaining
+arguments in optargs. The "--" itself is consumed.</p>
+
+<p><b>Other optflags control characters</b></p>
+
+<p>The following characters may occur at the start of each command's
+optflags string, before any options that would set a bit in toys.optflags:</p>
+
+<ul>
+<li><b>^</b> - stop at first nonoption argument (for nice, xargs...)</li>
+<li><b>?</b> - allow unknown arguments (pass non-option arguments starting
+with - through to optargs instead of erroring out).</li>
+<li><b>&amp;</b> - the first argument has imaginary dash (ala tar/ps. If given twice, all arguments have imaginary dash.)</li>
+<li><b>&lt;</b> - must be followed by a decimal digit indicating at least this many leftover arguments are needed in optargs (default 0)</li>
+<li><b>&gt;</b> - must be followed by a decimal digit indicating at most this many leftover arguments allowed (default MAX_INT)</li>
+</ul>
+
+<p>The following characters may be appended to an option character, but do
+not by themselves indicate an extra argument should be saved in this[].
+(Technically any character not recognized as a control character sets an
+optflag, but letters are never control characters.)</p>
+
+<ul>
+<li><b>^</b> - stop parsing options after encountering this option, everything else goes into optargs.</li>
+<li><b>|</b> - this option is required. If more than one marked, only one is required.</li>
+<li><b>+X</b> enabling this option also enables option X (switch bit on).</li>
+<li><b>~X</b> enabling this option disables option X (switch bit off).</li>
+<li><b>!X</b> this option cannot be used in combination with X (die with error).</li>
+<li><b>[yz]</b> this option requires at least one of y or z to also be enabled.</li>
+</ul>
+
+<p><b>--longopts</b></p>
+
+<p>The optflags string can contain long options, which are enclosed in
+parentheses. They may be appended to an existing option character, in
+which case the --longopt is a synonym for that option, ala "a:(--fred)"
+which understands "-a blah" or "--fred blah" as synonyms.</p>
+
+<p>Longopts may also appear before any other options in the optflags string,
+in which case they have no corresponding short argument, but instead set
+their own bit based on position. So for "(walrus)#(blah)xy:z" "command
+--walrus 42" would set toys.optflags = 16 (-z = 1, -y = 2, -x = 4, --blah = 8)
+and would assign this[1] = 42;</p>
+
+<p>A short option may have multiple longopt synonyms, "a(one)(two)", but
+each "bare longopt" (ala "(one)(two)abc" before any option characters)
+always sets its own bit (although you can group them with +X).</p>
<h2>Directory scripts/</h2>
@@ -404,4 +645,28 @@ Makefile.
<p>Menuconfig infrastructure copied from the Linux kernel. See the
Linux kernel's Documentation/kbuild/kconfig-language.txt</p>
+<a name="generated">
+<h2>Directory generated/</h2>
+
+<p>All the files in this directory except the README are generated by the
+build. (See scripts/make.sh)</p>
+
+<ul>
+<li><p><b>config.h</b> - CFG_COMMAND and USE_COMMAND() macros set by menuconfig via .config.</p></li>
+
+<li><p><b>Config.in</b> - Kconfig entries for each command. Included by top level Config.in. The help text in here is used to generated help.h</p></li>
+
+<li><p><b>help.h</b> - Help text strings for use by "help" command. Building
+this file requires python on the host system, so the prebuilt file is shipped
+in the build tarball to avoid requiring python to build toybox.</p></li>
+
+<li><p><b>newtoys.h</b> - List of NEWTOY() or OLDTOY() macros for all available
+commands. Associates command_main() functions with command names, provides
+option string for command line parsing (<a href="#lib_args">see lib/args.c</a>),
+specifies where to install each command and whether toysh should fork before
+calling it.</p></li>
+</ul>
+
+<p>Everything in this directory is a derivative file produced from something
+else. The entire directory is deleted by "make distclean".</p>
<!--#include file="footer.html" -->
diff --git a/www/design.html b/www/design.html
index 187f4eb2..b7704af9 100644
--- a/www/design.html
+++ b/www/design.html
@@ -158,8 +158,10 @@ space.</p>
<b><h3>Simple</h3></b>
-<p>Complexity is a cost, just like code size or runtime speed. Treat it as
-a cost, and spend your complexity budget wisely.</p>
+<p>Complexity is a cost, just like code size or runtime speed. Treat it as
+a cost, and spend your complexity budget wisely. (Sometimes this means you
+can't afford a feature because it complicates the code too much to be
+worth it.)</p>
<p>Simplicity has lots of benefits. Simple code is easy to maintain, easy to
port to new processors, easy to audit for security holes, and easy to