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author | Rob Landley <rob@landley.net> | 2014-12-13 11:58:08 -0600 |
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committer | Rob Landley <rob@landley.net> | 2014-12-13 11:58:08 -0600 |
commit | 0517eb7d604da454213e42d55f477401dc7f7ebf (patch) | |
tree | d4b93cafdf4dcd0ce030e8f9bdbb0dda5601bf87 /toys/other/shred.c | |
parent | 87fbe12dbba8278d58d6581626e4cf4224dbca8d (diff) | |
download | toybox-0517eb7d604da454213e42d55f477401dc7f7ebf.tar.gz |
Add base64.
The tizen guys wanted this. Yeah, I know there's base64 code in
uuencode/uudecode, but that this has -i, input lines aren't of fixed length,
encode/decode are in same file, there's no prefix/suffix code, it always
writes to stdout... Eliminating the code duplication wouldn't be worth
the if/else I'd have to add, so I just did a new one.
Factored out the base64 table init into lib.c though: that was worth sharing.
Diffstat (limited to 'toys/other/shred.c')
0 files changed, 0 insertions, 0 deletions