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#!/bin/sh -e
# TODO

# Temporarily install scons to build godot
(
    cd scons

    python3 setup.py build
    python3 setup.py install \
        --prefix=/usr \
        --root="$PWD/dist"

)

for patch in *.patch; do
    [ -f "$patch" ] && patch -p1 < "$patch"
done

PYTHONPATH=$(./pythonpath)
PATH=$PWD/scons/dist/usr/bin:$PATH
LDFLAGS="$LDFLAGS -L$PWD/execinfo"
CFLAGS="$CFLAGS -I$PWD/execinfo"
CXXFLAGS="$CXXFLAGS -I$PWD/execinfo"

export PYTHONPATH PATH LDFLAGS CFLAGS CXXFLAGS

# clsed 's/#ifdef CRASH_HANDLER_ENABLED/#if defined(CRASH_HANDLER_ENABLED) \&\& defined(__GLIBC__)/' \
#       platform/linuxbsd/crash_handler_linuxbsd.cpp

scons \
    LINKFLAGS="$LDFLAGS" \
    CFLAGS="$CFLAGS" \
    CXXFLAGS="$CXXFLAGS" \
    progress=true \
    arch=x64 \
    speechd=no \
    graphite=false \
    builtin_freetype=false \
    builtin_zlib=false \
    builtin_glslang=true \
    builtin_graphite=false \
    builtin_harfbuzz=false \
    builtin_icu4c=false \
    builtin_libpng=false \
    builtin_libogg=false \
    builtin_libtheora=false \
    builtin_libvorbis=false \
    builtin_libwebp=false \
    builtin_zstd=false

clinst -Dm755 bin/godot.linuxbsd.editor.x86_64 "$1/usr/bin/godot4"
clinst -Dm644 icon.png                         "$1/usr/share/pixmaps/godot.png"
clinst -Dm644 godot4.desktop                   "$1/usr/share/applications/godot4.desktop"
ln -s godot4 "$1/usr/bin/godot"