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authorHarry Jeffery <harry@exec64.co.uk>2015-11-05 20:34:05 +0000
committerHarry Jeffery <harry@exec64.co.uk>2015-11-05 20:43:31 +0000
commit0e1a6d0a7ae5053a70c2e35e18ac3713528f0870 (patch)
treefcbc8bd839416ef28e8350f4ccf90b36f711bcf9
parent0639d83b2d79e2c03c43cdc85e1cb28630ed14bb (diff)
downloadimv-0e1a6d0a7ae5053a70c2e35e18ac3713528f0870.tar.gz
Add image loading stub
-rw-r--r--loader.c29
-rw-r--r--main.c18
2 files changed, 46 insertions, 1 deletions
diff --git a/loader.c b/loader.c
new file mode 100644
index 0000000..0a94cf9
--- /dev/null
+++ b/loader.c
@@ -0,0 +1,29 @@
+#include <SDL2/SDL.h>
+#include <string.h>
+
+SDL_Texture* imv_load_image(SDL_Renderer *r, const char* path)
+{
+ if(!path)
+ return NULL;
+
+ const char* ext = strrchr(path, '.');
+ SDL_Texture *img = NULL;
+ if(ext == NULL) {
+ fprintf(stderr,
+ "Could not determine filetype of '%s' from its extension.\n",
+ path);
+ } else if(strcasecmp(ext, ".test") == 0) {
+ const int width = 1280;
+ const int height = 720;
+ img = SDL_CreateTexture(r,
+ SDL_PIXELFORMAT_RGB888, SDL_TEXTUREACCESS_STATIC,
+ width, height);
+ void *pixels = malloc(width*height*3);
+ memset(pixels, 255, width*height*3);
+ SDL_Rect area = {0,0,width,height};
+ SDL_UpdateTexture(img, &area, pixels, width * 3);
+ free(pixels);
+ }
+
+ return img;
+}
diff --git a/main.c b/main.c
index 55dce77..b4fae06 100644
--- a/main.c
+++ b/main.c
@@ -1,6 +1,8 @@
#include <stdio.h>
#include <SDL2/SDL.h>
+SDL_Texture* imv_load_image(SDL_Renderer *r, const char* path);
+
int main(int argc, char** argv)
{
if(argc < 2) {
@@ -30,6 +32,7 @@ int main(int argc, char** argv)
const int num_paths = argc - 1;
int cur_path = -1;
int next_path = 0;
+ SDL_Texture *img = NULL;
int quit = 0;
int redraw = 1;
@@ -69,12 +72,21 @@ int main(int argc, char** argv)
if(next_path != cur_path) {
cur_path = next_path;
fprintf(stdout, "current image: %s\n", paths[cur_path]);
+ if(img) {
+ SDL_DestroyTexture(img);
+ img = NULL;
+ }
+ img = imv_load_image(renderer, paths[cur_path]);
redraw = 1;
}
if(redraw) {
SDL_RenderClear(renderer);
- //SDL_RenderCopy(renderer, tex, srcrect, dstrect);
+
+ if(img) {
+ SDL_Rect area = {0,0,width,height};
+ SDL_RenderCopy(renderer, img, &area, &area);
+ }
SDL_RenderPresent(renderer);
redraw = 0;
@@ -82,6 +94,10 @@ int main(int argc, char** argv)
SDL_Delay(10);
}
+ if(img) {
+ SDL_DestroyTexture(img);
+ img = NULL;
+ }
SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(window);
SDL_Quit();