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authorHarry Jeffery <harry@exec64.co.uk>2015-11-06 12:59:54 +0000
committerHarry Jeffery <harry@exec64.co.uk>2015-11-06 12:59:54 +0000
commitae299885d5bb3001dd7d6105d12ecbce2b06f13b (patch)
treefb0e4a21fab4bdc3b5fe273dc5d7eb0506aef462
parentf18d3f357d22445ef58d4ec34532985c925ad408 (diff)
downloadimv-ae299885d5bb3001dd7d6105d12ecbce2b06f13b.tar.gz
Add TIFF support
-rw-r--r--Makefile2
-rw-r--r--loader.c3
-rw-r--r--tiff.c26
3 files changed, 30 insertions, 1 deletions
diff --git a/Makefile b/Makefile
index 09dded0..e8d49a1 100644
--- a/Makefile
+++ b/Makefile
@@ -1,7 +1,7 @@
.PHONY: clean
CFLAGS = -g -W -Wall -std=c11 `sdl2-config --cflags`
-LDFLAGS = `sdl2-config --libs` -lpng -ljpeg
+LDFLAGS = `sdl2-config --libs` -lpng -ljpeg -ltiff
TARGET = imv
SOURCES = $(wildcard *.c)
diff --git a/loader.c b/loader.c
index 3615908..9164074 100644
--- a/loader.c
+++ b/loader.c
@@ -3,6 +3,7 @@
SDL_Texture* imv_load_png(SDL_Renderer *r, const char* path);
SDL_Texture* imv_load_jpeg(SDL_Renderer *r, const char* path);
+SDL_Texture* imv_load_tiff(SDL_Renderer *r, const char* path);
SDL_Texture* imv_load_image(SDL_Renderer *r, const char* path)
{
@@ -18,6 +19,8 @@ SDL_Texture* imv_load_image(SDL_Renderer *r, const char* path)
return imv_load_png(r, path);
} else if(strcasecmp(ext, ".jpeg") == 0 || strcasecmp(ext, ".jpg") == 0) {
return imv_load_jpeg(r, path);
+ } else if(strcasecmp(ext, ".tif") == 0 || strcasecmp(ext, ".tiff") == 0) {
+ return imv_load_tiff(r, path);
}
fprintf(stderr,
diff --git a/tiff.c b/tiff.c
new file mode 100644
index 0000000..eb38c4d
--- /dev/null
+++ b/tiff.c
@@ -0,0 +1,26 @@
+#include <SDL2/SDL.h>
+#include <tiffio.h>
+
+SDL_Texture* imv_load_tiff(SDL_Renderer *r, const char* path)
+{
+ TIFF* tif = TIFFOpen(path, "r");
+ if(!tif) {
+ return NULL;
+ }
+ SDL_Texture *img = NULL;
+ uint32 w, h;
+ TIFFGetField(tif, TIFFTAG_IMAGEWIDTH, &w);
+ TIFFGetField(tif, TIFFTAG_IMAGELENGTH, &h);
+ size_t npixels = w * h;
+ uint32 *pixels = (uint32*) malloc(npixels * sizeof (uint32));
+ if (TIFFReadRGBAImageOriented(tif, w, h, pixels, ORIENTATION_TOPLEFT, 0)) {
+ img = SDL_CreateTexture(r,
+ SDL_PIXELFORMAT_ABGR8888, SDL_TEXTUREACCESS_STATIC, w, h);
+ SDL_Rect area = {0,0,w,h};
+ SDL_UpdateTexture(img, &area, pixels, sizeof(uint32) * w);
+ }
+ free(pixels);
+ TIFFClose(tif);
+ return img;
+}
+